Player Matchup

Mulan
Mulan
Aliuqard
Mulan
Level 105
God Stats
3W - 3L
1,500 SR
Queue Stats
380W - 407L
1,414 Elo+
Party 1
Vulcan
Vulcan
McPippington
Vulcan
Level 144
God Stats
7W - 5L
1,481 SR
Queue Stats
318W - 307L
1,460 Elo+
Solo
Cupid
Cupid
ZeeJackieDaytona
Cupid
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 97L
1,365 Elo+
Solo
Kumbhakarna
Kumbhakarna
conundrum216
Kumbhakarna
Level 178
God Stats
7W - 5L
1,618 SR
Queue Stats
321W - 374L
1,402 Elo+
Solo
Zeus
Zeus
hatchedrelic33
Zeus
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
132W - 141L
1,421 Elo+
Party 1
Team Averages
Level 110
1,520 SR
1,413 Elo+

VS

Team Averages
Level 76
1,425 SR
1,410 Elo+
Hercules
Hercules
BigBoneJones
Hercules
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,376 Elo+
Solo
Cu Chulainn
Cu Chulainn
Psyco Ivy
Cu Chulainn
Level 100
God Stats
0W - 4L
1,284 SR
Queue Stats
409W - 626L
1,407 Elo+
Solo
Rama
Rama
VulgarVulpine
Rama
Level 124
God Stats
2W - 5L
1,343 SR
Queue Stats
370W - 375L
1,464 Elo+
Solo
Bacchus
Bacchus
beanbepis
Bacchus
Level 65
God Stats
1W - 3L
1,500 SR
Queue Stats
189W - 222L
1,481 Elo+
Solo
Artio
Artio
hank235
Artio
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Aliuqard
Mulan
13
4 / 2 / 6
7,803
975
8,243
9,081
7,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
15
4 / 3 / 6
8,762
1,095
11,754
6,121
2,384
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
2 / 3 / 6
7,108
889
3,975
5,382
1,737
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Kumbhakarna
conundrum216
Kumbhakarna
15
3 / 2 / 12
8,436
1,055
5,904
11,608
6,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

14
5 / 3 / 7
8,496
1,062
11,578
5,460
2,064
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BigBoneJones
Hercules
14
5 / 5 / 5
7,721
965
5,126
13,959
9,484
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
Psyco Ivy
Cu Chulainn
5
0 / 1 / 1
5,018
627
554
1,635
1,222
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
4 / 4 / 2
6,601
825
5,004
5,862
1,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bacchus
beanbepis
Bacchus
15
1 / 3 / 9
7,423
928
7,929
12,881
12,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artio
hank235
Artio
14
2 / 5 / 6
7,052
882
2,555
10,643
7,571
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
35
18
Kills
12
13
Deaths
18
37
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Mulan
Aliuqard
Mulan
4
2
6
3.5
L
Hercules
BigBoneJones
Hercules
5
5
5
1.5
W
Vulcan
4
3
6
2.33
L
Cu Chulainn
Psyco Ivy
Cu Chulainn
0
1
1
0.5
L
4
4
2
1.25
W
2
3
6
1.67
L
Bacchus
beanbepis
Bacchus
1
3
9
1.83
W
Kumbhakarna
conundrum216
Kumbhakarna
3
2
12
4.5
L
Artio
hank235
Artio
2
5
6
1
W
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,454
Damage
21,168
37,652
Taken
44,980
20,435
Mitigated
32,793
12,330
Healing
10,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Aliuqard
Mulan
8,243
937
786
1,561
9,081
7,317
332
2,586
6,495
0
11,615
L
Hercules
BigBoneJones
Hercules
5,126
1,806
291
3,817
13,959
9,484
0
10,016
3,943
0
7,201
W
Vulcan
11,754
2,763
337
1,128
6,121
2,384
886
1,996
4,125
21,926
121
L
Cu Chulainn
Psyco Ivy
Cu Chulainn
554
66
150
255
1,635
1,222
0
780
855
0
748
L
5,004
4,216
166
709
5,862
1,891
0
3,456
2,406
0
10,027
W
3,975
2,733
2,232
1,456
5,382
1,737
2,074
1,275
4,107
0
6,775
L
Bacchus
beanbepis
Bacchus
7,929
687
169
2,151
12,881
12,625
0
8,477
4,404
16,816
383
W
Kumbhakarna
conundrum216
Kumbhakarna
5,904
662
508
3,422
11,608
6,933
564
2,647
8,961
14,142
79
L
Artio
hank235
Artio
2,555
97
1,074
1,622
10,643
7,571
0
6,441
4,202
9,636
0
W
11,578
3,268
362
538
5,460
2,064
281
1,597
3,863
24,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,605
Gold Earned
33,815
88
Minions Killed
45
0
Camps Cleared
0
756,613
Distance Traveled
567,324
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,803
975
8
1
0
151,162
0
L
Hercules
7,721
965
4
1
0
135,840
0
W
Vulcan
8,762
1,095
29
4
0
145,091
0
L
Cu Chulainn
5,018
627
1
0
0
74,058
0
L
Rama
6,601
825
17
2
0
77,676
0
W
Cupid
7,108
889
8
1
0
144,534
0
L
Bacchus
7,423
928
14
2
0
158,593
0
W
Kumbhakarna
8,436
1,055
13
2
0
175,944
0
L
Artio
7,052
882
9
1
0
121,157
0
W
Zeus
8,496
1,062
30
4
0
139,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role