Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Benz Eagles
Baron Samedi
Level 105
God Stats
2W - 4L
1,422 SR
Queue Stats
244W - 261L
1,591 Elo+
Solo
Charon
Charon
DeathKnight12
Charon
Level 109
God Stats
10W - 3L
1,763 SR
Queue Stats
222W - 248L
1,466 Elo+
Party 2
Nu Wa
Nu Wa
GingeyRages
Nu Wa
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 45L
1,428 Elo+
Solo
Apollo
Apollo
Pariah742
Apollo
Level 142
God Stats
1W - 3L
1,145 SR
Queue Stats
446W - 458L
1,574 Elo+
Solo
Team Averages
Level 120
1,466 SR
1,512 Elo+

VS

Team Averages
Level 107
1,520 SR
1,401 Elo+
Nike
Nike
BeFriEndenU
Nike
Level 157
God Stats
2W - 4L
1,367 SR
Queue Stats
373W - 397L
1,461 Elo+
Solo
Olorun
Olorun
Funny_ManXD
Olorun
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 30L
1,501 Elo+
Solo
Nemesis
Nemesis
NragedSamoan
Nemesis
Level 145
God Stats
1W - 1L
1,734 SR
Queue Stats
226W - 233L
1,503 Elo+
Solo
Yu Huang
Yu Huang
elciudadano67
Yu Huang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,269 Elo+
Party 1
Hou Yi
Hou Yi
seb1229
Hou Yi
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
1 / 1 / 9
6,067
1,213
3,596
5,408
4,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Baron Samedi
Benz Eagles
Baron Samedi
9
0 / 1 / 7
5,463
1,093
3,724
3,999
1,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 1 / 5
6,267
1,253
1,763
4,478
3,496
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
4 / 0 / 5
6,663
1,333
5,212
1,851
649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Pariah742
Apollo
11
3 / 0 / 8
6,398
1,280
4,233
3,275
1,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
5,476
1,095
5,519
6,533
2,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Olorun
10
1 / 4 / 2
5,281
1,056
2,686
5,287
1,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
NragedSamoan
Nemesis
1
0 / 0 / 0
1,300
260
0
369
57
Yu Huang
elciudadano67
Yu Huang
10
0 / 3 / 2
5,098
1,020
1,407
3,422
1,009
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
seb1229
Hou Yi
10
0 / 3 / 1
4,900
980
2,917
4,393
1,085
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
11
Kills
3
3
Deaths
11
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
1
9
5.5
L
2
1
1
2.5
W
Baron Samedi
Benz Eagles
Baron Samedi
0
1
7
3.5
W
3
1
5
5.5
L
Olorun
1
4
2
0.5
W
4
0
5
6.5
L
Nemesis
NragedSamoan
Nemesis
0
0
0
0
W
Apollo
Pariah742
Apollo
3
0
8
7
L
Yu Huang
elciudadano67
Yu Huang
0
3
2
0.33
L
Hou Yi
seb1229
Hou Yi
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,528
Damage
12,529
19,011
Taken
20,004
11,625
Mitigated
5,817
8,998
Healing
2,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
3,596
519
546
1,199
5,408
4,420
193
1,852
3,556
0
7,597
L
5,519
499
447
772
6,533
2,248
0
2,746
3,681
0
14,694
W
Baron Samedi
Benz Eagles
Baron Samedi
3,724
378
2,406
1,686
3,999
1,841
534
920
3,079
9,422
0
W
1,763
203
985
865
4,478
3,496
143
384
4,094
4,615
0
L
Olorun
2,686
1,692
589
742
5,287
1,418
0
3,405
1,846
9,849
0
W
5,212
1,793
159
66
1,851
649
437
514
1,337
12,424
0
L
Nemesis
NragedSamoan
Nemesis
0
0
0
0
369
57
0
369
0
0
0
W
Apollo
Pariah742
Apollo
4,233
2,978
365
721
3,275
1,219
674
423
2,852
0
8,848
L
Yu Huang
elciudadano67
Yu Huang
1,407
187
82
77
3,422
1,009
0
1,808
1,501
6,857
0
L
Hou Yi
seb1229
Hou Yi
2,917
661
0
0
4,393
1,085
0
2,371
1,880
0
6,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,858
Gold Earned
22,055
51
Minions Killed
49
0
Camps Cleared
0
541,221
Distance Traveled
399,871
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,067
1,213
7
1
0
127,629
0
L
Nike
5,476
1,095
13
3
0
103,220
0
W
Baron Samedi
5,463
1,093
2
0
0
96,675
0
W
Charon
6,267
1,253
9
2
0
98,076
0
L
Olorun
5,281
1,056
16
3
0
91,885
0
W
Nu Wa
6,663
1,333
22
4
0
92,161
0
L
Nemesis
1,300
260
0
0
0
0
0
W
Apollo
6,398
1,280
11
2
0
126,680
0
L
Yu Huang
5,098
1,020
12
2
0
92,901
0
L
Hou Yi
4,900
980
8
2
0
111,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role