Player Matchup

Mulan
Mulan
 
Mulan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Damorian89
Ullr
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 172L
1,512 Elo+
Solo
Agni
Agni
L13-prokiba1
Agni
Level 146
God Stats
2W - 2L
1,675 SR
Queue Stats
118W - 124L
1,482 Elo+
Solo
Yemoja
Yemoja
Wyrdly
Yemoja
Level 149
God Stats
105W - 70L
1,611 SR
Queue Stats
219W - 211L
1,508 Elo+
Party 2
Ne Zha
Ne Zha
XxGRIMxR33PERxX
Ne Zha
Level 113
God Stats
0W - 4L
1,222 SR
Queue Stats
85W - 67L
1,509 Elo+
Party 2
Team Averages
Level 137
1,502 SR
1,502 Elo+

VS

Team Averages
Level 104
1,577 SR
1,526 Elo+
Anubis
Anubis
 
Anubis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
GoobyHV
Danzaburou
Level 67
God Stats
23W - 10L
1,673 SR
Queue Stats
116W - 96L
1,520 Elo+
Solo
Mulan
Mulan
Raidust
Mulan
Level 67
God Stats
41W - 27L
1,633 SR
Queue Stats
110W - 92L
1,517 Elo+
Party 3
Janus
Janus
SayaBlood
Janus
Level 116
God Stats
5W - 6L
1,398 SR
Queue Stats
250W - 224L
1,542 Elo+
Party 3
Cthulhu
Cthulhu
ryandris1
Cthulhu
Level 184
God Stats
38W - 21L
1,682 SR
Queue Stats
208W - 199L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
0 / 2 / 0
5,151
515
6,345
10,161
8,227
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
1 / 4 / 1
5,235
524
1,993
7,003
1,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 1 / 0
5,518
552
948
3,185
588
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Yemoja
Wyrdly
Yemoja
9
2 / 2 / 1
5,508
551
2,548
7,359
3,731
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 0 / 1
4,935
494
947
5,880
1,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
2 / 0 / 3
6,357
636
2,558
2,243
883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
GoobyHV
Danzaburou
11
3 / 0 / 2
6,311
631
5,183
4,606
1,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
Raidust
Mulan
11
1 / 0 / 1
6,216
622
6,005
9,540
6,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Janus
SayaBlood
Janus
11
0 / 0 / 3
5,732
573
2,143
5,672
1,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
ryandris1
Cthulhu
10
3 / 3 / 4
5,980
598
5,225
8,111
5,850
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
9
9
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
2
0
0
W
Anubis
 
Anubis
2
0
3
3.5
L
1
4
1
0.38
W
Danzaburou
GoobyHV
Danzaburou
3
0
2
4
L
0
1
0
0
W
Mulan
Raidust
Mulan
1
0
1
1.5
W
Janus
SayaBlood
Janus
0
0
3
1.5
L
Yemoja
Wyrdly
Yemoja
2
2
1
1.25
L
0
0
1
0.5
W
Cthulhu
ryandris1
Cthulhu
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,781
Damage
21,114
33,588
Taken
30,172
16,423
Mitigated
16,051
9,071
Healing
13,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
6,345
1,574
0
3,394
10,161
8,227
0
1,240
8,921
0
32,086
W
Anubis
 
Anubis
2,558
125
0
431
2,243
883
0
58
2,185
44,116
221
L
1,993
369
0
738
7,003
1,947
0
2,287
4,716
0
29,734
W
Danzaburou
GoobyHV
Danzaburou
5,183
1,577
0
2,678
4,606
1,270
336
763
3,843
0
35,484
L
948
0
0
770
3,185
588
0
1,677
1,508
35,926
441
W
Mulan
Raidust
Mulan
6,005
1,039
0
3,669
9,540
6,484
0
0
9,540
0
35,186
W
Janus
SayaBlood
Janus
2,143
224
0
4,883
5,672
1,564
17
338
5,334
40,999
0
L
Yemoja
Wyrdly
Yemoja
2,548
759
1,044
1,747
7,359
3,731
0
3,662
3,697
19,736
917
L
947
528
0
1,378
5,880
1,930
0
1,060
4,820
0
29,517
W
Cthulhu
ryandris1
Cthulhu
5,225
309
0
1,372
8,111
5,850
0
2,266
5,845
25,652
582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,347
Gold Earned
30,596
281
Minions Killed
330
0
Camps Cleared
0
939,536
Distance Traveled
972,875
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,151
515
47
5
0
176,777
2
W
Anubis
6,357
636
83
8
0
194,668
1
L
Ullr
5,235
524
63
6
0
185,880
1
W
Danzaburou
6,311
631
64
6
0
173,561
0
L
Agni
5,518
552
78
8
0
187,766
4
W
Mulan
6,216
622
68
7
0
184,934
1
W
Janus
5,732
573
78
8
0
225,849
0
L
Yemoja
5,508
551
35
4
0
179,061
2
L
Ne Zha
4,935
494
58
6
0
210,052
0
W
Cthulhu
5,980
598
37
4
0
193,863
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role