Player Matchup

Ah Puch
Ah Puch
Bronze III
Scoldrix01
Ah Puch
Bronze III
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,594 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 48
1,500 SR
1,594 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 155
1,669 SR
1,564 MMR
Pele
Pele
Gold IV
KingxAntoine
Pele
Gold IV
Level 155
God Stats
6W - 1L
1,669 SR
Queue Stats
9W - 6L
1,564 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Scoldrix01
Ah Puch
20
3 / 11 / 0
20,609
896
18,904
25,351
21,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
Ah Muzen CabBakasuraMerlinArachneBastet

VS

Bans
UllrHe BoMedusaMulanAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 0
25,284
1,099
24,072
26,108
19,127
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
3
Kills
11
11
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
11
3
0
3.67
L
Ah Puch
Scoldrix01
Ah Puch
3
11
0
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,904
Damage
24,072
25,351
Taken
26,108
21,183
Mitigated
19,127
1,669
Healing
9,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,072
5,774
0
9,391
26,108
19,127
2,030
19,825
6,283
0
172,730
L
Ah Puch
Scoldrix01
Ah Puch
18,904
670
0
1,669
25,351
21,183
0
114
24,872
112,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,609
Gold Earned
25,284
219
Minions Killed
307
5
Camps Cleared
15
387,266
Distance Traveled
421,728
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
25,284
1,099
307
13
15
421,728
6
L
Ah Puch
20,609
896
219
10
5
387,266
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role