Player Matchup

Atlas
Atlas
Brad McTowlie
Atlas
Level 269
God Stats
1W - 0L
1,642 SR
Queue Stats
108W - 145L
1,513 Elo+
Party 2
Achilles
Achilles
Uduns Flame
Achilles
Level 181
God Stats
2W - 0L
1,699 SR
Queue Stats
112W - 148L
1,521 Elo+
Party 2
Ne Zha
Ne Zha
YumIsDumb
Ne Zha
Level 175
God Stats
28W - 14L
1,630 SR
Queue Stats
257W - 246L
1,588 Elo+
Solo
Hachiman
Hachiman
ZerokDark
Hachiman
Level 146
God Stats
4W - 1L
1,693 SR
Queue Stats
66W - 65L
1,548 Elo+
Party 1
Agni
Agni
deadf27
Agni
Level 127
God Stats
12W - 15L
1,541 SR
Queue Stats
73W - 69L
1,563 Elo+
Party 1
Team Averages
Level 180
1,641 SR
1,547 Elo+

VS

Team Averages
Level 146
1,609 SR
1,625 Elo+
Bakasura
Bakasura
ABSTINENCEMOM777
Bakasura
Level 124
God Stats
7W - 7L
1,616 SR
Queue Stats
157W - 142L
1,570 Elo+
Solo
Thanatos
Thanatos
Alfredosos45
Thanatos
Level 124
God Stats
2W - 3L
1,630 SR
Queue Stats
60W - 56L
1,544 Elo+
Solo
He Bo
He Bo
Big_Smooth561
He Bo
Level 166
God Stats
6W - 15L
1,454 SR
Queue Stats
689W - 595L
1,623 Elo+
Solo
Ao Kuang
Ao Kuang
Jastarn
Ao Kuang
Level 157
God Stats
0W - 1L
1,623 SR
Queue Stats
69W - 24L
1,783 Elo+
Solo
Bacchus
Bacchus
Strobah
Bacchus
Level 158
God Stats
4W - 5L
1,723 SR
Queue Stats
198W - 167L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 4
6,106
1,221
3,281
4,284
2,177
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
Uduns Flame
Achilles
11
2 / 3 / 3
5,957
1,191
3,669
6,018
3,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
YumIsDumb
Ne Zha
12
6 / 1 / 4
6,830
1,366
8,123
6,962
3,539
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hachiman
ZerokDark
Hachiman
11
2 / 1 / 3
5,871
1,174
4,452
3,181
875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
deadf27
Agni
10
0 / 3 / 6
5,579
1,116
4,598
3,896
1,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 3
5,521
1,104
3,718
9,032
3,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Alfredosos45
Thanatos
10
1 / 4 / 3
5,440
1,088
4,243
5,254
1,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 1 / 2
6,108
1,222
2,909
4,429
1,123
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ao Kuang
Jastarn
Ao Kuang
11
2 / 1 / 6
6,043
1,209
4,398
7,443
5,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bacchus
Strobah
Bacchus
10
2 / 1 / 6
5,703
1,141
4,193
3,530
2,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
29
11
Kills
9
9
Deaths
11
20
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
L
Thanatos
Alfredosos45
Thanatos
1
4
3
0.63
L
3
1
2
4
W
1
1
4
3
L
Ao Kuang
Jastarn
Ao Kuang
2
1
6
5
L
Bacchus
Strobah
Bacchus
2
1
6
5
W
Achilles
Uduns Flame
Achilles
2
3
3
1.17
W
Ne Zha
YumIsDumb
Ne Zha
6
1
4
8
W
Hachiman
ZerokDark
Hachiman
2
1
3
3.5
W
Agni
deadf27
Agni
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,123
Damage
19,461
24,341
Taken
29,688
11,145
Mitigated
14,439
5,481
Healing
5,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,718
2,382
0
1,664
9,032
3,812
0
2,118
6,815
0
7,110
L
Thanatos
Alfredosos45
Thanatos
4,243
256
0
1,594
5,254
1,668
0
1,785
3,399
0
10,641
L
2,909
92
0
369
4,429
1,123
0
619
3,810
18,434
0
W
3,281
1,194
0
1,119
4,284
2,177
0
1,728
2,154
12,322
0
L
Ao Kuang
Jastarn
Ao Kuang
4,398
675
0
1,193
7,443
5,836
0
2,088
5,133
13,387
0
L
Bacchus
Strobah
Bacchus
4,193
185
0
750
3,530
2,000
0
1,269
2,223
5,579
0
W
Achilles
Uduns Flame
Achilles
3,669
669
0
1,292
6,018
3,544
0
2,739
2,559
0
11,128
W
Ne Zha
YumIsDumb
Ne Zha
8,123
2,265
0
2,132
6,962
3,539
0
2,253
4,136
0
17,790
W
Hachiman
ZerokDark
Hachiman
4,452
1,888
0
938
3,181
875
764
836
2,232
0
12,840
W
Agni
deadf27
Agni
4,598
337
0
0
3,896
1,010
127
2,745
928
13,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,343
Gold Earned
28,815
115
Minions Killed
102
0
Camps Cleared
0
648,767
Distance Traveled
602,300
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,521
1,104
22
4
0
129,657
4
L
Thanatos
5,440
1,088
14
3
0
130,593
0
L
He Bo
6,108
1,222
38
8
0
119,620
0
W
Atlas
6,106
1,221
20
4
0
135,946
0
L
Ao Kuang
6,043
1,209
22
4
0
134,739
0
L
Bacchus
5,703
1,141
6
1
0
87,691
0
W
Achilles
5,957
1,191
20
4
0
130,347
0
W
Ne Zha
6,830
1,366
27
5
0
146,324
0
W
Hachiman
5,871
1,174
20
4
0
109,048
0
W
Agni
5,579
1,116
28
6
0
127,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role