Player Matchup

Charon
Charon
ASweety
Charon
Level 155
God Stats
2W - 3L
1,439 SR
Queue Stats
612W - 597L
1,491 Elo+
Solo
Olorun
Olorun
AzureSparkle
Olorun
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 62L
1,450 Elo+
Solo
Ratatoskr
Ratatoskr
Shebita9
Ratatoskr
Level 127
God Stats
8W - 21L
1,321 SR
Queue Stats
168W - 207L
1,366 Elo+
Party 2
Nut
Nut
Ssteven
Nut
Level 86
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Bakasura
Bakasura
shegazy-z
Bakasura
Level 146
God Stats
4W - 2L
1,705 SR
Queue Stats
176W - 244L
1,398 Elo+
Party 2
Team Averages
Level 134
1,493 SR
1,441 Elo+

VS

Team Averages
Level 117
1,449 SR
1,450 Elo+
Mercury
Mercury
Craftvic11
Mercury
Level 94
God Stats
1W - 2L
1,210 SR
Queue Stats
14W - 26L
1,364 Elo+
Solo
Ares
Ares
GianY1995
Ares
Level 131
God Stats
11W - 4L
1,618 SR
Queue Stats
299W - 288L
1,452 Elo+
Solo
Cerberus
Cerberus
NotBandes
Cerberus
Level 159
God Stats
6W - 5L
1,599 SR
Queue Stats
66W - 61L
1,495 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ZzYUGOzZ
Morgan Le Fay
Level 159
God Stats
20W - 18L
1,538 SR
Queue Stats
262W - 248L
1,527 Elo+
Party 1
Nut
Nut
paramo_elegante0
Nut
Level 42
God Stats
1W - 1L
1,278 SR
Queue Stats
96W - 115L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
ASweety
Charon
12
2 / 3 / 13
8,555
611
10,575
10,951
8,980
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
13
0 / 4 / 2
7,564
540
3,303
10,521
2,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ratatoskr
Shebita9
Ratatoskr
13
2 / 5 / 2
6,780
484
2,586
9,829
3,097
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nut
14
14 / 2 / 1
9,200
657
19,723
10,941
3,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
shegazy-z
Bakasura
12
1 / 4 / 0
6,989
499
4,240
11,137
3,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Craftvic11
Mercury
11
2 / 4 / 0
6,624
473
2,923
11,023
3,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
10
0 / 9 / 5
6,568
469
4,569
18,460
14,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cerberus
NotBandes
Cerberus
17
10 / 0 / 2
10,707
765
11,175
12,390
6,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morgan Le Fay
ZzYUGOzZ
Morgan Le Fay
15
5 / 1 / 4
8,941
639
12,522
7,182
2,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 5 / 4
6,273
448
3,277
8,923
2,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
32
19
Kills
17
18
Deaths
19
18
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Charon
ASweety
Charon
2
3
13
2.83
L
Olorun
0
4
2
0.25
W
Mercury
Craftvic11
Mercury
2
4
0
0.5
W
Ares
0
9
5
0.28
W
Cerberus
NotBandes
Cerberus
10
0
2
11
L
Ratatoskr
Shebita9
Ratatoskr
2
5
2
0.6
L
Nut
14
2
1
7.25
W
Morgan Le Fay
ZzYUGOzZ
Morgan Le Fay
5
1
4
7
W
0
5
4
0.4
L
Bakasura
shegazy-z
Bakasura
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,427
Damage
34,466
53,379
Taken
57,978
22,309
Mitigated
29,532
15,828
Healing
13,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
ASweety
Charon
10,575
2,028
0
1,582
10,951
8,980
352
4,603
5,936
35,827
1,442
L
Olorun
3,303
1,451
136
3,679
10,521
2,799
0
7,034
2,787
59,827
2,638
W
Mercury
Craftvic11
Mercury
2,923
400
0
1,342
11,023
3,724
0
3,075
7,948
0
38,698
W
Ares
4,569
181
0
2,314
18,460
14,024
0
4,164
14,296
19,866
1,173
W
Cerberus
NotBandes
Cerberus
11,175
804
0
5,608
12,390
6,508
0
1,006
11,319
79,994
2,719
L
Ratatoskr
Shebita9
Ratatoskr
2,586
163
0
895
9,829
3,097
14
3,472
6,125
0
50,897
L
Nut
19,723
13,574
0
6,175
10,941
3,876
458
5,277
5,460
0
71,430
W
Morgan Le Fay
ZzYUGOzZ
Morgan Le Fay
12,522
886
0
2,226
7,182
2,685
0
2,435
4,747
57,064
1,591
W
3,277
1,169
0
1,976
8,923
2,591
0
3,164
5,759
0
29,268
L
Bakasura
shegazy-z
Bakasura
4,240
3,229
0
3,361
11,137
3,557
0
5,022
5,585
0
33,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,088
Gold Earned
39,113
434
Minions Killed
436
0
Camps Cleared
0
1,387,276
Distance Traveled
1,505,388
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,555
611
47
3
0
274,609
3
L
Olorun
7,564
540
113
8
0
285,106
1
W
Mercury
6,624
473
54
4
0
348,888
4
W
Ares
6,568
469
29
2
0
287,271
3
W
Cerberus
10,707
765
188
13
0
296,948
0
L
Ratatoskr
6,780
484
87
6
0
315,424
1
L
Nut
9,200
657
104
7
0
255,768
4
W
Morgan Le Fay
8,941
639
113
8
0
311,538
7
W
Nut
6,273
448
52
4
0
260,743
2
L
Bakasura
6,989
499
83
6
0
256,369
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role