Player Matchup

Hun Batz
Hun Batz
DemonReaper7595
Hun Batz
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,829 Elo+
Solo
Charybdis
Charybdis
FlyDrip36
Charybdis
Level 149
God Stats
0W - 2L
1,186 SR
Queue Stats
25W - 37L
1,427 Elo+
Solo
Odin
Odin
Moistkitten
Odin
Level 129
God Stats
1W - 1L
1,860 SR
Queue Stats
101W - 34L
1,731 Elo+
Party 3
Cabrakan
Cabrakan
Swegtostronk
Cabrakan
Level 140
God Stats
1W - 1L
1,907 SR
Queue Stats
98W - 33L
1,724 Elo+
Party 3
Achilles
Achilles
thousand_note
Achilles
Level 105
God Stats
4W - 4L
1,728 SR
Queue Stats
209W - 216L
1,484 Elo+
Solo
Team Averages
Level 108
1,636 SR
1,639 Elo+

VS

Team Averages
Level 140
1,429 SR
1,553 Elo+
Bacchus
Bacchus
AbYssAl_ClaYm0r
Bacchus
Level 156
God Stats
3W - 2L
1,538 SR
Queue Stats
72W - 72L
1,596 Elo+
Party 2
Zeus
Zeus
KyleBro_00
Zeus
Level 88
God Stats
1W - 1L
1,333 SR
Queue Stats
52W - 37L
1,538 Elo+
Party 1
Bake Kujira
Bake Kujira
acethethird
Bake Kujira
Level 156
God Stats
1W - 0L
1,320 SR
Queue Stats
74W - 75L
1,619 Elo+
Party 2
Zhong Kui
Zhong Kui
davidisawesome24
Zhong Kui
Level 149
God Stats
4W - 1L
1,681 SR
Queue Stats
86W - 66L
1,530 Elo+
Party 1
Hachiman
Hachiman
xSailorMoon19x
Hachiman
Level 149
God Stats
1W - 1L
1,271 SR
Queue Stats
48W - 53L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
10
0 / 5 / 0
5,446
908
2,560
5,600
2,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
FlyDrip36
Charybdis
13
1 / 1 / 4
6,504
1,084
7,291
4,879
1,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
3 / 4 / 2
6,214
1,036
4,830
7,170
5,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cabrakan
Swegtostronk
Cabrakan
12
2 / 2 / 2
6,124
1,021
7,104
5,362
3,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Achilles
thousand_note
Achilles
6
0 / 2 / 0
4,860
810
739
3,078
2,539
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 5
7,828
1,305
4,217
7,091
7,368
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 1 / 7
6,097
1,016
2,413
4,173
1,202
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bake Kujira
acethethird
Bake Kujira
11
2 / 1 / 9
6,326
1,054
4,737
4,904
4,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
12
2 / 2 / 10
6,762
1,127
7,646
7,248
4,578
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Hachiman
12
3 / 1 / 11
6,755
1,126
4,374
4,013
1,208
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
56
6
Kills
14
14
Deaths
6
8
Assists
42
Player
Kills
Deaths
Assists
KDA
W
6
1
5
8.5
L
Hun Batz
0
5
0
0
L
Charybdis
FlyDrip36
Charybdis
1
1
4
3
W
1
1
7
4.5
L
3
4
2
1
L
Cabrakan
Swegtostronk
Cabrakan
2
2
2
1.5
W
Bake Kujira
acethethird
Bake Kujira
2
1
9
6.5
W
Zhong Kui
2
2
10
3.5
L
Achilles
thousand_note
Achilles
0
2
0
0
W
Hachiman
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,524
Damage
23,387
26,089
Taken
27,429
15,496
Mitigated
19,056
4,325
Healing
11,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,217
721
629
1,895
7,091
7,368
0
1,233
5,714
4,960
748
L
Hun Batz
2,560
247
0
0
5,600
2,648
0
3,606
1,905
0
8,247
L
Charybdis
FlyDrip36
Charybdis
7,291
3,744
0
1,892
4,879
1,721
0
2,954
1,888
0
24,872
W
2,413
317
315
488
4,173
1,202
0
1,358
2,653
16,335
0
L
4,830
706
101
556
7,170
5,048
0
5,260
1,751
0
6,363
L
Cabrakan
Swegtostronk
Cabrakan
7,104
872
84
771
5,362
3,540
0
4,335
955
8,732
0
W
Bake Kujira
acethethird
Bake Kujira
4,737
1,343
420
1,412
4,904
4,700
0
1,229
3,463
9,066
0
W
Zhong Kui
7,646
544
414
2,427
7,248
4,578
0
1,437
5,588
15,734
0
L
Achilles
thousand_note
Achilles
739
50
517
404
3,078
2,539
0
1,959
1,040
0
861
W
Hachiman
4,374
1,895
2,258
1,672
4,013
1,208
0
1,206
2,715
0
11,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,148
Gold Earned
33,768
64
Minions Killed
81
0
Camps Cleared
0
570,540
Distance Traveled
624,752
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,828
1,305
7
1
0
127,974
0
L
Hun Batz
5,446
908
10
2
0
130,713
0
L
Charybdis
6,504
1,084
43
7
0
104,285
0
W
Zeus
6,097
1,016
23
4
0
109,115
0
L
Odin
6,214
1,036
3
1
0
136,122
0
L
Cabrakan
6,124
1,021
8
1
0
136,823
0
W
Bake Kujira
6,326
1,054
12
2
0
121,564
0
W
Zhong Kui
6,762
1,127
19
3
0
139,750
0
L
Achilles
4,860
810
0
0
0
62,597
0
W
Hachiman
6,755
1,126
20
3
0
126,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role