Player Matchup

Hun Batz
Hun Batz
Platinum II
kasakistan
Hun Batz
Platinum II
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
278W - 283L
1,729 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 61
1,500 SR
1,729 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 144
1,685 SR
1,500 MMR
Nu Wa
Nu Wa
Bronze III
TheChaooos
Nu Wa
Bronze III
Level 144
God Stats
0W - 1L
1,685 SR
Queue Stats
2W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
kasakistan
Hun Batz
16
3 / 1 / 0
10,517
1,052
4,825
7,967
2,858
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
PeleBastetKaliBakasuraHercules

VS

Bans
FenrirGilgameshLokiHadesNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
1 / 3 / 0
8,875
888
3,909
5,796
1,061
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
3
Kills
1
1
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
1
3
0
0.33
W
Hun Batz
kasakistan
Hun Batz
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,825
Damage
3,909
7,967
Taken
5,796
2,858
Mitigated
1,061
1,234
Healing
260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
3,909
1,154
0
260
5,796
1,061
112
218
5,578
36,105
260
W
Hun Batz
kasakistan
Hun Batz
4,825
1,526
0
1,234
7,967
2,858
0
4,490
3,477
0
66,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,517
Gold Earned
8,875
128
Minions Killed
65
7
Camps Cleared
2
208,391
Distance Traveled
185,290
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,875
888
65
7
2
185,290
0
W
Hun Batz
10,517
1,052
128
13
7
208,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role