Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
GianY1995
Mercury
Level 131
God Stats
40W - 37L
1,472 SR
Queue Stats
304W - 301L
1,440 Elo+
Solo
Zhong Kui
Zhong Kui
HomeReKter
Zhong Kui
Level 159
God Stats
32W - 13L
1,751 SR
Queue Stats
870W - 826L
1,518 Elo+
Party 1
Fenrir
Fenrir
Nemesis4815
Fenrir
Level 127
God Stats
7W - 5L
1,561 SR
Queue Stats
169W - 157L
1,461 Elo+
Party 1
Raijin
Raijin
SaltOddPenguin
Raijin
Level 154
God Stats
4W - 1L
1,654 SR
Queue Stats
506W - 485L
1,557 Elo+
Party 1
Team Averages
Level 136
1,588 SR
1,495 Elo+

VS

Team Averages
Level 104
1,565 SR
1,453 Elo+
Cthulhu
Cthulhu
Derrepero434
Cthulhu
Level 65
God Stats
5W - 5L
1,422 SR
Queue Stats
154W - 166L
1,481 Elo+
Party 2
Charybdis
Charybdis
DevilzHand-66777
Charybdis
Level 143
God Stats
17W - 8L
1,778 SR
Queue Stats
286W - 287L
1,448 Elo+
Solo
The Morrigan
The Morrigan
Drakditto
The Morrigan
Level 38
God Stats
18W - 16L
1,625 SR
Queue Stats
79W - 71L
1,502 Elo+
Party 2
Zhong Kui
Zhong Kui
shegazy-z
Zhong Kui
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 244L
1,406 Elo+
Solo
Ah Puch
Ah Puch
thug_puma_666
Ah Puch
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 76L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
2 / 2 / 3
9,402
588
6,173
13,359
4,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
GianY1995
Mercury
14
3 / 1 / 4
8,119
507
3,112
12,499
4,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
HomeReKter
Zhong Kui
17
7 / 4 / 3
9,966
623
11,753
9,804
7,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Fenrir
13
5 / 2 / 5
8,837
552
8,111
11,268
7,229
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
2 / 1 / 0
9,354
585
9,715
9,537
3,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Derrepero434
Cthulhu
12
1 / 1 / 3
7,730
483
6,459
10,486
5,991
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
12
2 / 8 / 1
8,247
515
5,077
12,126
3,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Drakditto
The Morrigan
14
3 / 3 / 1
8,103
506
4,118
9,871
3,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
shegazy-z
Zhong Kui
15
1 / 2 / 0
8,168
511
6,694
12,443
7,558
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Puch
14
3 / 5 / 0
8,037
502
11,319
10,762
3,304
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
19
Kills
10
10
Deaths
19
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
2
3
1.75
L
Cthulhu
Derrepero434
Cthulhu
1
1
3
2.5
L
Charybdis
2
8
1
0.31
L
The Morrigan
Drakditto
The Morrigan
3
3
1
1.17
W
Mercury
GianY1995
Mercury
3
1
4
5
W
Zhong Kui
HomeReKter
Zhong Kui
7
4
3
2.13
W
Fenrir
5
2
5
3.75
W
2
1
0
2
L
Zhong Kui
shegazy-z
Zhong Kui
1
2
0
0.5
L
Ah Puch
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,864
Damage
33,667
56,467
Taken
55,688
25,972
Mitigated
23,726
14,369
Healing
20,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
6,173
2,241
0
3,807
13,359
4,231
167
9,254
4,105
58,875
3,534
L
Cthulhu
Derrepero434
Cthulhu
6,459
347
217
3,145
10,486
5,991
0
4,083
6,331
34,364
0
L
Charybdis
5,077
2,316
0
3,317
12,126
3,580
747
6,106
6,020
0
44,202
L
The Morrigan
Drakditto
The Morrigan
4,118
772
0
4,362
9,871
3,293
370
3,268
6,567
59,669
166
W
Mercury
GianY1995
Mercury
3,112
1,332
0
2,086
12,499
4,047
0
5,305
7,194
0
64,520
W
Zhong Kui
HomeReKter
Zhong Kui
11,753
3,592
0
3,597
9,804
7,012
154
1,953
7,851
70,246
14,928
W
Fenrir
8,111
2,039
0
2,229
11,268
7,229
0
5,106
6,162
0
33,636
W
9,715
376
0
2,650
9,537
3,453
0
6,374
3,163
80,212
679
L
Zhong Kui
shegazy-z
Zhong Kui
6,694
856
0
6,363
12,443
7,558
0
6,404
5,374
58,318
1,758
L
Ah Puch
11,319
865
0
2,916
10,762
3,304
0
6,151
4,611
46,697
1,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,678
Gold Earned
40,285
561
Minions Killed
421
0
Camps Cleared
0
1,692,999
Distance Traveled
1,531,862
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,402
588
142
9
0
299,009
0
L
Cthulhu
7,730
483
62
4
0
354,171
0
L
Charybdis
8,247
515
72
5
0
260,668
0
L
The Morrigan
8,103
506
102
6
0
351,082
0
W
Mercury
8,119
507
91
6
0
430,356
0
W
Zhong Kui
9,966
623
142
9
0
300,305
0
W
Fenrir
8,837
552
34
2
0
361,197
2
W
Raijin
9,354
585
152
10
0
302,132
0
L
Zhong Kui
8,168
511
104
7
0
301,270
4
L
Ah Puch
8,037
502
81
5
0
264,671
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role