Player Matchup

Bastet
Bastet
 
Bastet
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
EL HASIEL
Cthulhu
Level 66
God Stats
8W - 8L
1,603 SR
Queue Stats
167W - 164L
1,463 Elo+
Solo
Artemis
Artemis
Onslaught66
Artemis
Level 121
God Stats
16W - 14L
1,607 SR
Queue Stats
158W - 157L
1,459 Elo+
Party 1
Camazotz
Camazotz
ScaryFoal188720
Camazotz
Level 187
God Stats
1W - 1L
1,775 SR
Queue Stats
51W - 52L
1,471 Elo+
Party 1
Hera
Hera
SimpLord69420
Hera
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,361 Elo+
Party 1
Team Averages
Level 110
1,597 SR
1,451 Elo+

VS

Team Averages
Level 103
1,503 SR
1,491 Elo+
Ravana
Ravana
 
Ravana
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
DankKillerXD
Hel
Level 112
God Stats
4W - 2L
1,478 SR
Queue Stats
31W - 44L
1,513 Elo+
Solo
Ishtar
Ishtar
GsKshadow
Ishtar
Level 69
God Stats
4W - 6L
1,433 SR
Queue Stats
158W - 168L
1,465 Elo+
Party 2
Ah Puch
Ah Puch
JONLAMB327
Ah Puch
Level 128
God Stats
3W - 3L
1,567 SR
Queue Stats
264W - 251L
1,518 Elo+
Solo
Erlang Shen
Erlang Shen
mudboymatt
Erlang Shen
Level 81
God Stats
2W - 2L
1,536 SR
Queue Stats
35W - 43L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
0 / 2 / 1
6,046
465
3,449
11,356
2,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
EL HASIEL
Cthulhu
10
3 / 4 / 1
6,913
532
4,932
9,701
6,001
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
Onslaught66
Artemis
12
2 / 3 / 3
7,208
554
8,661
7,480
1,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Camazotz
12
1 / 5 / 0
6,752
519
4,308
13,660
9,638
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
1 / 5 / 0
6,053
466
2,812
6,601
1,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
8 / 3 / 5
7,707
593
9,894
5,965
2,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
2 / 1 / 6
7,665
590
3,739
9,948
5,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ishtar
GsKshadow
Ishtar
12
2 / 3 / 4
7,163
551
6,081
8,487
2,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ah Puch
JONLAMB327
Ah Puch
15
3 / 1 / 3
8,372
644
3,188
6,696
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Erlang Shen
mudboymatt
Erlang Shen
13
4 / 0 / 1
8,112
624
7,949
10,013
6,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
7
Kills
19
19
Deaths
8
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
2
1
0.25
W
Ravana
 
Ravana
8
3
5
3.5
W
2
1
6
5
L
Cthulhu
EL HASIEL
Cthulhu
3
4
1
0.88
W
Ishtar
GsKshadow
Ishtar
2
3
4
1.33
W
Ah Puch
JONLAMB327
Ah Puch
3
1
3
4.5
L
Artemis
Onslaught66
Artemis
2
3
3
1.17
L
Camazotz
1
5
0
0.2
L
1
5
0
0.2
W
Erlang Shen
mudboymatt
Erlang Shen
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,162
Damage
30,851
48,798
Taken
41,109
21,861
Mitigated
19,372
12,536
Healing
20,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
3,449
879
0
3,150
11,356
2,943
0
1,090
10,155
0
48,990
W
Ravana
 
Ravana
9,894
2,965
0
1,214
5,965
2,526
18
654
5,311
0
31,142
W
3,739
255
3,427
5,687
9,948
5,534
174
2,936
7,012
27,231
773
L
Cthulhu
EL HASIEL
Cthulhu
4,932
421
115
1,419
9,701
6,001
0
1,494
8,137
27,387
887
W
Ishtar
GsKshadow
Ishtar
6,081
4,195
0
732
8,487
2,824
714
2,373
6,114
0
50,768
W
Ah Puch
JONLAMB327
Ah Puch
3,188
109
0
2,464
6,696
2,225
740
1,618
5,078
67,864
841
L
Artemis
Onslaught66
Artemis
8,661
6,178
0
2,029
7,480
1,937
0
2,055
5,357
0
50,652
L
Camazotz
4,308
2,054
0
4,931
13,660
9,638
0
690
12,108
0
39,474
L
2,812
762
0
892
6,601
1,342
45
1,254
5,207
31,809
673
W
Erlang Shen
mudboymatt
Erlang Shen
7,949
4,109
0
6,673
10,013
6,263
314
0
10,013
0
50,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,972
Gold Earned
39,019
351
Minions Killed
402
0
Camps Cleared
0
1,200,859
Distance Traveled
1,227,927
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,046
465
85
7
0
276,312
0
W
Ravana
7,707
593
45
3
0
265,720
0
W
Hel
7,665
590
54
4
0
263,607
0
L
Cthulhu
6,913
532
34
3
0
260,810
4
W
Ishtar
7,163
551
97
7
0
212,069
0
W
Ah Puch
8,372
644
124
10
0
240,836
0
L
Artemis
7,208
554
89
7
0
214,995
0
L
Camazotz
6,752
519
74
6
0
224,576
0
L
Hera
6,053
466
69
5
0
224,166
0
W
Erlang Shen
8,112
624
82
6
0
245,695
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role