Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Drususs
Ymir
Level 123
God Stats
385W - 374L
1,560 SR
Queue Stats
426W - 415L
1,536 Elo+
Solo
Chang'e
Chang'e
OlinaDSemel
Chang'e
Level 166
God Stats
2W - 4L
1,231 SR
Queue Stats
680W - 669L
1,492 Elo+
Solo
Olorun
Olorun
TTV_Togas
Olorun
Level 88
God Stats
3W - 3L
1,483 SR
Queue Stats
247W - 263L
1,482 Elo+
Solo
Surtr
Surtr
yTunicxxzk
Surtr
Level 137
God Stats
9W - 15L
1,493 SR
Queue Stats
514W - 520L
1,457 Elo+
Solo
Team Averages
Level 127
1,453 SR
1,493 Elo+

VS

Team Averages
Level 110
1,509 SR
1,512 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BichiSCL
Sun Wukong
Level 120
God Stats
4W - 3L
1,663 SR
Queue Stats
155W - 152L
1,500 Elo+
Party 1
Mercury
Mercury
EleGhe
Mercury
Level 126
God Stats
1W - 3L
1,387 SR
Queue Stats
161W - 155L
1,500 Elo+
Party 1
Anubis
Anubis
Itsconstas
Anubis
Level 80
God Stats
10W - 12L
1,507 SR
Queue Stats
86W - 68L
1,582 Elo+
Party 1
Hachiman
Hachiman
Lupin-bjm
Hachiman
Level 100
God Stats
4W - 6L
1,486 SR
Queue Stats
438W - 420L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
4 / 2 / 2
6,162
560
3,049
7,631
2,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
Drususs
Ymir
11
4 / 2 / 3
6,864
624
6,134
8,750
5,214
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
OlinaDSemel
Chang'e
11
1 / 1 / 6
6,198
563
3,565
5,464
1,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
TTV_Togas
Olorun
12
1 / 1 / 2
6,983
635
5,835
5,957
2,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Surtr
13
4 / 0 / 1
7,910
719
6,327
6,344
4,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
9
1 / 0 / 1
5,637
512
2,089
8,270
4,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Sun Wukong
BichiSCL
Sun Wukong
12
1 / 4 / 0
6,016
547
3,973
10,144
5,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mercury
EleGhe
Mercury
11
3 / 3 / 2
6,012
547
4,405
9,609
3,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
Itsconstas
Anubis
10
0 / 3 / 2
5,449
495
4,650
6,438
2,881
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hachiman
Lupin-bjm
Hachiman
11
1 / 4 / 1
5,608
510
2,833
7,378
2,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
14
Kills
6
6
Deaths
14
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
2
2
2.5
L
Kumbhakarna
 
Kumbhakarna
1
0
1
1.5
L
Sun Wukong
BichiSCL
Sun Wukong
1
4
0
0.25
W
Ymir
Drususs
Ymir
4
2
3
2.75
L
Mercury
EleGhe
Mercury
3
3
2
1.33
L
Anubis
Itsconstas
Anubis
0
3
2
0.33
L
Hachiman
Lupin-bjm
Hachiman
1
4
1
0.38
W
Chang'e
OlinaDSemel
Chang'e
1
1
6
4
W
Olorun
TTV_Togas
Olorun
1
1
2
2
W
Surtr
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,910
Damage
17,950
34,146
Taken
41,839
14,790
Mitigated
18,939
17,506
Healing
13,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
3,049
463
0
6,705
7,631
2,052
23
946
6,685
0
36,771
L
Kumbhakarna
 
Kumbhakarna
2,089
645
0
1,507
8,270
4,932
0
4,767
3,503
11,205
0
L
Sun Wukong
BichiSCL
Sun Wukong
3,973
364
0
3,077
10,144
5,813
0
906
8,628
0
47,882
W
Ymir
Drususs
Ymir
6,134
2,259
0
2,611
8,750
5,214
0
2,645
6,105
19,971
641
L
Mercury
EleGhe
Mercury
4,405
2,622
0
3,420
9,609
3,241
0
2,656
6,953
0
34,277
L
Anubis
Itsconstas
Anubis
4,650
142
0
2,529
6,438
2,881
0
3,754
2,684
39,737
1,106
L
Hachiman
Lupin-bjm
Hachiman
2,833
1,683
0
3,058
7,378
2,072
0
3,516
3,862
0
33,924
W
Chang'e
OlinaDSemel
Chang'e
3,565
229
388
1,641
5,464
1,077
0
2,494
2,970
43,649
0
W
Olorun
TTV_Togas
Olorun
5,835
2,988
120
2,937
5,957
2,251
0
569
5,388
51,480
3,383
W
Surtr
6,327
1,917
0
3,104
6,344
4,196
0
0
6,344
1,324
57,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,117
Gold Earned
28,722
363
Minions Killed
308
0
Camps Cleared
0
1,126,453
Distance Traveled
1,123,970
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,162
560
59
5
0
240,052
1
L
Kumbhakarna
5,637
512
23
2
0
252,520
5
L
Sun Wukong
6,016
547
91
8
0
218,445
1
W
Ymir
6,864
624
17
2
0
219,956
2
L
Mercury
6,012
547
71
6
0
256,070
0
L
Anubis
5,449
495
72
7
0
210,948
0
L
Hachiman
5,608
510
51
5
0
185,987
0
W
Chang'e
6,198
563
90
8
0
234,197
4
W
Olorun
6,983
635
89
8
0
216,313
3
W
Surtr
7,910
719
108
10
0
215,935
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role