Player Matchup

Fafnir
Fafnir
ElectricDeew
Fafnir
Level 143
God Stats
2W - 5L
1,559 SR
Queue Stats
83W - 106L
1,423 Elo+
Party 1
Mulan
Mulan
Raidust
Mulan
Level 67
God Stats
43W - 29L
1,642 SR
Queue Stats
116W - 99L
1,527 Elo+
Party 2
Neith
Neith
SayaBlood
Neith
Level 116
God Stats
5W - 5L
1,593 SR
Queue Stats
250W - 224L
1,552 Elo+
Party 2
Loki
Loki
Step SlS2242
Loki
Level 106
God Stats
15W - 4L
1,692 SR
Queue Stats
166W - 187L
1,433 Elo+
Party 1
Baron Samedi
Baron Samedi
TristanJSINC
Baron Samedi
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 134L
1,346 Elo+
Party 1
Team Averages
Level 112
1,597 SR
1,456 Elo+

VS

Team Averages
Level 151
1,496 SR
1,508 Elo+
Ra
Ra
 
Ra
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Aldruon
Loki
Level 158
God Stats
3W - 6L
1,338 SR
Queue Stats
469W - 418L
1,503 Elo+
Party 3
Sylvanus
Sylvanus
Coralcwayla
Sylvanus
Level 148
God Stats
1W - 1L
1,788 SR
Queue Stats
260W - 251L
1,507 Elo+
Party 3
Yemoja
Yemoja
Wyrdly
Yemoja
Level 149
God Stats
121W - 80L
1,598 SR
Queue Stats
260W - 244L
1,499 Elo+
Solo
Martichoras
Martichoras
davidjrsxd
Martichoras
Level 88
God Stats
2W - 5L
1,258 SR
Queue Stats
138W - 116L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
1 / 1 / 10
9,125
480
4,313
15,565
18,983
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mulan
Raidust
Mulan
18
7 / 1 / 4
12,271
646
12,560
14,892
10,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Neith
SayaBlood
Neith
20
7 / 2 / 2
12,386
652
12,300
13,713
5,380
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

18
6 / 2 / 9
10,842
571
13,083
13,306
5,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
TristanJSINC
Baron Samedi
16
2 / 6 / 9
10,062
530
8,524
12,140
5,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
2 / 4 / 3
8,138
428
6,401
7,360
2,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Aldruon
Loki
17
7 / 5 / 2
9,710
511
11,971
16,287
5,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Coralcwayla
Sylvanus
14
1 / 7 / 0
7,958
419
3,727
12,918
12,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Yemoja
Wyrdly
Yemoja
13
1 / 2 / 6
8,531
449
9,552
13,751
9,968
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Martichoras
davidjrsxd
Martichoras
15
1 / 5 / 3
9,010
474
9,783
15,326
5,808
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
26
23
Kills
12
12
Deaths
23
34
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
4
3
0.88
L
Loki
Aldruon
Loki
7
5
2
1.6
L
Sylvanus
Coralcwayla
Sylvanus
1
7
0
0.14
W
Fafnir
1
1
10
6
W
Mulan
Raidust
Mulan
7
1
4
9
W
Neith
SayaBlood
Neith
7
2
2
4
W
6
2
9
5.25
W
Baron Samedi
TristanJSINC
Baron Samedi
2
6
9
1.08
L
Yemoja
Wyrdly
Yemoja
1
2
6
2
L
Martichoras
davidjrsxd
Martichoras
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,780
Damage
41,434
69,616
Taken
65,642
45,729
Mitigated
37,025
22,485
Healing
19,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,401
303
685
1,519
7,360
2,355
0
2,473
4,887
48,059
27
L
Loki
Aldruon
Loki
11,971
2,407
0
4,442
16,287
5,932
0
3,586
12,701
0
73,986
L
Sylvanus
Coralcwayla
Sylvanus
3,727
1,066
117
2,519
12,918
12,962
0
0
12,918
28,473
7,249
W
Fafnir
4,313
1,798
0
4,435
15,565
18,983
1,466
6,534
8,613
30,586
0
W
Mulan
Raidust
Mulan
12,560
1,934
0
6,095
14,892
10,691
1,461
4,643
10,161
0
85,304
W
Neith
SayaBlood
Neith
12,300
4,219
0
6,452
13,713
5,380
4,986
889
12,824
0
110,306
W
13,083
3,778
0
2,386
13,306
5,352
0
3,347
9,727
0
84,807
W
Baron Samedi
TristanJSINC
Baron Samedi
8,524
665
1,380
1,737
12,140
5,323
796
2,981
8,795
65,911
339
L
Yemoja
Wyrdly
Yemoja
9,552
1,390
2,783
2,869
13,751
9,968
0
4,767
8,984
39,727
1,607
L
Martichoras
davidjrsxd
Martichoras
9,783
4,526
0
4,512
15,326
5,808
0
1,845
13,481
0
75,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,686
Gold Earned
43,347
606
Minions Killed
473
0
Camps Cleared
0
1,839,411
Distance Traveled
1,541,715
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,138
428
98
5
0
273,341
3
L
Loki
9,710
511
106
6
0
382,063
1
L
Sylvanus
7,958
419
70
4
0
238,164
2
W
Fafnir
9,125
480
35
2
0
359,980
0
W
Mulan
12,271
646
147
8
0
331,628
4
W
Neith
12,386
652
186
10
0
353,147
0
W
Loki
10,842
571
116
6
0
449,322
0
W
Baron Samedi
10,062
530
122
6
0
345,334
7
L
Yemoja
8,531
449
61
3
0
345,752
2
L
Martichoras
9,010
474
138
7
0
302,395
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role