Player Matchup

Nemesis
Nemesis
ITachiIl
Nemesis
Level 61
God Stats
15W - 10L
1,510 SR
Queue Stats
211W - 223L
1,343 Elo+
Solo
Artemis
Artemis
Sheep_Dog30
Artemis
Level 37
God Stats
2W - 2L
1,592 SR
Queue Stats
5W - 15L
1,184 Elo+
Party 1
Cerberus
Cerberus
mawkus
Cerberus
Level 51
God Stats
1W - 3L
1,153 SR
Queue Stats
3W - 12L
1,158 Elo+
Party 1
Team Averages
Level 50
1,418 SR
1,228 Elo+

VS

Team Averages
Level 46
1,495 SR
1,315 Elo+
Danzaburou
Danzaburou
Diesel5167
Danzaburou
Level 33
God Stats
18W - 19L
1,425 SR
Queue Stats
23W - 20L
1,287 Elo+
Solo
Nu Wa
Nu Wa
OldSam98
Nu Wa
Level 44
God Stats
16W - 12L
1,573 SR
Queue Stats
76W - 84L
1,305 Elo+
Solo
Lancelot
Lancelot
ShadowFall0199
Lancelot
Level 60
God Stats
19W - 20L
1,487 SR
Queue Stats
216W - 227L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ITachiIl
Nemesis
18
3 / 3 / 4
12,663
704
10,230
15,811
7,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
Sheep_Dog30
Artemis
19
2 / 3 / 3
12,802
711
11,758
12,301
4,212
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
mawkus
Cerberus
20
6 / 3 / 5
13,859
770
12,223
25,535
17,986
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Diesel5167
Danzaburou
19
1 / 5 / 7
13,289
738
12,086
13,753
4,675
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
OldSam98
Nu Wa
19
3 / 5 / 6
13,310
739
18,908
14,579
4,770
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Lancelot
20
5 / 1 / 4
13,931
774
12,506
14,965
9,345
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
26
11
Kills
9
9
Deaths
11
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Diesel5167
Danzaburou
1
5
7
0.9
L
Nemesis
ITachiIl
Nemesis
3
3
4
1.67
W
Nu Wa
OldSam98
Nu Wa
3
5
6
1.2
W
Lancelot
5
1
4
7
L
Artemis
Sheep_Dog30
Artemis
2
3
3
1.17
L
Cerberus
mawkus
Cerberus
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,211
Damage
43,500
53,647
Taken
43,297
30,134
Mitigated
18,790
16,493
Healing
8,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Diesel5167
Danzaburou
12,086
6,527
0
2,237
13,753
4,675
2,262
3,675
9,940
0
56,837
L
Nemesis
ITachiIl
Nemesis
10,230
3,905
0
3,196
15,811
7,936
639
6,082
9,669
0
37,643
W
Nu Wa
OldSam98
Nu Wa
18,908
6,558
0
3,440
14,579
4,770
793
3,764
10,431
48,819
2,342
W
Lancelot
12,506
3,357
0
2,326
14,965
9,345
677
4,666
9,808
247
45,688
L
Artemis
Sheep_Dog30
Artemis
11,758
4,273
868
2,601
12,301
4,212
3,136
4,861
7,366
0
66,763
L
Cerberus
mawkus
Cerberus
12,223
842
577
9,251
25,535
17,986
673
7,545
17,889
38,142
1,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,324
Gold Earned
40,530
206
Minions Killed
184
0
Camps Cleared
0
866,890
Distance Traveled
880,426
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,289
738
74
4
0
226,531
0
L
Nemesis
12,663
704
41
2
0
365,850
3
W
Nu Wa
13,310
739
60
3
0
284,335
8
W
Lancelot
13,931
774
50
3
0
369,560
0
L
Artemis
12,802
711
105
6
0
229,828
0
L
Cerberus
13,859
770
60
3
0
271,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role