Player Matchup

Pele
Pele
Diamond V
CHANCUED0
Pele
Diamond V
Level 164
God Stats
0W - 1L
1,747 SR
Queue Stats
118W - 94L
1,878 MMR
Party 2
Hercules
Hercules
Gold I
Seigetsun
Hercules
Gold I
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 31L
1,765 MMR
Solo
Ra
Ra
Diamond V
TheMagicPanda911
Ra
Diamond V
Level 149
God Stats
4W - 3L
1,646 SR
Queue Stats
78W - 55L
1,837 MMR
Party 2
Chernobog
Chernobog
Platinum I
iGxhz
Chernobog
Platinum I
Level 129
God Stats
2W - 2L
1,715 SR
Queue Stats
109W - 105L
1,769 MMR
Solo
Cthulhu
Cthulhu
Platinum II
sT Fuseey
Cthulhu
Platinum II
Level 146
God Stats
23W - 19L
1,620 SR
Queue Stats
494W - 492L
1,815 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 139
1,646 SR
1,813 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 149
1,580 SR
1,813 MMR
Kumbhakarna
Kumbhakarna
Platinum I
OmarKray
Kumbhakarna
Platinum I
Level 226
God Stats
15W - 14L
1,668 SR
Queue Stats
209W - 191L
1,865 MMR
Party 1
Horus
Horus
Platinum I
jonathane9
Horus
Platinum I
Level 157
God Stats
3W - 2L
1,257 SR
Queue Stats
150W - 134L
1,818 MMR
Solo
Hachiman
Hachiman
Platinum I
mislalosytú
Hachiman
Platinum I
Level 106
God Stats
2W - 0L
1,651 SR
Queue Stats
257W - 217L
1,814 MMR
Solo
Atlas
Atlas
Diamond II
nochildsupport69
Atlas
Diamond II
Level 100
God Stats
219W - 207L
1,575 SR
Queue Stats
375W - 366L
1,823 MMR
Solo
Ne Zha
Ne Zha
Gold I
rocayoc
Ne Zha
Gold I
Level 155
God Stats
25W - 15L
1,750 SR
Queue Stats
60W - 42L
1,745 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
0 / 4 / 0
5,221
522
2,024
8,514
2,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hercules
Seigetsun
Hercules
7
0 / 5 / 0
4,609
461
2,199
10,241
6,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 2 / 0
5,464
546
1,474
5,512
1,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
iGxhz
Chernobog
11
1 / 3 / 0
5,575
558
3,215
6,638
1,751
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
sT Fuseey
Cthulhu
11
0 / 4 / 0
5,585
559
6,125
9,921
3,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
MedusaCu ChulainnJormungandrAres

VS

Bans
Nu WaFreyaRaijinArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
OmarKray
Kumbhakarna
11
2 / 0 / 3
6,388
639
6,096
8,753
3,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Horus
10
1 / 1 / 12
6,290
629
6,182
7,145
3,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
mislalosytú
Hachiman
12
4 / 0 / 2
6,820
682
5,476
4,296
1,319
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

12
7 / 0 / 0
6,679
668
6,202
4,057
1,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
rocayoc
Ne Zha
11
4 / 0 / 5
5,992
599
5,641
6,258
2,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
40
1
Kills
18
18
Deaths
1
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Pele
0
4
0
0
W
Kumbhakarna
OmarKray
Kumbhakarna
2
0
3
3.5
L
Hercules
Seigetsun
Hercules
0
5
0
0
L
0
2
0
0
L
Chernobog
iGxhz
Chernobog
1
3
0
0.33
W
Horus
1
1
12
7
W
Hachiman
mislalosytú
Hachiman
4
0
2
5
W
7
0
0
7
W
Ne Zha
rocayoc
Ne Zha
4
0
5
6.5
L
Cthulhu
sT Fuseey
Cthulhu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,037
Damage
29,597
40,826
Taken
30,509
15,976
Mitigated
11,826
12,089
Healing
11,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
2,024
228
0
2,103
8,514
2,230
0
2,348
5,892
0
42,665
W
Kumbhakarna
OmarKray
Kumbhakarna
6,096
852
0
3,090
8,753
3,245
0
4,468
3,586
37,219
0
L
Hercules
Seigetsun
Hercules
2,199
813
902
2,964
10,241
6,857
0
685
9,548
0
7,571
L
1,474
279
372
1,313
5,512
1,736
0
2,370
2,892
42,355
0
L
Chernobog
iGxhz
Chernobog
3,215
1,939
0
1,634
6,638
1,751
0
0
6,638
0
46,117
W
Horus
6,182
2,202
555
3,573
7,145
3,360
14
45
7,100
0
17,446
W
Hachiman
mislalosytú
Hachiman
5,476
3,957
0
2,488
4,296
1,319
821
0
4,296
0
50,107
W
6,202
1,906
0
750
4,057
1,509
0
1,766
2,281
35,628
0
W
Ne Zha
rocayoc
Ne Zha
5,641
1,608
0
1,007
6,258
2,393
79
372
5,786
0
39,704
L
Cthulhu
sT Fuseey
Cthulhu
6,125
732
0
2,801
9,921
3,402
0
5,740
3,558
34,681
1,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,454
Gold Earned
32,169
342
Minions Killed
332
0
Camps Cleared
0
967,513
Distance Traveled
1,051,452
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,221
522
82
8
0
220,666
0
W
Kumbhakarna
6,388
639
72
7
0
191,841
0
L
Hercules
4,609
461
14
1
0
190,156
1
L
Ra
5,464
546
80
8
0
208,526
5
L
Chernobog
5,575
558
90
9
0
162,896
2
W
Horus
6,290
629
24
2
0
219,200
1
W
Hachiman
6,820
682
97
10
0
180,334
3
W
Atlas
6,679
668
78
8
0
226,315
1
W
Ne Zha
5,992
599
61
6
0
233,762
0
L
Cthulhu
5,585
559
76
8
0
185,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role