Player Matchup

Baron Samedi
Baron Samedi
Platinum V
FoniTlove
Baron Samedi
Platinum V
Level 128
God Stats
9W - 7L
1,518 SR
Queue Stats
256W - 265L
1,554 MMR
Party 1
Chronos
Chronos
Gold IV
xXinfinty 004Xx
Chronos
Gold IV
Level 128
God Stats
11W - 13L
1,528 SR
Queue Stats
158W - 169L
1,537 MMR
Solo
Jing Wei
Jing Wei
Gold II
ySamuka
Jing Wei
Gold II
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
247W - 257L
1,530 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 138
1,515 SR
1,540 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 155
1,547 SR
1,545 MMR
Chaac
Chaac
Gold V
CallMeAleks
Chaac
Gold V
Level 147
God Stats
0W - 2L
1,466 SR
Queue Stats
5W - 7L
1,603 MMR
Solo
Raijin
Raijin
Gold IV
gamerboy94Cris
Raijin
Gold IV
Level 124
God Stats
101W - 121L
1,542 SR
Queue Stats
250W - 293L
1,486 MMR
Solo
Ganesha
Ganesha
Bronze V
lukristine
Ganesha
Bronze V
Level 195
God Stats
1W - 4L
1,634 SR
Queue Stats
5W - 10L
1,547 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FoniTlove
Baron Samedi
18
6 / 1 / 4
11,498
884
11,857
11,197
4,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 1 / 8
10,842
834
9,658
10,777
3,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
ySamuka
Jing Wei
18
2 / 1 / 8
10,889
838
10,837
10,099
3,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
Ne ZhaBacchusCerberusScyllaMulan

VS

Bans
Ah PuchDanzaburouAthenaMedusaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 2
9,736
749
6,084
16,072
18,132
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 2 / 1
10,044
773
8,901
6,913
2,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
lukristine
Ganesha
16
1 / 4 / 2
9,783
753
4,133
14,806
13,625
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
10
Kills
3
3
Deaths
10
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Baron Samedi
FoniTlove
Baron Samedi
6
1
4
8
L
1
2
1
0.75
L
Ganesha
lukristine
Ganesha
1
4
2
0.5
W
2
1
8
6
W
Jing Wei
ySamuka
Jing Wei
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,352
Damage
19,118
32,073
Taken
37,791
11,135
Mitigated
34,471
12,835
Healing
6,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,084
564
0
3,459
16,072
18,132
0
7,630
7,739
0
23,858
W
Baron Samedi
FoniTlove
Baron Samedi
11,857
378
2,261
4,746
11,197
4,284
345
4,467
6,234
39,639
565
L
8,901
119
0
500
6,913
2,714
150
3,845
2,880
43,010
0
L
Ganesha
lukristine
Ganesha
4,133
272
155
2,321
14,806
13,625
187
8,414
5,774
11,738
1,385
W
9,658
1,618
0
2,712
10,777
3,528
2,638
3,594
6,857
56,748
450
W
Jing Wei
ySamuka
Jing Wei
10,837
9,034
0
3,116
10,099
3,323
1,355
3,464
6,331
0
35,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,229
Gold Earned
29,563
206
Minions Killed
155
0
Camps Cleared
0
743,957
Distance Traveled
693,853
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,736
749
40
3
0
253,049
2
W
Baron Samedi
11,498
884
67
5
0
237,584
0
L
Raijin
10,044
773
112
9
0
217,031
3
L
Ganesha
9,783
753
3
0
0
223,773
7
W
Chronos
10,842
834
88
7
0
241,980
0
W
Jing Wei
10,889
838
51
4
0
264,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role