Player Matchup

Horus
Horus
FlickNick9
Horus
Level 168
God Stats
4W - 3L
1,522 SR
Queue Stats
410W - 385L
1,598 Elo+
Solo
Zhong Kui
Zhong Kui
HUNGRYFATPANDA99
Zhong Kui
Level 121
God Stats
20W - 18L
1,530 SR
Queue Stats
390W - 372L
1,554 Elo+
Solo
Thanatos
Thanatos
Magnifastard
Thanatos
Level 102
God Stats
1W - 2L
1,221 SR
Queue Stats
175W - 149L
1,568 Elo+
Solo
Anhur
Anhur
ViejoBorracho
Anhur
Level 160
God Stats
1W - 1L
1,193 SR
Queue Stats
115W - 129L
1,567 Elo+
Solo
Raijin
Raijin
captainwaffles2
Raijin
Level 156
God Stats
6W - 6L
1,538 SR
Queue Stats
241W - 249L
1,461 Elo+
Solo
Team Averages
Level 141
1,401 SR
1,549 Elo+

VS

Team Averages
Level 160
1,508 SR
1,584 Elo+
Cernunnos
Cernunnos
AbsolutehZero
Cernunnos
Level 154
God Stats
5W - 4L
1,664 SR
Queue Stats
455W - 435L
1,515 Elo+
Solo
Kuzenbo
Kuzenbo
Dragonair5
Kuzenbo
Level 136
God Stats
3W - 7L
1,439 SR
Queue Stats
260W - 228L
1,650 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Kangunruh
Tsukuyomi
Level 156
God Stats
12W - 7L
1,737 SR
Queue Stats
147W - 106L
1,605 Elo+
Solo
Bacchus
Bacchus
SerenityGrace
Bacchus
Level 198
God Stats
0W - 3L
1,213 SR
Queue Stats
155W - 154L
1,622 Elo+
Party 1
Jing Wei
Jing Wei
lazyexe
Jing Wei
Level 158
God Stats
17W - 22L
1,487 SR
Queue Stats
680W - 585L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
12
0 / 1 / 5
7,216
515
4,295
10,933
8,048
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
14
0 / 1 / 2
8,484
606
4,990
6,048
4,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Thanatos
Magnifastard
Thanatos
13
6 / 3 / 3
7,872
562
6,295
10,594
4,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
3 / 4 / 1
8,235
588
7,280
12,493
4,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
9 / 1 / 4
9,560
683
16,467
8,528
2,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AbsolutehZero
Cernunnos
13
0 / 6 / 2
7,134
510
5,304
13,324
3,176
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
Dragonair5
Kuzenbo
12
0 / 4 / 3
6,850
489
6,709
11,083
8,511
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Kangunruh
Tsukuyomi
14
8 / 2 / 2
7,790
556
8,132
9,994
2,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bacchus
8
0 / 5 / 3
5,922
423
4,867
13,593
10,080
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
lazyexe
Jing Wei
13
1 / 1 / 1
7,189
514
6,694
9,071
2,252
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
18
Kills
9
10
Deaths
18
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AbsolutehZero
Cernunnos
0
6
2
0.17
L
Kuzenbo
Dragonair5
Kuzenbo
0
4
3
0.38
W
Horus
0
1
5
2.5
W
Zhong Kui
0
1
2
1
L
Tsukuyomi
Kangunruh
Tsukuyomi
8
2
2
4.5
W
Thanatos
Magnifastard
Thanatos
6
3
3
2.5
L
Bacchus
0
5
3
0.3
W
3
4
1
0.88
W
9
1
4
11
L
Jing Wei
lazyexe
Jing Wei
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,327
Damage
31,706
48,596
Taken
57,065
23,041
Mitigated
26,815
21,479
Healing
16,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AbsolutehZero
Cernunnos
5,304
2,130
0
4,096
13,324
3,176
0
6,754
6,016
0
58,611
L
Kuzenbo
Dragonair5
Kuzenbo
6,709
1,831
0
3,546
11,083
8,511
0
0
11,083
42,920
1,787
W
Horus
4,295
1,575
945
4,240
10,933
8,048
0
2,913
7,982
0
18,168
W
Zhong Kui
4,990
1,354
0
3,195
6,048
4,054
1,758
588
5,460
62,467
14,105
L
Tsukuyomi
Kangunruh
Tsukuyomi
8,132
1,720
0
2,992
9,994
2,796
0
3,655
6,095
0
46,674
W
Thanatos
Magnifastard
Thanatos
6,295
2,054
0
6,767
10,594
4,027
0
729
9,865
0
44,496
L
Bacchus
4,867
554
0
2,566
13,593
10,080
0
6,243
7,208
14,412
0
W
7,280
2,700
0
4,690
12,493
4,105
0
6,036
6,400
0
57,852
W
16,467
1,753
0
1,642
8,528
2,807
0
1,148
7,380
73,106
0
L
Jing Wei
lazyexe
Jing Wei
6,694
5,287
0
3,230
9,071
2,252
0
3,268
5,721
0
67,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,367
Gold Earned
34,885
473
Minions Killed
409
0
Camps Cleared
0
1,400,298
Distance Traveled
1,438,165
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,134
510
126
9
0
249,639
2
L
Kuzenbo
6,850
489
72
5
0
282,934
0
W
Horus
7,216
515
21
2
0
297,249
2
W
Zhong Kui
8,484
606
153
11
0
245,690
0
L
Tsukuyomi
7,790
556
70
5
0
340,058
0
W
Thanatos
7,872
562
68
5
0
319,152
0
L
Bacchus
5,922
423
23
2
0
285,508
4
W
Anhur
8,235
588
100
7
0
247,024
2
W
Raijin
9,560
683
131
9
0
291,183
3
L
Jing Wei
7,189
514
118
8
0
280,026
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role