Player Matchup

Cabrakan
Cabrakan
DarkDonteTTV
Cabrakan
Level 88
God Stats
1W - 0L
1,352 SR
Queue Stats
102W - 99L
1,477 Elo+
Party 1
Artemis
Artemis
F1N4L BL4Z1K3N
Artemis
Level 164
God Stats
11W - 10L
1,479 SR
Queue Stats
162W - 164L
1,454 Elo+
Party 2
Gilgamesh
Gilgamesh
RealSommerRay
Gilgamesh
Level 79
God Stats
1W - 2L
1,227 SR
Queue Stats
29W - 48L
1,381 Elo+
Party 1
Fenrir
Fenrir
THELVADAAM25
Fenrir
Level 95
God Stats
62W - 41L
1,591 SR
Queue Stats
627W - 635L
1,447 Elo+
Solo
Merlin
Merlin
XxDo4l1ToXiCkxX
Merlin
Level 149
God Stats
2W - 5L
1,200 SR
Queue Stats
142W - 143L
1,471 Elo+
Party 2
Team Averages
Level 115
1,370 SR
1,446 Elo+

VS

Team Averages
Level 129
1,673 SR
1,417 Elo+
Bakasura
Bakasura
ElectricDeew
Bakasura
Level 143
God Stats
13W - 8L
1,683 SR
Queue Stats
74W - 93L
1,433 Elo+
Party 3
Anubis
Anubis
Mayo5243
Anubis
Level 123
God Stats
4W - 1L
1,865 SR
Queue Stats
38W - 49L
1,400 Elo+
Solo
Baron Samedi
Baron Samedi
Step SlS2242
Baron Samedi
Level 106
God Stats
6W - 6L
1,632 SR
Queue Stats
152W - 165L
1,444 Elo+
Party 3
Kumbhakarna
Kumbhakarna
TristanJSINC
Kumbhakarna
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 132L
1,355 Elo+
Party 3
Neith
Neith
xXFenrir666Xx
Neith
Level 146
God Stats
16W - 5L
1,685 SR
Queue Stats
339W - 337L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DarkDonteTTV
Cabrakan
12
3 / 1 / 7
7,176
513
6,829
7,919
8,962
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
6 / 2 / 6
8,915
637
11,885
12,279
3,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
RealSommerRay
Gilgamesh
12
4 / 1 / 4
7,017
501
4,677
10,845
9,790
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Fenrir
13
7 / 1 / 3
7,833
560
7,522
7,367
2,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
1 / 3 / 4
7,593
542
6,018
6,579
1,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ElectricDeew
Bakasura
12
1 / 4 / 1
6,988
499
2,638
11,890
4,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
Mayo5243
Anubis
11
1 / 8 / 1
6,681
477
4,982
11,536
3,986
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Baron Samedi
Step SlS2242
Baron Samedi
11
0 / 5 / 4
6,661
476
5,947
9,511
4,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
TristanJSINC
Kumbhakarna
12
3 / 0 / 1
7,704
550
4,039
12,127
9,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

15
3 / 4 / 1
8,139
581
8,531
8,894
3,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
21
Kills
8
8
Deaths
21
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
DarkDonteTTV
Cabrakan
3
1
7
6.5
L
Bakasura
ElectricDeew
Bakasura
1
4
1
0.38
W
6
2
6
4.5
L
Anubis
Mayo5243
Anubis
1
8
1
0.19
W
Gilgamesh
RealSommerRay
Gilgamesh
4
1
4
6
L
Baron Samedi
Step SlS2242
Baron Samedi
0
5
4
0.4
W
Fenrir
7
1
3
8.5
L
Kumbhakarna
TristanJSINC
Kumbhakarna
3
0
1
3.5
W
1
3
4
1
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,931
Damage
26,137
44,989
Taken
53,958
26,411
Mitigated
26,235
8,796
Healing
14,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
DarkDonteTTV
Cabrakan
6,829
379
0
1,087
7,919
8,962
0
2,515
5,404
24,859
2,541
L
Bakasura
ElectricDeew
Bakasura
2,638
1,858
0
3,579
11,890
4,810
0
2,257
9,633
0
47,532
W
11,885
3,231
0
2,651
12,279
3,271
1,226
5,288
6,924
0
63,776
L
Anubis
Mayo5243
Anubis
4,982
146
0
3,804
11,536
3,986
0
0
11,536
34,028
0
W
Gilgamesh
RealSommerRay
Gilgamesh
4,677
1,271
0
2,336
10,845
9,790
0
2,313
8,532
0
38,125
L
Baron Samedi
Step SlS2242
Baron Samedi
5,947
115
538
1,453
9,511
4,289
0
2,455
7,056
36,342
0
W
Fenrir
7,522
977
0
2,266
7,367
2,525
0
1,076
5,876
0
35,551
L
Kumbhakarna
TristanJSINC
Kumbhakarna
4,039
259
0
3,239
12,127
9,922
0
5,535
6,592
25,666
0
W
6,018
241
0
456
6,579
1,863
0
3,894
2,685
41,667
1,304
L
8,531
2,262
0
2,207
8,894
3,228
391
1,976
6,918
0
69,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,534
Gold Earned
36,173
327
Minions Killed
375
0
Camps Cleared
0
1,431,777
Distance Traveled
1,369,755
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,176
513
50
4
0
276,818
0
L
Bakasura
6,988
499
99
7
0
308,263
0
W
Artemis
8,915
637
93
7
0
247,847
5
L
Anubis
6,681
477
50
4
0
205,119
0
W
Gilgamesh
7,017
501
54
4
0
284,830
9
L
Baron Samedi
6,661
476
68
5
0
263,591
0
W
Fenrir
7,833
560
54
4
0
348,086
0
L
Kumbhakarna
7,704
550
44
3
0
327,606
2
W
Merlin
7,593
542
76
5
0
274,196
0
L
Neith
8,139
581
114
8
0
265,176
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role