Player Matchup

Cthulhu
Cthulhu
DerekRedbird2
Cthulhu
Level 191
God Stats
3W - 8L
1,466 SR
Queue Stats
25W - 46L
1,335 Elo+
Party 1
Awilix
Awilix
L-A-R-K-O-
Awilix
Level 190
God Stats
0W - 2L
1,159 SR
Queue Stats
48W - 85L
1,344 Elo+
Party 1
Chaac
Chaac
Wooly_1997
Chaac
Level 47
God Stats
8W - 17L
1,431 SR
Queue Stats
25W - 53L
1,311 Elo+
Party 1
Team Averages
Level 143
1,352 SR
1,330 Elo+

VS

Team Averages
Level 37
1,500 SR
1,458 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
Tsukuyomi_plays
Chiron
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,512 Elo+
Party 2
Zhong Kui
Zhong Kui
X_S1lent-K1ll400
Zhong Kui
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 74L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
0 / 2 / 3
5,573
929
4,122
5,452
3,595
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Awilix
L-A-R-K-O-
Awilix
9
3 / 4 / 0
5,726
954
1,274
5,420
1,603
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
5
0 / 1 / 0
4,413
736
53
1,290
564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
2 / 2 / 1
6,080
1,013
1,344
2,659
693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 0 / 3
6,780
1,130
4,802
4,229
1,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
10
1 / 1 / 4
6,096
1,016
2,856
4,098
2,194
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
3
Kills
7
7
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
2
1
1.25
L
Cthulhu
0
2
3
0.75
L
Awilix
L-A-R-K-O-
Awilix
3
4
0
0.75
W
4
0
3
5.5
L
Chaac
0
1
0
0
W
Zhong Kui
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,449
Damage
9,002
12,162
Taken
10,986
5,762
Mitigated
4,149
470
Healing
3,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
1,344
441
156
118
2,659
693
1,020
660
1,962
11,767
0
L
Cthulhu
4,122
0
39
401
5,452
3,595
0
2,412
2,881
19,130
0
L
Awilix
L-A-R-K-O-
Awilix
1,274
474
0
0
5,420
1,603
0
1,363
4,011
0
5,179
W
4,802
1,254
215
1,333
4,229
1,262
986
1,766
2,361
0
24,626
L
Chaac
53
24
0
30
1,290
564
0
200
1,061
0
1,052
W
Zhong Kui
2,856
882
44
1,429
4,098
2,194
862
1,523
2,460
8,942
510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,712
Gold Earned
18,956
24
Minions Killed
77
0
Camps Cleared
0
242,792
Distance Traveled
365,958
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,080
1,013
25
4
0
121,976
1
L
Cthulhu
5,573
929
21
4
0
136,709
1
L
Awilix
5,726
954
2
0
0
83,629
0
W
Chiron
6,780
1,130
37
6
0
129,918
1
L
Chaac
4,413
736
1
0
0
22,454
0
W
Zhong Kui
6,096
1,016
15
3
0
114,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role