Player Matchup

Neith
Neith
Frabbit24
Neith
Level 107
God Stats
7W - 8L
1,547 SR
Queue Stats
150W - 155L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Gwynbleidd58
Cu Chulainn
Level 125
God Stats
9W - 7L
1,559 SR
Queue Stats
104W - 98L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Oossooss11
Aphrodite
Level 49
God Stats
67W - 72L
1,478 SR
Queue Stats
94W - 102L
1,440 Elo+
Party 2
Sol
Sol
SkipJay21
Sol
Level 61
God Stats
25W - 19L
1,473 SR
Queue Stats
218W - 204L
1,422 Elo+
Solo
Arachne
Arachne
TwIsT126X
Arachne
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
172W - 181L
1,493 Elo+
Party 2
Team Averages
Level 81
1,511 SR
1,471 Elo+

VS

Team Averages
Level 75
1,575 SR
1,475 Elo+
Bake Kujira
Bake Kujira
Allcatraze24
Bake Kujira
Level 52
God Stats
18W - 10L
1,695 SR
Queue Stats
80W - 76L
1,487 Elo+
Party 1
Chronos
Chronos
Bantacr7
Chronos
Level 101
God Stats
4W - 3L
1,679 SR
Queue Stats
291W - 291L
1,491 Elo+
Solo
Kumbhakarna
Kumbhakarna
DESP4CHEET0S
Kumbhakarna
Level 52
God Stats
2W - 2L
1,536 SR
Queue Stats
203W - 191L
1,499 Elo+
Party 3
Bacchus
Bacchus
K-ar_na
Bacchus
Level 104
God Stats
3W - 5L
1,334 SR
Queue Stats
137W - 113L
1,481 Elo+
Party 1
Ix Chel
Ix Chel
W00D1ES
Ix Chel
Level 67
God Stats
16W - 15L
1,632 SR
Queue Stats
221W - 230L
1,415 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Frabbit24
Neith
13
3 / 0 / 2
7,840
523
9,608
7,617
2,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cu Chulainn
Gwynbleidd58
Cu Chulainn
15
3 / 2 / 1
8,988
599
12,640
16,241
8,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Aphrodite
Oossooss11
Aphrodite
14
1 / 1 / 3
8,093
540
5,205
9,739
4,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 2 / 0
9,103
607
4,754
9,509
2,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Arachne
TwIsT126X
Arachne
14
3 / 1 / 4
7,876
525
6,879
10,820
3,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Allcatraze24
Bake Kujira
13
1 / 4 / 1
7,451
497
8,409
14,816
13,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Chronos
Bantacr7
Chronos
8
1 / 1 / 0
5,619
375
5,456
4,638
1,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
DESP4CHEET0S
Kumbhakarna
13
2 / 2 / 2
7,440
496
3,215
15,067
6,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
K-ar_na
Bacchus
11
0 / 3 / 1
6,654
444
8,059
16,207
15,624
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ix Chel
W00D1ES
Ix Chel
15
2 / 2 / 1
8,203
547
6,399
7,376
2,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
12
Kills
6
6
Deaths
12
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
Allcatraze24
Bake Kujira
1
4
1
0.38
L
Chronos
Bantacr7
Chronos
1
1
0
1
L
Kumbhakarna
DESP4CHEET0S
Kumbhakarna
2
2
2
1.5
W
Neith
Frabbit24
Neith
3
0
2
4
W
Cu Chulainn
Gwynbleidd58
Cu Chulainn
3
2
1
1.75
L
Bacchus
K-ar_na
Bacchus
0
3
1
0.17
W
Aphrodite
Oossooss11
Aphrodite
1
1
3
2.5
W
2
2
0
1
W
Arachne
TwIsT126X
Arachne
3
1
4
5
L
Ix Chel
W00D1ES
Ix Chel
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,086
Damage
31,538
53,926
Taken
58,104
21,646
Mitigated
39,623
28,663
Healing
17,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
Allcatraze24
Bake Kujira
8,409
3,214
0
3,765
14,816
13,540
84
1,360
13,456
54,040
4,425
L
Chronos
Bantacr7
Chronos
5,456
2,141
0
1,484
4,638
1,483
0
333
4,305
36,100
0
L
Kumbhakarna
DESP4CHEET0S
Kumbhakarna
3,215
603
0
5,408
15,067
6,445
0
2,188
12,879
53,889
1,460
W
Neith
Frabbit24
Neith
9,608
3,124
0
2,997
7,617
2,702
1,381
5,189
2,428
0
57,810
W
Cu Chulainn
Gwynbleidd58
Cu Chulainn
12,640
2,383
0
4,004
16,241
8,142
244
10,415
5,826
0
75,052
L
Bacchus
K-ar_na
Bacchus
8,059
593
0
4,424
16,207
15,624
0
3,496
12,711
27,953
0
W
Aphrodite
Oossooss11
Aphrodite
5,205
385
4,514
6,689
9,739
4,620
299
6,203
3,536
22,965
2,668
W
4,754
1,640
0
5,040
9,509
2,536
2,574
4,897
4,202
81,259
835
W
Arachne
TwIsT126X
Arachne
6,879
4,961
0
5,419
10,820
3,646
0
4,042
6,606
0
54,377
L
Ix Chel
W00D1ES
Ix Chel
6,399
667
561
1,545
7,376
2,531
0
1,976
5,400
63,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,900
Gold Earned
35,367
494
Minions Killed
416
0
Camps Cleared
0
1,487,739
Distance Traveled
1,313,165
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
7,451
497
101
7
0
265,905
0
L
Chronos
5,619
375
50
3
0
163,491
0
L
Kumbhakarna
7,440
496
90
6
0
289,310
0
W
Neith
7,840
523
109
7
0
284,749
0
W
Cu Chulainn
8,988
599
111
7
0
285,674
0
L
Bacchus
6,654
444
39
3
0
294,668
0
W
Aphrodite
8,093
540
43
3
0
280,006
4
W
Sol
9,103
607
145
10
0
285,983
0
W
Arachne
7,876
525
86
6
0
351,327
0
L
Ix Chel
8,203
547
136
9
0
299,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role