Player Matchup

Osiris
Osiris
EMERSXN8568
Osiris
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 101L
1,353 Elo+
Solo
Skadi
Skadi
ImStyxx
Skadi
Level 140
God Stats
2W - 3L
1,591 SR
Queue Stats
332W - 312L
1,466 Elo+
Solo
Merlin
Merlin
LN4DINH0
Merlin
Level 140
God Stats
10W - 2L
1,816 SR
Queue Stats
433W - 426L
1,416 Elo+
Solo
Hachiman
Hachiman
Nembutals
Hachiman
Level 148
God Stats
3W - 6L
1,202 SR
Queue Stats
385W - 393L
1,529 Elo+
Solo
Kali
Kali
UnvoicedJam
Kali
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
261W - 256L
1,474 Elo+
Solo
Team Averages
Level 108
1,522 SR
1,448 Elo+

VS

Team Averages
Level 127
1,407 SR
1,475 Elo+
He Bo
He Bo
 
He Bo
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
C0DZ1K4
Yu Huang
Level 107
God Stats
2W - 3L
1,449 SR
Queue Stats
323W - 323L
1,407 Elo+
Party 1
Mulan
Mulan
LeDenisCoderre0
Mulan
Level 155
God Stats
4W - 6L
1,461 SR
Queue Stats
133W - 143L
1,519 Elo+
Solo
Maui
Maui
MrGlockP
Maui
Level 113
God Stats
0W - 4L
1,123 SR
Queue Stats
187W - 219L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
0 / 2 / 2
7,822
652
1,005
4,415
3,729
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
ImStyxx
Skadi
19
5 / 5 / 0
11,385
949
4,883
12,794
4,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Merlin
LN4DINH0
Merlin
17
5 / 5 / 3
10,353
863
11,273
10,242
3,320
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
Nembutals
Hachiman
17
1 / 5 / 7
9,631
803
7,526
10,626
3,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 4 / 6
9,955
830
5,896
11,661
5,764
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
9 / 5 / 3
9,888
824
12,280
7,254
2,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
 
Danzaburou
18
7 / 4 / 9
9,804
817
9,972
13,726
5,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Yu Huang
C0DZ1K4
Yu Huang
20
5 / 3 / 11
10,842
904
13,621
11,580
5,620
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 0 / 0
6,015
501
0
989
327
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Maui
3
0 / 0 / 1
3,442
287
0
0
0

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
45
12
Kills
21
21
Deaths
12
18
Assists
24
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
9
5
3
2.1
L
Danzaburou
 
Danzaburou
7
4
9
2.88
L
Yu Huang
C0DZ1K4
Yu Huang
5
3
11
3.5
W
Osiris
0
2
2
0.5
W
Skadi
ImStyxx
Skadi
5
5
0
1
W
Merlin
LN4DINH0
Merlin
5
5
3
1.3
L
0
0
0
0
L
Maui
0
0
1
0.5
W
Hachiman
Nembutals
Hachiman
1
5
7
0.9
W
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,583
Damage
35,873
49,738
Taken
33,549
20,399
Mitigated
14,404
13,932
Healing
10,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
12,280
649
303
449
7,254
2,525
0
1,486
5,768
18,890
483
L
Danzaburou
 
Danzaburou
9,972
2,945
573
5,439
13,726
5,932
897
5,609
8,040
0
24,455
L
Yu Huang
C0DZ1K4
Yu Huang
13,621
561
652
2,923
11,580
5,620
222
2,865
8,675
32,534
0
W
Osiris
1,005
69
180
346
4,415
3,729
738
1,306
3,070
0
3,499
W
Skadi
ImStyxx
Skadi
4,883
1,780
889
2,096
12,794
4,348
2,394
6,458
6,112
0
27,160
W
Merlin
LN4DINH0
Merlin
11,273
594
336
2,300
10,242
3,320
599
5,841
4,229
21,899
871
L
0
0
0
156
989
327
0
908
81
0
0
L
Maui
0
0
0
0
0
0
0
0
0
0
0
W
Hachiman
Nembutals
Hachiman
7,526
2,654
820
1,401
10,626
3,238
3,501
6,653
3,761
0
28,316
W
5,896
1,593
1,059
4,505
11,661
5,764
412
4,437
7,022
0
14,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,146
Gold Earned
39,991
131
Minions Killed
98
0
Camps Cleared
0
867,488
Distance Traveled
497,544
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,888
824
17
1
0
118,336
0
L
Danzaburou
9,804
817
31
3
0
162,629
0
L
Yu Huang
10,842
904
50
4
0
199,878
0
W
Osiris
7,822
652
5
0
0
136,993
0
W
Skadi
11,385
949
42
4
0
198,404
0
W
Merlin
10,353
863
20
2
0
162,102
0
L
Mulan
6,015
501
0
0
0
16,701
0
L
Maui
3,442
287
0
0
0
0
0
W
Hachiman
9,631
803
45
4
0
178,230
0
W
Kali
9,955
830
19
2
0
191,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role