Player Matchup

Fafnir
Fafnir
PeterNoob
Fafnir
Level 145
God Stats
2W - 2L
1,614 SR
Queue Stats
200W - 183L
1,473 Elo+
Solo
Izanami
Izanami
UncleShooga
Izanami
Level 135
God Stats
2W - 1L
1,788 SR
Queue Stats
233W - 243L
1,435 Elo+
Solo
Ymir
Ymir
ZapAttack01
Ymir
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 83L
1,450 Elo+
Solo
Artio
Artio
jesuslike21
Artio
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
136W - 134L
1,539 Elo+
Solo
Skadi
Skadi
thehunterer
Skadi
Level 68
God Stats
4W - 3L
1,690 SR
Queue Stats
335W - 377L
1,482 Elo+
Solo
Team Averages
Level 114
1,618 SR
1,476 Elo+

VS

Team Averages
Level 128
1,431 SR
1,456 Elo+
Nu Wa
Nu Wa
BigApe0610
Nu Wa
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,430 Elo+
Solo
Thoth
Thoth
MrMarshmallowAk
Thoth
Level 166
God Stats
3W - 2L
1,500 SR
Queue Stats
223W - 247L
1,479 Elo+
Solo
Gilgamesh
Gilgamesh
Opulenze
Gilgamesh
Level 185
God Stats
1W - 1L
1,299 SR
Queue Stats
83W - 116L
1,465 Elo+
Solo
Olorun
Olorun
RENFR33ZY
Olorun
Level 68
God Stats
1W - 1L
1,656 SR
Queue Stats
162W - 166L
1,477 Elo+
Solo
Bastet
Bastet
XxKENZ209xX
Bastet
Level 128
God Stats
1W - 1L
1,199 SR
Queue Stats
117W - 135L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
PeterNoob
Fafnir
12
1 / 3 / 8
7,746
861
5,526
10,886
13,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
UncleShooga
Izanami
15
5 / 3 / 3
8,615
957
8,004
8,077
2,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 0 / 0
5,362
596
0
239
249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
1 / 2 / 8
7,274
808
7,701
12,100
6,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

12
3 / 4 / 6
7,143
794
10,177
8,468
2,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
2 / 2 / 8
8,299
922
10,238
5,915
1,953
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 1 / 6
8,246
916
5,558
4,653
1,585
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
Opulenze
Gilgamesh
13
2 / 3 / 4
8,364
929
3,237
10,899
7,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
RENFR33ZY
Olorun
16
4 / 2 / 8
9,307
1,034
11,356
6,673
2,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Bastet
14
3 / 3 / 6
8,105
901
5,675
6,661
2,247
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
44
10
Kills
12
12
Deaths
11
25
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
2
2
8
3
W
1
1
6
4
W
Gilgamesh
Opulenze
Gilgamesh
2
3
4
1.33
L
Fafnir
PeterNoob
Fafnir
1
3
8
1.67
W
Olorun
RENFR33ZY
Olorun
4
2
8
4
L
Izanami
UncleShooga
Izanami
5
3
3
2.17
W
Bastet
3
3
6
2
L
0
0
0
0
L
1
2
8
2.5
L
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,408
Damage
36,064
39,770
Taken
34,801
24,968
Mitigated
15,156
14,652
Healing
13,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
10,238
4,463
682
2,581
5,915
1,953
1,378
2,182
3,733
22,097
845
W
5,558
363
192
246
4,653
1,585
1,454
2,020
2,633
22,043
0
W
Gilgamesh
Opulenze
Gilgamesh
3,237
689
564
3,097
10,899
7,058
167
2,675
8,224
0
8,369
L
Fafnir
PeterNoob
Fafnir
5,526
2,306
1,660
2,660
10,886
13,351
0
7,333
3,553
10,968
0
W
Olorun
RENFR33ZY
Olorun
11,356
6,490
822
2,866
6,673
2,313
1,711
2,693
3,980
20,198
0
L
Izanami
UncleShooga
Izanami
8,004
3,773
526
206
8,077
2,592
76
5,432
2,645
0
28,688
W
Bastet
5,675
1,205
975
1,888
6,661
2,247
577
3,392
3,269
0
7,918
L
0
0
0
0
239
249
0
239
0
0
0
L
7,701
151
2,310
5,833
12,100
6,529
0
8,621
3,479
19,005
3,486
L
10,177
1,739
536
921
8,468
2,247
0
5,414
3,054
0
18,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,140
Gold Earned
42,321
105
Minions Killed
105
0
Camps Cleared
0
658,468
Distance Traveled
842,455
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,299
922
25
3
0
140,475
0
W
Thoth
8,246
916
30
3
0
166,787
0
W
Gilgamesh
8,364
929
9
1
0
173,595
0
L
Fafnir
7,746
861
17
2
0
155,845
0
W
Olorun
9,307
1,034
35
4
0
164,269
0
L
Izanami
8,615
957
46
5
0
143,031
1
W
Bastet
8,105
901
6
1
0
197,329
0
L
Ymir
5,362
596
0
0
0
18,901
0
L
Artio
7,274
808
28
3
0
182,512
0
L
Skadi
7,143
794
14
2
0
158,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role