Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Davidelmaton
Bastet
Level 127
God Stats
2W - 1L
1,722 SR
Queue Stats
233W - 210L
1,568 Elo+
Solo
Baron Samedi
Baron Samedi
FluidCrawdad167
Baron Samedi
Level 120
God Stats
3W - 2L
1,734 SR
Queue Stats
370W - 361L
1,491 Elo+
Party 2
Merlin
Merlin
GreenBaySteve84
Merlin
Level 185
God Stats
11W - 9L
1,623 SR
Queue Stats
832W - 846L
1,461 Elo+
Party 2
Susano
Susano
pabzo92
Susano
Level 109
God Stats
2W - 4L
1,230 SR
Queue Stats
216W - 228L
1,513 Elo+
Solo
Team Averages
Level 140
1,562 SR
1,507 Elo+

VS

Team Averages
Level 119
1,643 SR
1,527 Elo+
Sobek
Sobek
ARedLightCamera
Sobek
Level 160
God Stats
2W - 2L
1,587 SR
Queue Stats
176W - 150L
1,512 Elo+
Solo
Odin
Odin
AidsHasBrain
Odin
Level 27
God Stats
2W - 1L
1,928 SR
Queue Stats
67W - 73L
1,472 Elo+
Party 1
Nike
Nike
BraverStraw
Nike
Level 127
God Stats
1W - 3L
1,353 SR
Queue Stats
218W - 205L
1,528 Elo+
Party 1
Ymir
Ymir
IIlusionLazer
Ymir
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 131L
1,527 Elo+
Solo
Olorun
Olorun
Noctrol
Olorun
Level 126
God Stats
7W - 3L
1,846 SR
Queue Stats
428W - 244L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
3 / 3 / 7
8,319
924
6,533
5,659
2,665
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
17
11 / 2 / 6
10,310
1,146
14,629
7,807
3,096
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
FluidCrawdad167
Baron Samedi
14
2 / 3 / 7
8,746
972
7,852
8,331
5,120
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 2 / 12
8,997
1,000
5,454
8,904
3,038
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Susano
pabzo92
Susano
13
0 / 4 / 10
7,789
865
6,249
8,171
3,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,408
268
0
0
0
14
0 / 3 / 11
7,490
832
7,565
11,438
9,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
3 / 5 / 6
7,362
818
10,094
11,885
9,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
3 / 4 / 8
7,546
838
5,591
14,071
12,231
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
Noctrol
Olorun
15
6 / 5 / 2
8,424
936
7,920
10,611
4,697
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
39
17
Kills
12
14
Deaths
17
42
Assists
27
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
3
3
7
2.17
L
0
0
0
0
L
0
3
11
1.83
L
3
5
6
1.2
W
Bastet
11
2
6
7
W
Baron Samedi
FluidCrawdad167
Baron Samedi
2
3
7
1.83
W
1
2
12
3.5
L
3
4
8
1.75
L
Olorun
Noctrol
Olorun
6
5
2
1.4
W
Susano
pabzo92
Susano
0
4
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,717
Damage
31,170
38,872
Taken
48,005
17,004
Mitigated
35,795
12,997
Healing
10,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
6,533
461
341
0
5,659
2,665
720
1,777
3,760
13,805
0
L
0
0
0
0
0
0
0
0
0
0
0
L
7,565
457
622
570
11,438
9,167
0
3,657
7,628
0
15,421
L
10,094
312
0
361
11,885
9,700
0
4,709
6,993
0
21,148
W
Bastet
14,629
2,466
1,051
2,860
7,807
3,096
410
2,492
5,315
0
24,749
W
Baron Samedi
FluidCrawdad167
Baron Samedi
7,852
312
2,219
1,777
8,331
5,120
799
1,655
6,676
17,644
0
W
5,454
350
1,558
1,922
8,904
3,038
1,195
4,423
4,481
16,747
0
L
5,591
465
486
2,114
14,071
12,231
0
5,567
8,338
12,562
0
L
Olorun
Noctrol
Olorun
7,920
2,980
3,568
2,693
10,611
4,697
0
5,364
5,207
23,168
651
W
Susano
pabzo92
Susano
6,249
0
569
700
8,171
3,085
0
2,780
5,391
0
12,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,161
Gold Earned
33,230
112
Minions Killed
91
0
Camps Cleared
0
928,093
Distance Traveled
629,105
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
8,319
924
26
3
0
165,499
0
L
Sobek
2,408
268
0
0
0
0
0
L
Odin
7,490
832
23
3
0
170,815
0
L
Nike
7,362
818
18
2
0
176,600
0
W
Bastet
10,310
1,146
23
3
0
210,188
0
W
Baron Samedi
8,746
972
23
3
0
180,859
0
W
Merlin
8,997
1,000
27
3
0
171,585
0
L
Ymir
7,546
838
13
1
0
147,761
0
L
Olorun
8,424
936
37
4
0
133,929
0
W
Susano
7,789
865
13
1
0
199,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role