Player Matchup

Ao Kuang
Ao Kuang
Ambusher44
Ao Kuang
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
190W - 192L
1,510 Elo+
Party 1
Cthulhu
Cthulhu
GlitchyHippie93
Cthulhu
Level 85
God Stats
6W - 4L
1,626 SR
Queue Stats
473W - 479L
1,451 Elo+
Solo
Geb
Geb
NicotineNash
Geb
Level 129
God Stats
9W - 4L
1,662 SR
Queue Stats
159W - 164L
1,528 Elo+
Party 1
Artemis
Artemis
OreoLeftBehind
Artemis
Level 108
God Stats
4W - 1L
1,635 SR
Queue Stats
61W - 67L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Raid Boss6111
Gilgamesh
Level 135
God Stats
3W - 4L
1,448 SR
Queue Stats
214W - 230L
1,481 Elo+
Solo
Team Averages
Level 118
1,574 SR
1,494 Elo+

VS

Team Averages
Level 99
1,489 SR
1,485 Elo+
Apollo
Apollo
 
Apollo
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
KennedyMCJ7
Agni
Level 140
God Stats
2W - 1L
1,334 SR
Queue Stats
48W - 54L
1,452 Elo+
Solo
Serqet
Serqet
Madruguinha71
Serqet
Level 108
God Stats
1W - 3L
1,463 SR
Queue Stats
107W - 110L
1,460 Elo+
Solo
Sol
Sol
PhilboBaggins92
Sol
Level 107
God Stats
3W - 9L
1,479 SR
Queue Stats
440W - 429L
1,477 Elo+
Solo
Scylla
Scylla
RJF7
Scylla
Level 115
God Stats
8W - 5L
1,667 SR
Queue Stats
211W - 221L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Ambusher44
Ao Kuang
11
4 / 1 / 1
6,405
1,281
1,508
5,208
3,423
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 0 / 6
6,327
1,265
3,888
4,966
4,011
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
2 / 0 / 3
6,543
1,309
3,259
6,120
3,518
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

11
0 / 0 / 5
6,052
1,210
2,718
3,332
1,431
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
Raid Boss6111
Gilgamesh
8
1 / 3 / 3
5,973
1,195
2,099
5,418
4,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
1 / 2 / 1
4,881
976
5,025
3,424
1,109
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
3 / 2 / 0
5,343
1,069
5,050
3,560
1,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 3
5,124
1,025
2,855
4,540
4,094
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
0 / 2 / 3
5,026
1,005
3,112
3,230
1,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Scylla
RJF7
Scylla
1
0 / 0 / 0
1,208
242
0
0
0

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
8
Kills
4
4
Deaths
8
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
2
1
0.75
W
Ao Kuang
Ambusher44
Ao Kuang
4
1
1
4.5
W
1
0
6
4
L
3
2
0
1.5
L
0
2
3
0.75
W
2
0
3
3.5
W
0
0
5
2.5
L
0
2
3
0.75
L
Scylla
RJF7
Scylla
0
0
0
0
W
Gilgamesh
Raid Boss6111
Gilgamesh
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,472
Damage
16,042
25,044
Taken
14,754
16,722
Mitigated
7,579
11,590
Healing
4,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
5,025
1,642
85
810
3,424
1,109
0
2,004
1,283
0
8,832
W
Ao Kuang
Ambusher44
Ao Kuang
1,508
344
925
1,413
5,208
3,423
834
1,721
3,397
3,344
0
W
3,888
58
789
1,224
4,966
4,011
406
1,439
3,527
11,693
548
L
5,050
546
260
1,083
3,560
1,242
0
2,040
1,480
12,036
0
L
2,855
306
369
1,047
4,540
4,094
0
2,531
1,815
0
2,801
W
3,259
81
1,816
2,696
6,120
3,518
366
1,912
3,968
8,705
0
W
2,718
625
669
779
3,332
1,431
1,687
1,682
1,506
0
11,253
L
3,112
408
100
533
3,230
1,134
0
1,852
1,305
8,200
500
L
Scylla
RJF7
Scylla
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
Raid Boss6111
Gilgamesh
2,099
317
956
323
5,418
4,339
156
1,290
4,011
0
3,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,300
Gold Earned
21,582
58
Minions Killed
39
0
Camps Cleared
0
546,881
Distance Traveled
376,060
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,881
976
13
3
0
96,327
0
W
Ao Kuang
6,405
1,281
4
1
0
103,216
0
W
Cthulhu
6,327
1,265
18
4
0
115,919
0
L
Agni
5,343
1,069
13
3
0
86,434
0
L
Serqet
5,124
1,025
0
0
0
96,340
0
W
Geb
6,543
1,309
11
2
0
114,303
0
W
Artemis
6,052
1,210
21
4
0
104,171
0
L
Sol
5,026
1,005
13
3
0
96,959
0
L
Scylla
1,208
242
0
0
0
0
0
W
Gilgamesh
5,973
1,195
4
1
0
109,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role