Player Matchup

Cthulhu
Cthulhu
DesManSer
Cthulhu
Level 159
God Stats
29W - 18L
1,589 SR
Queue Stats
231W - 183L
1,586 Elo+
Solo
Loki
Loki
Foxlum56
Loki
Level 124
God Stats
26W - 23L
1,586 SR
Queue Stats
491W - 455L
1,507 Elo+
Solo
Cu Chulainn
Cu Chulainn
Supreme2426
Cu Chulainn
Level 145
God Stats
9W - 6L
1,592 SR
Queue Stats
289W - 275L
1,512 Elo+
Solo
Danzaburou
Danzaburou
Zevuss
Danzaburou
Level 141
God Stats
3W - 2L
1,311 SR
Queue Stats
148W - 150L
1,503 Elo+
Solo
Anubis
Anubis
mamapitos
Anubis
Level 184
God Stats
10W - 15L
1,426 SR
Queue Stats
409W - 397L
1,476 Elo+
Solo
Team Averages
Level 151
1,501 SR
1,517 Elo+

VS

Team Averages
Level 130
1,420 SR
1,568 Elo+
Surtr
Surtr
DAWIGGLER79
Surtr
Level 212
God Stats
64W - 66L
1,509 SR
Queue Stats
363W - 334L
1,472 Elo+
Solo
Kukulkan
Kukulkan
FadedCloth25273
Kukulkan
Level 82
God Stats
102W - 99L
1,543 SR
Queue Stats
213W - 240L
1,539 Elo+
Party 1
Erlang Shen
Erlang Shen
NobleEmu
Erlang Shen
Level 164
God Stats
1W - 3L
1,143 SR
Queue Stats
150W - 172L
1,552 Elo+
Party 1
Ao Kuang
Ao Kuang
Purpenurples
Ao Kuang
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 13L
1,723 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
XyZ Cobra6480
Ah Muzen Cab
Level 127
God Stats
0W - 3L
1,407 SR
Queue Stats
74W - 67L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DesManSer
Cthulhu
12
3 / 1 / 1
6,658
666
5,982
8,025
6,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
12
4 / 1 / 0
5,827
583
3,003
6,184
1,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cu Chulainn
Supreme2426
Cu Chulainn
9
2 / 1 / 7
6,041
604
7,412
7,944
5,316
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Zevuss
Danzaburou
11
3 / 1 / 4
6,538
654
5,988
6,476
1,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
mamapitos
Anubis
12
2 / 0 / 3
6,713
671
2,525
3,492
1,353
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 2
4,517
452
4,588
10,267
6,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Kukulkan
10
0 / 0 / 0
5,101
510
1,235
1,781
521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
NobleEmu
Erlang Shen
11
0 / 4 / 1
5,827
583
4,779
9,539
4,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ao Kuang
Purpenurples
Ao Kuang
10
4 / 1 / 0
5,903
590
3,743
6,914
2,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
XyZ Cobra6480
Ah Muzen Cab
7
0 / 5 / 0
4,457
446
3,669
7,165
2,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
14
Kills
4
4
Deaths
14
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Cthulhu
DesManSer
Cthulhu
3
1
1
3.5
L
Kukulkan
0
0
0
0
W
Loki
4
1
0
4
L
Erlang Shen
NobleEmu
Erlang Shen
0
4
1
0.13
L
Ao Kuang
Purpenurples
Ao Kuang
4
1
0
4
W
Cu Chulainn
Supreme2426
Cu Chulainn
2
1
7
5.5
L
Ah Muzen Cab
XyZ Cobra6480
Ah Muzen Cab
0
5
0
0
W
Danzaburou
Zevuss
Danzaburou
3
1
4
5
W
Anubis
mamapitos
Anubis
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,910
Damage
18,014
32,121
Taken
35,666
16,934
Mitigated
15,253
9,208
Healing
10,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,588
1,675
0
3,250
10,267
6,487
0
450
9,817
671
13,335
W
Cthulhu
DesManSer
Cthulhu
5,982
602
38
1,491
8,025
6,483
0
696
7,329
42,233
1,268
L
Kukulkan
1,235
185
0
891
1,781
521
0
47
1,734
27,706
0
W
Loki
3,003
841
0
436
6,184
1,801
0
1,654
4,505
0
35,250
L
Erlang Shen
NobleEmu
Erlang Shen
4,779
2,673
0
3,916
9,539
4,114
0
4,736
4,229
0
42,989
L
Ao Kuang
Purpenurples
Ao Kuang
3,743
423
0
1,783
6,914
2,058
0
2,034
4,771
31,891
0
W
Cu Chulainn
Supreme2426
Cu Chulainn
7,412
1,429
0
1,926
7,944
5,316
0
813
6,875
0
29,962
L
Ah Muzen Cab
XyZ Cobra6480
Ah Muzen Cab
3,669
911
0
593
7,165
2,073
0
134
7,031
0
26,069
W
Danzaburou
Zevuss
Danzaburou
5,988
2,864
0
3,053
6,476
1,981
0
567
5,664
0
42,381
W
Anubis
mamapitos
Anubis
2,525
0
0
2,264
3,492
1,353
0
1,532
1,960
55,365
1,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,777
Gold Earned
25,805
394
Minions Killed
277
0
Camps Cleared
0
1,065,360
Distance Traveled
1,025,823
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
4,517
452
27
3
0
171,791
0
W
Cthulhu
6,658
666
83
8
0
191,227
0
L
Kukulkan
5,101
510
71
7
0
220,622
0
W
Loki
5,827
583
57
6
0
256,414
0
L
Erlang Shen
5,827
583
77
8
0
202,635
0
L
Ao Kuang
5,903
590
55
6
0
230,063
2
W
Cu Chulainn
6,041
604
45
5
0
222,118
4
L
Ah Muzen Cab
4,457
446
47
5
0
200,712
0
W
Danzaburou
6,538
654
93
9
0
197,389
5
W
Anubis
6,713
671
116
12
0
198,212
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role