Player Matchup

Cupid
Cupid
 
Cupid
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Despair_225
Bellona
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 55L
1,505 Elo+
Solo
Fenrir
Fenrir
Joker93-Tuga
Fenrir
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 73L
1,514 Elo+
Party 1
Merlin
Merlin
Mikipt23
Merlin
Level 122
God Stats
1W - 3L
1,435 SR
Queue Stats
67W - 73L
1,512 Elo+
Party 1
Maui
Maui
TheArchitect369
Maui
Level 88
God Stats
2W - 2L
1,792 SR
Queue Stats
174W - 188L
1,439 Elo+
Solo
Team Averages
Level 93
1,545 SR
1,494 Elo+

VS

Team Averages
Level 155
1,543 SR
1,476 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Gindakong
Persephone
Level 146
God Stats
7W - 4L
1,649 SR
Queue Stats
382W - 402L
1,507 Elo+
Solo
Athena
Athena
Stoned8
Athena
Level 158
God Stats
35W - 22L
1,608 SR
Queue Stats
1,309W - 1,373L
1,427 Elo+
Solo
Vulcan
Vulcan
skrepa15
Vulcan
Level 109
God Stats
5W - 5L
1,459 SR
Queue Stats
440W - 445L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
5 / 5 / 5
8,920
743
11,194
13,234
5,511
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Despair_225
Bellona
15
2 / 5 / 11
8,053
671
4,621
12,738
12,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
13
3 / 2 / 4
7,647
637
5,893
8,899
4,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Merlin
Mikipt23
Merlin
17
1 / 2 / 10
8,146
679
11,230
6,621
2,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 4 / 9
7,958
663
4,597
12,514
14,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
6 / 1 / 9
10,374
865
11,144
8,942
6,077
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
 
Tyr
16
3 / 3 / 8
9,402
784
4,492
11,753
12,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Persephone
Gindakong
Persephone
14
3 / 5 / 8
9,182
765
13,227
9,634
3,788
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
Stoned8
Athena
16
3 / 2 / 11
9,083
757
5,398
13,566
14,215
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
skrepa15
Vulcan
16
3 / 2 / 12
9,523
794
12,610
5,073
3,359
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
66
13
Kills
18
18
Deaths
13
39
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
5
5
5
1.5
W
Baron Samedi
 
Baron Samedi
6
1
9
10.5
W
Tyr
 
Tyr
3
3
8
2.33
L
Bellona
Despair_225
Bellona
2
5
11
1.5
W
Persephone
Gindakong
Persephone
3
5
8
1.4
L
Fenrir
3
2
4
2.5
L
Merlin
Mikipt23
Merlin
1
2
10
3
W
Athena
Stoned8
Athena
3
2
11
4.25
L
2
4
9
1.63
W
Vulcan
skrepa15
Vulcan
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,535
Damage
46,871
54,006
Taken
48,968
39,861
Mitigated
39,530
18,748
Healing
15,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
11,194
6,534
3,362
5,195
13,234
5,511
109
11,010
2,082
0
32,976
W
Baron Samedi
 
Baron Samedi
11,144
763
2,790
3,082
8,942
6,077
182
4,016
4,657
26,524
0
W
Tyr
 
Tyr
4,492
170
716
2,341
11,753
12,091
289
2,630
8,938
0
13,132
L
Bellona
Despair_225
Bellona
4,621
281
1,236
2,294
12,738
12,156
0
10,491
2,091
0
11,923
W
Persephone
Gindakong
Persephone
13,227
500
0
1,257
9,634
3,788
0
2,886
6,534
25,577
0
L
Fenrir
5,893
1,197
864
1,201
8,899
4,686
0
6,297
2,554
111
8,525
L
Merlin
Mikipt23
Merlin
11,230
208
1,112
1,315
6,621
2,948
0
5,540
879
29,559
0
W
Athena
Stoned8
Athena
5,398
1,221
1,046
3,468
13,566
14,215
39
4,510
8,724
10,690
0
L
4,597
787
168
2,001
12,514
14,560
0
8,291
4,021
9,971
0
W
Vulcan
skrepa15
Vulcan
12,610
653
55
568
5,073
3,359
124
1,879
3,113
31,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,724
Gold Earned
47,564
114
Minions Killed
126
0
Camps Cleared
0
1,036,066
Distance Traveled
1,167,263
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,920
743
59
5
0
193,447
0
W
Baron Samedi
10,374
865
34
3
0
219,623
0
W
Tyr
9,402
784
27
2
0
256,409
5
L
Bellona
8,053
671
12
1
0
226,541
0
W
Persephone
9,182
765
15
1
0
206,158
0
L
Fenrir
7,647
637
11
1
0
177,643
0
L
Merlin
8,146
679
27
2
0
233,641
0
W
Athena
9,083
757
9
1
0
230,872
0
L
Maui
7,958
663
5
0
0
204,794
0
W
Vulcan
9,523
794
41
3
0
254,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role