Player Matchup

Agni
Agni
Andils
Agni
Level 140
God Stats
17W - 25L
1,613 SR
Queue Stats
566W - 576L
1,512 Elo+
Solo
Cthulhu
Cthulhu
Unbreakable_Ash
Cthulhu
Level 63
God Stats
2W - 2L
1,660 SR
Queue Stats
117W - 148L
1,368 Elo+
Party 1
Ishtar
Ishtar
Whirlwind-Fairy
Ishtar
Level 85
God Stats
3W - 11L
1,313 SR
Queue Stats
110W - 144L
1,313 Elo+
Party 1
Team Averages
Level 96
1,529 SR
1,397 Elo+

VS

Team Averages
Level 105
1,472 SR
1,421 Elo+
Hou Yi
Hou Yi
BaxteR-DA-GreaT
Hou Yi
Level 160
God Stats
11W - 10L
1,500 SR
Queue Stats
455W - 448L
1,483 Elo+
Solo
Zeus
Zeus
RicanWolf1199
Zeus
Level 126
God Stats
5W - 8L
1,415 SR
Queue Stats
95W - 109L
1,457 Elo+
Party 2
Sun Wukong
Sun Wukong
jesterkiller5000
Sun Wukong
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 17L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Andils
Agni
11
1 / 9 / 1
7,457
678
4,439
9,697
2,923
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

13
1 / 5 / 2
8,147
741
6,629
13,151
11,453
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
1 / 3 / 2
7,660
696
5,837
9,159
3,100
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 8
9,481
862
8,910
7,077
3,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

15
8 / 2 / 5
10,168
924
12,276
6,582
2,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
jesterkiller5000
Sun Wukong
16
4 / 1 / 12
9,477
862
6,349
11,815
11,709
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
3
Kills
17
17
Deaths
3
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Agni
Andils
Agni
1
9
1
0.17
W
5
0
8
9
W
8
2
5
5.25
L
1
5
2
0.4
L
1
3
2
0.67
W
Sun Wukong
jesterkiller5000
Sun Wukong
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,905
Damage
27,535
32,007
Taken
25,474
17,476
Mitigated
17,065
1,641
Healing
3,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
Andils
Agni
4,439
131
0
1,302
9,697
2,923
0
3,652
5,614
13,483
0
W
8,910
3,743
0
1,979
7,077
3,171
1,545
2,619
4,458
0
31,642
W
12,276
1,848
0
1,481
6,582
2,185
392
3,844
2,738
30,595
1,597
L
6,629
995
92
247
13,151
11,453
0
3,372
9,235
22,760
0
L
5,837
3,308
0
0
9,159
3,100
0
3,977
4,650
0
15,663
W
Sun Wukong
jesterkiller5000
Sun Wukong
6,349
1,208
0
310
11,815
11,709
68
4,667
7,148
0
15,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,264
Gold Earned
29,126
82
Minions Killed
119
0
Camps Cleared
0
489,725
Distance Traveled
571,242
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,457
678
17
2
0
136,055
2
W
Hou Yi
9,481
862
52
5
0
169,663
4
W
Zeus
10,168
924
54
5
0
184,240
0
L
Cthulhu
8,147
741
41
4
0
174,249
1
L
Ishtar
7,660
696
24
2
0
179,421
0
W
Sun Wukong
9,477
862
13
1
0
217,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role