Player Matchup

Neith
Neith
AlanBozoFan
Neith
Level 158
God Stats
4W - 4L
1,674 SR
Queue Stats
108W - 107L
1,555 Elo+
Solo
Cabrakan
Cabrakan
CrayAzboi91
Cabrakan
Level 165
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 49L
1,435 Elo+
Party 1
Fenrir
Fenrir
LORDHAVOC97
Fenrir
Level 157
God Stats
12W - 13L
1,500 SR
Queue Stats
248W - 242L
1,529 Elo+
Party 1
Thor
Thor
RaringTrac3628
Thor
Level 204
God Stats
0W - 2L
1,301 SR
Queue Stats
255W - 259L
1,495 Elo+
Party 1
Merlin
Merlin
thundergod420
Merlin
Level 143
God Stats
1W - 3L
1,419 SR
Queue Stats
102W - 94L
1,487 Elo+
Solo
Team Averages
Level 165
1,479 SR
1,500 Elo+

VS

Team Averages
Level 135
1,611 SR
1,536 Elo+
Chernobog
Chernobog
 
Chernobog
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Noitma
Lancelot
Level 158
God Stats
6W - 6L
1,646 SR
Queue Stats
24W - 27L
1,495 Elo+
Solo
Baron Samedi
Baron Samedi
RogueThePain
Baron Samedi
Level 159
God Stats
65W - 42L
1,624 SR
Queue Stats
577W - 545L
1,554 Elo+
Solo
Freya
Freya
ZeusCannon-_-
Freya
Level 133
God Stats
11W - 6L
1,678 SR
Queue Stats
418W - 392L
1,554 Elo+
Solo
Surtr
Surtr
papuyo23
Surtr
Level 98
God Stats
39W - 26L
1,606 SR
Queue Stats
233W - 222L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
2,843
569
664
1,935
386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cabrakan
CrayAzboi91
Cabrakan
6
0 / 1 / 0
3,348
670
1,552
3,811
2,004
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Fenrir
5
1 / 5 / 1
3,332
666
1,030
5,480
2,916
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

6
1 / 1 / 0
3,690
738
452
3,510
1,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 0 / 0
3,804
761
647
1,109
222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
7
6 / 1 / 1
4,620
924
2,964
1,715
415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Lancelot
Noitma
Lancelot
7
1 / 0 / 0
3,816
763
510
3,226
896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
RogueThePain
Baron Samedi
7
1 / 0 / 1
4,050
810
2,257
2,604
1,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

7
0 / 0 / 0
3,493
699
643
1,382
335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Surtr
papuyo23
Surtr
7
1 / 1 / 5
4,051
810
2,513
3,999
2,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
2
Kills
9
9
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
6
1
1
6.5
L
0
2
0
0
L
Cabrakan
CrayAzboi91
Cabrakan
0
1
0
0
L
Fenrir
1
5
1
0.3
W
Lancelot
Noitma
Lancelot
1
0
0
1
L
1
1
0
1
W
Baron Samedi
RogueThePain
Baron Samedi
1
0
1
1.5
W
0
0
0
0
W
Surtr
papuyo23
Surtr
1
1
5
3.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,345
Damage
8,887
15,845
Taken
12,926
6,694
Mitigated
5,120
3,553
Healing
5,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
2,964
2,123
0
515
1,715
415
45
0
1,715
0
21,885
L
664
39
0
469
1,935
386
0
0
1,818
0
8,158
L
Cabrakan
CrayAzboi91
Cabrakan
1,552
165
0
1,833
3,811
2,004
0
1,779
1,747
13,685
0
L
Fenrir
1,030
378
0
555
5,480
2,916
0
139
5,123
0
4,878
W
Lancelot
Noitma
Lancelot
510
52
0
2,213
3,226
896
0
292
2,850
0
19,370
L
452
0
0
234
3,510
1,166
0
409
3,009
0
18,068
W
Baron Samedi
RogueThePain
Baron Samedi
2,257
303
0
1,120
2,604
1,209
0
1,552
1,052
13,581
0
W
643
261
0
654
1,382
335
0
233
1,111
12,007
1,058
W
Surtr
papuyo23
Surtr
2,513
971
0
1,328
3,999
2,265
0
0
3,999
358
14,675
L
647
37
0
462
1,109
222
0
270
781
16,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,017
Gold Earned
20,030
117
Minions Killed
161
0
Camps Cleared
0
535,980
Distance Traveled
554,943
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
4,620
924
42
8
0
99,938
0
L
Neith
2,843
569
12
2
0
60,011
0
L
Cabrakan
3,348
670
15
3
0
119,599
0
L
Fenrir
3,332
666
6
1
0
115,010
1
W
Lancelot
3,816
763
48
10
0
138,448
0
L
Thor
3,690
738
40
8
0
125,836
2
W
Baron Samedi
4,050
810
25
5
0
105,604
0
W
Freya
3,493
699
29
6
0
106,542
0
W
Surtr
4,051
810
17
3
0
104,411
0
L
Merlin
3,804
761
44
9
0
115,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role