Player Matchup

Guan Yu
Guan Yu
A_vengeful_goose
Guan Yu
Level 101
God Stats
2W - 2L
1,465 SR
Queue Stats
66W - 67L
1,498 Elo+
Solo
Cthulhu
Cthulhu
BoltonWanderer
Cthulhu
Level 158
God Stats
5W - 0L
1,981 SR
Queue Stats
133W - 128L
1,469 Elo+
Solo
Shiva
Shiva
DatboyJaleel
Shiva
Level 66
God Stats
3W - 0L
1,675 SR
Queue Stats
67W - 70L
1,515 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Ice2CoId
Cu Chulainn
Level 157
God Stats
1W - 1L
1,252 SR
Queue Stats
248W - 256L
1,451 Elo+
Party 1
He Bo
He Bo
Son_Gokoon
He Bo
Level 98
God Stats
3W - 5L
1,373 SR
Queue Stats
341W - 357L
1,464 Elo+
Solo
Team Averages
Level 116
1,549 SR
1,479 Elo+

VS

Team Averages
Level 154
1,678 SR
1,492 Elo+
Achilles
Achilles
 
Achilles
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
MilehighChef
Ratatoskr
Level 155
God Stats
12W - 14L
1,501 SR
Queue Stats
570W - 596L
1,483 Elo+
Party 2
Zeus
Zeus
Ramstiyn
Zeus
Level 129
God Stats
5W - 7L
1,469 SR
Queue Stats
172W - 179L
1,519 Elo+
Party 2
Ra
Ra
Waruko
Ra
Level 148
God Stats
5W - 1L
1,908 SR
Queue Stats
496W - 511L
1,429 Elo+
Solo
Geb
Geb
n o t a 1 k
Geb
Level 159
God Stats
10W - 3L
2,013 SR
Queue Stats
697W - 694L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 6
5,737
956
2,117
7,996
5,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 1 / 5
7,761
1,294
7,228
10,546
6,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 1 / 6
5,990
998
2,909
7,297
4,348
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Cu Chulainn
Ice2CoId
Cu Chulainn
12
2 / 2 / 4
6,317
1,053
5,742
10,505
4,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

He Bo
11
1 / 2 / 5
6,112
1,019
4,417
6,350
1,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
3 / 2 / 4
6,322
1,054
7,817
9,091
8,984
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ratatoskr
MilehighChef
Ratatoskr
11
1 / 4 / 6
5,860
977
6,945
5,667
1,935
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Zeus
13
3 / 2 / 3
6,599
1,100
11,118
4,397
1,705
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Ra
5
0 / 0 / 0
4,680
780
0
0
0
10
0 / 2 / 4
5,528
921
6,250
7,436
4,913
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
24
9
Kills
7
7
Deaths
10
26
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
2
4
2.5
W
0
1
6
3
W
5
1
5
7.5
W
1
1
6
4
W
Cu Chulainn
Ice2CoId
Cu Chulainn
2
2
4
2
L
Ratatoskr
MilehighChef
Ratatoskr
1
4
6
1
L
Zeus
3
2
3
2.25
W
He Bo
1
2
5
1.75
L
Ra
0
0
0
0
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,413
Damage
32,130
42,694
Taken
26,591
22,690
Mitigated
17,537
21,471
Healing
6,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
7,817
463
520
2,423
9,091
8,984
67
2,815
6,019
4,605
9,898
W
2,117
325
5,108
3,572
7,996
5,764
218
3,497
4,499
0
2,549
W
7,228
482
2,051
3,359
10,546
6,086
160
5,898
4,648
22,999
389
W
2,909
736
1,908
1,090
7,297
4,348
333
3,721
3,576
60
3,671
W
Cu Chulainn
Ice2CoId
Cu Chulainn
5,742
427
305
2,212
10,505
4,716
0
4,175
6,330
0
13,300
L
Ratatoskr
MilehighChef
Ratatoskr
6,945
869
476
437
5,667
1,935
0
2,024
3,482
0
12,568
L
Zeus
11,118
1,241
360
397
4,397
1,705
0
1,785
2,532
22,436
0
W
He Bo
4,417
387
735
1,131
6,350
1,776
152
2,864
3,486
9,480
315
L
Ra
0
0
0
0
0
0
0
0
0
0
0
L
6,250
304
892
1,486
7,436
4,913
0
4,499
2,643
9,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,917
Gold Earned
28,989
67
Minions Killed
46
0
Camps Cleared
0
593,241
Distance Traveled
446,166
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,322
1,054
8
1
0
120,303
0
W
Guan Yu
5,737
956
3
1
0
130,812
0
W
Cthulhu
7,761
1,294
21
4
0
126,237
0
W
Shiva
5,990
998
7
1
0
121,611
0
W
Cu Chulainn
6,317
1,053
24
4
0
113,231
0
L
Ratatoskr
5,860
977
4
1
0
119,194
0
L
Zeus
6,599
1,100
26
4
0
114,959
0
W
He Bo
6,112
1,019
12
2
0
101,350
0
L
Ra
4,680
780
0
0
0
2,687
0
L
Geb
5,528
921
8
1
0
89,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role