Player Matchup

Tyr
Tyr
 
Tyr
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
LoboEvolution1
Chiron
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 104L
1,563 Elo+
Party 1
Nike
Nike
Sebasojeda16
Nike
Level 59
God Stats
5W - 5L
1,494 SR
Queue Stats
101W - 106L
1,433 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Sparklypanda00
Cu Chulainn
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 236L
1,489 Elo+
Solo
King Arthur
King Arthur
UNIVERSAL FIRES
King Arthur
Level 126
God Stats
1W - 1L
1,570 SR
Queue Stats
28W - 25L
1,486 Elo+
Party 1
Team Averages
Level 75
1,513 SR
1,494 Elo+

VS

Team Averages
Level 85
1,553 SR
1,461 Elo+
Yu Huang
Yu Huang
DiZZiE64
Yu Huang
Level 89
God Stats
2W - 1L
1,501 SR
Queue Stats
86W - 97L
1,482 Elo+
Party 2
Arachne
Arachne
MainGodOfWar520
Arachne
Level 72
God Stats
3W - 1L
1,500 SR
Queue Stats
207W - 206L
1,468 Elo+
Solo
King Arthur
King Arthur
Raid Boss6111
King Arthur
Level 135
God Stats
2W - 0L
1,317 SR
Queue Stats
184W - 196L
1,473 Elo+
Party 2
Anubis
Anubis
hoopincrane
Anubis
Level 60
God Stats
8W - 1L
1,873 SR
Queue Stats
201W - 210L
1,465 Elo+
Solo
Jing Wei
Jing Wei
over1ove
Jing Wei
Level 69
God Stats
5W - 3L
1,573 SR
Queue Stats
294W - 323L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
9
1 / 7 / 4
6,785
617
3,626
13,118
9,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 3 / 10
9,226
839
14,968
9,133
3,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 5 / 4
9,200
836
11,090
13,075
11,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
Sparklypanda00
Cu Chulainn
11
0 / 6 / 4
7,071
643
3,372
11,151
8,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

King Arthur
UNIVERSAL FIRES
King Arthur
15
6 / 4 / 2
8,801
800
9,829
11,673
11,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DiZZiE64
Yu Huang
15
2 / 4 / 17
8,558
778
8,758
8,883
6,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
4 / 3 / 14
10,080
916
7,363
8,483
5,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
Raid Boss6111
King Arthur
16
6 / 2 / 16
9,237
840
10,860
12,843
13,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Anubis
15
10 / 3 / 12
9,554
869
15,870
12,456
6,009
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
over1ove
Jing Wei
15
3 / 2 / 20
8,976
816
10,311
7,615
3,278
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
104
13
Kills
25
25
Deaths
14
24
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
7
4
0.43
W
Yu Huang
DiZZiE64
Yu Huang
2
4
17
2.63
L
1
3
10
2
W
4
3
14
3.67
W
King Arthur
Raid Boss6111
King Arthur
6
2
16
7
L
5
5
4
1.4
L
Cu Chulainn
Sparklypanda00
Cu Chulainn
0
6
4
0.33
L
King Arthur
UNIVERSAL FIRES
King Arthur
6
4
2
1.75
W
Anubis
10
3
12
5.33
W
Jing Wei
over1ove
Jing Wei
3
2
20
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,885
Damage
53,162
58,150
Taken
50,280
44,660
Mitigated
34,318
9,922
Healing
15,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
3,626
380
513
936
13,118
9,722
0
6,522
6,596
0
6,844
W
Yu Huang
DiZZiE64
Yu Huang
8,758
2,033
455
386
8,883
6,105
0
54
8,664
21,710
0
L
14,968
1,327
1,860
2,510
9,133
3,771
0
2,221
6,852
0
32,329
W
7,363
5,396
244
1,474
8,483
5,737
0
85
8,046
0
17,320
W
King Arthur
Raid Boss6111
King Arthur
10,860
1,105
612
1,825
12,843
13,189
5
112
12,189
0
20,138
L
11,090
101
0
178
13,075
11,159
0
6,449
6,626
0
27,250
L
Cu Chulainn
Sparklypanda00
Cu Chulainn
3,372
670
85
910
11,151
8,553
0
5,127
6,024
453
12,960
L
King Arthur
UNIVERSAL FIRES
King Arthur
9,829
953
505
2,425
11,673
11,455
0
4,249
7,424
363
19,611
W
Anubis
15,870
1,812
2,915
4,945
12,456
6,009
78
77
12,301
24,506
0
W
Jing Wei
over1ove
Jing Wei
10,311
7,370
1,178
1,136
7,615
3,278
74
193
7,173
0
22,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,083
Gold Earned
46,405
137
Minions Killed
120
0
Camps Cleared
0
1,038,713
Distance Traveled
1,089,391
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,785
617
3
0
0
180,686
0
W
Yu Huang
8,558
778
20
2
0
209,776
0
L
Chiron
9,226
839
52
5
0
215,896
0
W
Arachne
10,080
916
31
3
0
223,912
0
W
King Arthur
9,237
840
18
2
0
260,720
0
L
Nike
9,200
836
44
4
0
228,499
0
L
Cu Chulainn
7,071
643
25
2
0
190,103
0
L
King Arthur
8,801
800
13
1
0
223,529
0
W
Anubis
9,554
869
28
3
0
176,972
0
W
Jing Wei
8,976
816
23
2
0
218,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role