Player Matchup

Anubis
Anubis
Catanc
Anubis
Level 146
God Stats
15W - 11L
1,645 SR
Queue Stats
339W - 304L
1,528 Elo+
Party 2
Artemis
Artemis
Drew5225
Artemis
Level 150
God Stats
10W - 11L
1,544 SR
Queue Stats
208W - 186L
1,528 Elo+
Party 2
Geb
Geb
SantosGamer7028
Geb
Level 147
God Stats
1W - 3L
1,610 SR
Queue Stats
33W - 35L
1,507 Elo+
Party 1
Set
Set
almamarcelaxdxd
Set
Level 159
God Stats
1W - 1L
1,809 SR
Queue Stats
282W - 269L
1,583 Elo+
Party 1
Chaac
Chaac
funck66
Chaac
Level 159
God Stats
1W - 3L
1,438 SR
Queue Stats
206W - 194L
1,577 Elo+
Party 1
Team Averages
Level 152
1,609 SR
1,545 Elo+

VS

Team Averages
Level 68
1,685 SR
1,641 Elo+
Rama
Rama
BigBopsYmir
Rama
Level 28
God Stats
2W - 1L
1,537 SR
Queue Stats
17W - 12L
1,558 Elo+
Party 3
Cthulhu
Cthulhu
Inkstick
Cthulhu
Level 144
God Stats
6W - 4L
1,624 SR
Queue Stats
97W - 85L
1,545 Elo+
Party 3
Set
Set
ThanaOneTrick69
Set
Level 63
God Stats
90W - 50L
1,715 SR
Queue Stats
92W - 53L
1,653 Elo+
Solo
Thanatos
Thanatos
sр00ks
Thanatos
Level 26
God Stats
4W - 3L
1,625 SR
Queue Stats
51W - 16L
1,770 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Ѕunny
Morgan Le Fay
Level 80
God Stats
1W - 0L
1,927 SR
Queue Stats
24W - 11L
1,680 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Catanc
Anubis
13
3 / 5 / 0
6,930
693
7,289
8,771
3,427
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Drew5225
Artemis
10
1 / 3 / 3
5,494
549
4,065
7,525
2,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
0 / 1 / 2
5,218
522
1,859
8,151
4,229
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
1 / 5 / 2
5,346
535
2,907
8,504
3,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
funck66
Chaac
12
1 / 1 / 0
6,914
691
7,056
10,064
6,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
5,610
561
4,537
6,393
1,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Inkstick
Cthulhu
10
1 / 1 / 2
5,778
578
5,736
7,194
4,509
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 1 / 1
6,042
604
6,045
8,644
4,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Thanatos
sр00ks
Thanatos
13
10 / 1 / 2
7,317
732
8,799
6,905
2,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Morgan Le Fay
Ѕunny
Morgan Le Fay
12
2 / 0 / 6
6,176
618
3,590
5,523
963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
6
Kills
15
15
Deaths
6
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
3
2
0.67
L
Anubis
Catanc
Anubis
3
5
0
0.6
L
Artemis
Drew5225
Artemis
1
3
3
0.83
W
Cthulhu
Inkstick
Cthulhu
1
1
2
2
L
0
1
2
1
W
1
1
1
1.5
L
1
5
2
0.4
L
Chaac
funck66
Chaac
1
1
0
1
W
Thanatos
sр00ks
Thanatos
10
1
2
11
W
Morgan Le Fay
Ѕunny
Morgan Le Fay
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,176
Damage
28,707
43,015
Taken
34,659
19,940
Mitigated
13,987
9,675
Healing
15,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,537
3,249
0
1,699
6,393
1,618
0
1,862
4,531
0
36,290
L
Anubis
Catanc
Anubis
7,289
290
0
3,161
8,771
3,427
0
2,359
6,064
50,534
1,133
L
Artemis
Drew5225
Artemis
4,065
1,007
0
1,130
7,525
2,191
0
2,437
5,088
0
40,053
W
Cthulhu
Inkstick
Cthulhu
5,736
404
77
2,409
7,194
4,509
0
1,613
5,581
28,534
1,685
L
1,859
140
0
1,789
8,151
4,229
0
2,158
5,979
8,418
0
W
6,045
2,864
0
3,172
8,644
4,567
0
0
8,644
0
43,268
L
2,907
1,193
0
454
8,504
3,120
0
990
7,402
0
34,084
L
Chaac
funck66
Chaac
7,056
1,071
0
3,141
10,064
6,973
0
195
9,396
0
56,993
W
Thanatos
sр00ks
Thanatos
8,799
3,085
0
6,051
6,905
2,330
0
2,294
4,611
0
52,825
W
Morgan Le Fay
Ѕunny
Morgan Le Fay
3,590
386
0
2,189
5,523
963
0
3,328
2,195
21,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,902
Gold Earned
30,923
370
Minions Killed
337
0
Camps Cleared
0
1,136,146
Distance Traveled
1,118,603
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,610
561
62
6
0
199,940
2
L
Anubis
6,930
693
109
11
0
208,854
0
L
Artemis
5,494
549
80
8
0
202,686
0
W
Cthulhu
5,778
578
50
5
0
243,669
0
L
Geb
5,218
522
17
2
0
243,667
4
W
Set
6,042
604
86
9
0
215,723
2
L
Set
5,346
535
58
6
0
255,291
0
L
Chaac
6,914
691
106
11
0
225,648
2
W
Thanatos
7,317
732
88
9
0
250,262
0
W
Morgan Le Fay
6,176
618
51
5
0
209,009
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role