Player Matchup

Horus
Horus
Platinum V
 
Horus
Platinum V
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Silver I
CamaChambrln
Hera
Silver I
Level 123
God Stats
23W - 20L
1,592 SR
Queue Stats
220W - 233L
1,327 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
Syx429
Cu Chulainn
Silver I
Level 123
God Stats
23W - 28L
1,487 SR
Queue Stats
65W - 71L
1,199 MMR
Solo
Danzaburou
Danzaburou
Silver I
ganamancas
Danzaburou
Silver I
Level 164
God Stats
5W - 4L
1,744 SR
Queue Stats
383W - 408L
1,211 MMR
Solo
Sobek
Sobek
Silver I
slicktortoise
Sobek
Silver I
Level 67
God Stats
1W - 1L
1,311 SR
Queue Stats
200W - 215L
1,325 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 113
1,527 SR
1,312 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 150
1,525 SR
1,366 MMR
Medusa
Medusa
Gold V
 
Medusa
Gold V
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold V
 
Vulcan
Gold V
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Silver I
Jacoirr
Nike
Silver I
Level 149
God Stats
7W - 7L
1,612 SR
Queue Stats
78W - 77L
1,302 MMR
Solo
Khepri
Khepri
Silver II
TiaVelma
Khepri
Silver II
Level 200
God Stats
1W - 1L
1,760 SR
Queue Stats
204W - 219L
1,238 MMR
Solo
Maman Brigitte
Maman Brigitte
Silver I
foxwarrior112
Maman Brigitte
Silver I
Level 147
God Stats
1W - 6L
1,253 SR
Queue Stats
1,038W - 1,053L
1,291 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
9 / 4 / 5
8,185
630
11,540
13,003
5,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 2 / 9
7,583
583
9,451
4,862
1,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
Syx429
Cu Chulainn
14
2 / 1 / 0
7,930
610
3,801
9,630
3,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
ganamancas
Danzaburou
12
1 / 3 / 0
7,125
548
6,585
9,555
3,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
2 / 3 / 4
6,444
496
3,994
13,053
10,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
AwilixAnubisKing ArthurJanus

VS

Bans
Chang'eSkadiCthulhuThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
7 / 1 / 2
7,407
570
9,556
11,615
3,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
 
Vulcan
11
0 / 4 / 4
6,360
489
6,759
6,452
1,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nike
Jacoirr
Nike
13
3 / 1 / 1
7,613
586
7,704
11,599
8,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Khepri
TiaVelma
Khepri
9
0 / 3 / 3
5,658
435
2,729
10,067
5,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Maman Brigitte
foxwarrior112
Maman Brigitte
12
2 / 6 / 2
6,651
512
2,983
13,611
3,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
24
15
Kills
12
13
Deaths
15
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
9
4
5
2.88
L
Medusa
 
Medusa
7
1
2
8
L
Vulcan
 
Vulcan
0
4
4
0.5
W
1
2
9
2.75
L
Nike
Jacoirr
Nike
3
1
1
3.5
W
Cu Chulainn
Syx429
Cu Chulainn
2
1
0
2
L
Khepri
TiaVelma
Khepri
0
3
3
0.5
L
Maman Brigitte
foxwarrior112
Maman Brigitte
2
6
2
0.5
W
Danzaburou
ganamancas
Danzaburou
1
3
0
0.33
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,371
Damage
29,731
50,103
Taken
53,344
24,496
Mitigated
22,444
16,410
Healing
15,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
11,540
4,890
510
3,641
13,003
5,401
23
4,886
8,117
0
45,586
L
Medusa
 
Medusa
9,556
5,318
0
5,557
11,615
3,533
232
2,400
9,215
0
47,168
L
Vulcan
 
Vulcan
6,759
151
0
790
6,452
1,373
0
2,599
3,853
45,300
0
W
9,451
2,024
0
240
4,862
1,594
0
1,516
3,346
56,964
1,959
L
Nike
Jacoirr
Nike
7,704
655
0
2,676
11,599
8,057
0
1,024
10,575
0
57,627
W
Cu Chulainn
Syx429
Cu Chulainn
3,801
592
0
2,785
9,630
3,813
0
1,054
8,576
1,377
59,701
L
Khepri
TiaVelma
Khepri
2,729
235
0
1,326
10,067
5,996
0
4,403
5,664
17,919
0
L
Maman Brigitte
foxwarrior112
Maman Brigitte
2,983
192
85
4,907
13,611
3,485
0
2,416
11,195
42,340
1,663
W
Danzaburou
ganamancas
Danzaburou
6,585
2,113
0
4,569
9,555
3,337
12
1,500
8,055
0
52,339
W
3,994
500
0
4,665
13,053
10,351
0
3,459
9,594
20,868
2,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,267
Gold Earned
33,689
416
Minions Killed
361
0
Camps Cleared
0
1,274,825
Distance Traveled
1,296,346
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,185
630
58
4
0
262,717
0
L
Medusa
7,407
570
69
5
0
268,543
0
L
Vulcan
6,360
489
71
5
0
276,993
0
W
Hera
7,583
583
120
9
0
254,152
2
L
Nike
7,613
586
96
7
0
225,880
2
W
Cu Chulainn
7,930
610
127
10
0
244,809
2
L
Khepri
5,658
435
41
3
0
246,522
8
L
Maman Brigitte
6,651
512
84
6
0
278,408
0
W
Danzaburou
7,125
548
80
6
0
258,958
4
W
Sobek
6,444
496
31
2
0
254,189
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role