Player Matchup

Charybdis
Charybdis
FindingBnrs713
Charybdis
Level 143
God Stats
5W - 3L
1,580 SR
Queue Stats
62W - 39L
1,581 Elo+
Party 1
Nu Wa
Nu Wa
Kawlinn
Nu Wa
Level 173
God Stats
12W - 14L
1,473 SR
Queue Stats
489W - 465L
1,534 Elo+
Solo
Fenrir
Fenrir
SlashKillers2n1
Fenrir
Level 149
God Stats
21W - 29L
1,532 SR
Queue Stats
291W - 264L
1,545 Elo+
Solo
Ne Zha
Ne Zha
TX Endwood
Ne Zha
Level 183
God Stats
12W - 17L
1,534 SR
Queue Stats
150W - 151L
1,473 Elo+
Party 1
Surtr
Surtr
infernoleo03
Surtr
Level 160
God Stats
26W - 13L
1,606 SR
Queue Stats
887W - 848L
1,547 Elo+
Solo
Team Averages
Level 162
1,545 SR
1,536 Elo+

VS

Team Averages
Level 104
1,501 SR
1,539 Elo+
Ymir
Ymir
ItsMaga125
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Poseidon
Poseidon
MurderLizzard
Poseidon
Level 159
God Stats
48W - 30L
1,678 SR
Queue Stats
76W - 66L
1,595 Elo+
Solo
Mercury
Mercury
TheUnclePwn
Mercury
Level 156
God Stats
0W - 4L
1,259 SR
Queue Stats
82W - 66L
1,615 Elo+
Solo
Cupid
Cupid
arvid6
Cupid
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
xX_Mangava_Xx
Nu Wa
Level 155
God Stats
16W - 14L
1,568 SR
Queue Stats
146W - 144L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FindingBnrs713
Charybdis
13
4 / 0 / 2
7,956
612
6,318
5,454
1,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Kawlinn
Nu Wa
13
2 / 2 / 6
7,986
614
8,442
4,302
1,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
7 / 2 / 6
8,621
663
7,331
11,460
5,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ne Zha
TX Endwood
Ne Zha
12
2 / 1 / 5
7,278
560
4,782
7,694
5,412
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 3 / 1
8,487
653
4,884
12,647
6,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 3
5,814
447
1,847
9,146
5,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
MurderLizzard
Poseidon
13
3 / 4 / 1
7,500
577
7,251
7,953
2,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
TheUnclePwn
Mercury
13
4 / 2 / 0
7,470
575
4,600
9,247
3,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Cupid
arvid6
Cupid
9
0 / 4 / 2
5,479
421
3,044
6,636
1,354
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

11
1 / 6 / 0
6,711
516
4,963
8,732
1,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
18
Kills
8
8
Deaths
18
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charybdis
FindingBnrs713
Charybdis
4
0
2
5
L
0
2
3
0.75
W
Nu Wa
Kawlinn
Nu Wa
2
2
6
2.5
L
Poseidon
MurderLizzard
Poseidon
3
4
1
0.88
W
7
2
6
5
W
Ne Zha
TX Endwood
Ne Zha
2
1
5
4.5
L
Mercury
TheUnclePwn
Mercury
4
2
0
2
L
Cupid
arvid6
Cupid
0
4
2
0.25
W
3
3
1
1.17
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,757
Damage
21,705
41,557
Taken
41,714
19,996
Mitigated
14,007
12,649
Healing
7,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
FindingBnrs713
Charybdis
6,318
3,168
0
3,727
5,454
1,737
2,315
894
4,474
0
49,280
L
1,847
182
0
1,299
9,146
5,617
0
922
7,954
14,668
0
W
Nu Wa
Kawlinn
Nu Wa
8,442
891
0
638
4,302
1,188
743
1,338
2,723
59,776
0
L
Poseidon
MurderLizzard
Poseidon
7,251
1,052
0
2,778
7,953
2,090
0
827
6,926
49,464
1,311
W
7,331
1,984
0
1,302
11,460
5,160
0
2,401
8,847
0
68,308
W
Ne Zha
TX Endwood
Ne Zha
4,782
849
0
2,504
7,694
5,412
0
1,766
5,790
2,387
17,280
L
Mercury
TheUnclePwn
Mercury
4,600
1,663
0
498
9,247
3,097
0
1,407
7,658
0
53,365
L
Cupid
arvid6
Cupid
3,044
1,887
292
1,747
6,636
1,354
0
622
5,854
0
28,553
W
4,884
1,221
0
4,478
12,647
6,499
12
5,823
6,044
1,319
55,112
L
4,963
954
0
1,371
8,732
1,849
0
3,787
4,520
44,121
505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,328
Gold Earned
32,974
449
Minions Killed
363
0
Camps Cleared
0
1,346,636
Distance Traveled
1,285,510
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,956
612
90
7
0
242,197
0
L
Ymir
5,814
447
15
1
0
242,357
4
W
Nu Wa
7,986
614
125
10
0
258,767
0
L
Poseidon
7,500
577
104
8
0
267,858
1
W
Fenrir
8,621
663
100
8
0
300,074
0
W
Ne Zha
7,278
560
34
3
0
303,232
12
L
Mercury
7,470
575
91
7
0
334,459
2
L
Cupid
5,479
421
65
5
0
231,220
0
W
Surtr
8,487
653
100
8
0
242,366
0
L
Nu Wa
6,711
516
88
7
0
209,616
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role