Player Matchup

Neith
Neith
Angel DKO
Neith
Level 89
God Stats
280W - 216L
1,565 SR
Queue Stats
396W - 357L
1,469 Elo+
Party 3
Cthulhu
Cthulhu
DirtyDerrick93
Cthulhu
Level 129
God Stats
135W - 92L
1,652 SR
Queue Stats
341W - 310L
1,493 Elo+
Solo
Hades
Hades
YourMaker_TTV
Hades
Level 119
God Stats
1W - 2L
1,321 SR
Queue Stats
11W - 17L
1,255 Elo+
Party 1
Thanatos
Thanatos
imsuper0_0sweaty
Thanatos
Level 107
God Stats
3W - 3L
1,425 SR
Queue Stats
12W - 16L
1,295 Elo+
Party 1
Mulan
Mulan
xELPRIMO XDx
Mulan
Level 107
God Stats
234W - 182L
1,528 SR
Queue Stats
464W - 428L
1,480 Elo+
Party 3
Team Averages
Level 110
1,498 SR
1,398 Elo+

VS

Team Averages
Level 126
1,572 SR
1,510 Elo+
Geb
Geb
 
Geb
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
LeeryHammer
Poseidon
Level 123
God Stats
2W - 1L
1,791 SR
Queue Stats
225W - 199L
1,512 Elo+
Solo
Gilgamesh
Gilgamesh
MauriGOW3
Gilgamesh
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 39L
1,474 Elo+
Solo
Athena
Athena
averagejoe914
Athena
Level 48
God Stats
29W - 26L
1,616 SR
Queue Stats
135W - 143L
1,519 Elo+
Party 2
Danzaburou
Danzaburou
chc217
Danzaburou
Level 105
God Stats
8W - 13L
1,454 SR
Queue Stats
236W - 219L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Angel DKO
Neith
12
5 / 0 / 5
6,380
638
7,126
5,428
1,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

11
4 / 0 / 0
6,483
648
6,267
6,675
4,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

11
0 / 1 / 3
6,248
625
1,979
4,980
1,991
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 0 / 1
6,122
612
1,921
6,524
2,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
5 / 1 / 7
6,496
650
6,985
7,426
5,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
1 / 4 / 0
4,966
497
2,656
7,443
4,824
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
LeeryHammer
Poseidon
11
1 / 3 / 0
5,889
589
2,730
3,940
1,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Gilgamesh
MauriGOW3
Gilgamesh
10
0 / 4 / 0
5,477
548
2,974
10,373
6,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

8
0 / 2 / 1
4,674
467
2,176
6,669
3,478
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
chc217
Danzaburou
9
0 / 5 / 1
4,680
468
2,586
7,118
2,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
18
Kills
2
2
Deaths
18
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
4
0
0.25
W
Neith
Angel DKO
Neith
5
0
5
7.5
W
4
0
0
4
L
Poseidon
LeeryHammer
Poseidon
1
3
0
0.33
L
Gilgamesh
MauriGOW3
Gilgamesh
0
4
0
0
W
0
1
3
1.5
L
0
2
1
0.25
L
Danzaburou
chc217
Danzaburou
0
5
1
0.1
W
4
0
1
4.5
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,278
Damage
13,122
31,033
Taken
35,543
16,402
Mitigated
17,627
17,118
Healing
5,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
2,656
202
0
1,401
7,443
4,824
0
255
6,942
14,630
0
W
Neith
Angel DKO
Neith
7,126
4,746
0
3,089
5,428
1,672
550
2,339
3,089
0
39,252
W
6,267
326
0
2,530
6,675
4,726
0
0
6,305
32,502
1,625
L
Poseidon
LeeryHammer
Poseidon
2,730
652
0
343
3,940
1,012
0
1,579
2,321
42,372
0
L
Gilgamesh
MauriGOW3
Gilgamesh
2,974
707
0
1,493
10,373
6,028
0
5,354
4,175
0
32,482
W
1,979
339
16
3,035
4,980
1,991
0
2,629
2,126
41,136
1,860
L
2,176
578
0
1,033
6,669
3,478
0
218
6,422
22,210
496
L
Danzaburou
chc217
Danzaburou
2,586
684
0
1,210
7,118
2,285
0
37
6,861
0
25,175
W
1,921
569
0
5,661
6,524
2,491
0
572
5,897
0
45,415
W
6,985
593
0
2,787
7,426
5,522
0
1,723
5,703
986
26,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,729
Gold Earned
25,686
332
Minions Killed
279
0
Camps Cleared
0
1,065,064
Distance Traveled
949,388
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,966
497
21
2
0
177,239
4
W
Neith
6,380
638
43
4
0
193,933
0
W
Cthulhu
6,483
648
71
7
0
209,042
0
L
Poseidon
5,889
589
101
10
0
214,337
0
L
Gilgamesh
5,477
548
72
7
0
173,983
2
W
Hades
6,248
625
92
9
0
191,794
0
L
Athena
4,674
467
43
4
0
193,082
2
L
Danzaburou
4,680
468
42
4
0
190,747
0
W
Thanatos
6,122
612
75
8
0
242,307
0
W
Mulan
6,496
650
51
5
0
227,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role