Player Matchup

Sobek
Sobek
 
Sobek
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
DarkBlade GT
Cupid
Level 140
God Stats
5W - 5L
1,440 SR
Queue Stats
166W - 168L
1,467 Elo+
Solo
Janus
Janus
Móhamedd
Janus
Level 156
God Stats
14W - 8L
1,510 SR
Queue Stats
116W - 126L
1,431 Elo+
Solo
Anubis
Anubis
TheyCallMeCoco
Anubis
Level 83
God Stats
8W - 3L
1,688 SR
Queue Stats
105W - 110L
1,475 Elo+
Party 2
Mulan
Mulan
tvChente
Mulan
Level 149
God Stats
16W - 14L
1,536 SR
Queue Stats
155W - 165L
1,441 Elo+
Solo
Team Averages
Level 120
1,535 SR
1,463 Elo+

VS

Team Averages
Level 142
1,598 SR
1,468 Elo+
Artio
Artio
DevastadorDev
Artio
Level 122
God Stats
4W - 6L
1,580 SR
Queue Stats
90W - 89L
1,417 Elo+
Solo
Artemis
Artemis
PeleBot
Artemis
Level 167
God Stats
1W - 3L
1,415 SR
Queue Stats
340W - 319L
1,485 Elo+
Party 1
Hel
Hel
i ate a muffin
Hel
Level 188
God Stats
1W - 1L
1,994 SR
Queue Stats
74W - 65L
1,541 Elo+
Party 1
Sol
Sol
off_thieves
Sol
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
377W - 376L
1,522 Elo+
Solo
Ratatoskr
Ratatoskr
xxLUSIDANYxx
Ratatoskr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
6 / 2 / 3
6,175
618
3,396
9,609
7,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 0 / 2
5,756
576
3,765
4,386
1,306
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Janus
Móhamedd
Janus
10
1 / 0 / 10
6,049
605
4,070
2,943
721
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
7 / 1 / 5
6,571
657
7,672
5,717
2,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Mulan
tvChente
Mulan
10
1 / 2 / 1
6,083
608
4,222
6,244
2,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 1
4,349
435
2,493
9,804
6,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
PeleBot
Artemis
10
1 / 2 / 1
5,594
559
2,277
6,266
1,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 4 / 1
5,197
520
2,123
6,019
1,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
3 / 1 / 0
5,781
578
5,537
5,105
1,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ratatoskr
xxLUSIDANYxx
Ratatoskr
8
1 / 3 / 0
4,669
467
2,440
6,363
1,915
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
16
Kills
5
5
Deaths
16
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
6
2
3
3.75
W
1
0
2
2
L
0
6
1
0.08
W
Janus
Móhamedd
Janus
1
0
10
6
L
Artemis
PeleBot
Artemis
1
2
1
0.75
W
7
1
5
9.5
L
0
4
1
0.13
L
3
1
0
3
W
Mulan
tvChente
Mulan
1
2
1
0.75
L
Ratatoskr
xxLUSIDANYxx
Ratatoskr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,125
Damage
14,870
28,899
Taken
33,557
13,729
Mitigated
13,045
12,323
Healing
9,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,396
451
0
3,268
9,609
7,140
0
4,130
5,439
15,067
0
W
3,765
2,113
332
2,580
4,386
1,306
0
2,690
1,696
0
40,367
L
2,493
85
210
2,441
9,804
6,667
0
4,943
4,861
11,505
0
W
Janus
Móhamedd
Janus
4,070
85
0
2,360
2,943
721
172
902
2,001
34,119
0
L
Artemis
PeleBot
Artemis
2,277
511
0
2,181
6,266
1,612
0
1,533
4,733
0
31,774
W
7,672
740
0
2,331
5,717
2,165
302
1,799
3,798
37,618
0
L
2,123
0
434
1,686
6,019
1,552
0
3,861
2,158
24,848
802
L
5,537
2,599
0
1,591
5,105
1,299
0
2,325
2,780
38,918
0
W
Mulan
tvChente
Mulan
4,222
532
0
1,452
6,244
2,397
0
821
5,353
0
37,596
L
Ratatoskr
xxLUSIDANYxx
Ratatoskr
2,440
251
0
460
6,363
1,915
0
2,476
3,887
0
28,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,634
Gold Earned
25,590
275
Minions Killed
251
0
Camps Cleared
0
1,046,505
Distance Traveled
945,634
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,175
618
17
2
0
223,058
4
W
Cupid
5,756
576
82
8
0
197,827
0
L
Artio
4,349
435
17
2
0
205,733
3
W
Janus
6,049
605
53
5
0
214,063
8
L
Artemis
5,594
559
63
6
0
178,246
0
W
Anubis
6,571
657
55
6
0
211,627
2
L
Hel
5,197
520
58
6
0
170,035
0
L
Sol
5,781
578
65
7
0
183,794
0
W
Mulan
6,083
608
68
7
0
199,930
0
L
Ratatoskr
4,669
467
48
5
0
207,826
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role