Player Matchup

Danzaburou
Danzaburou
Anna4u4u
Danzaburou
Level 148
God Stats
539W - 405L
1,599 SR
Queue Stats
744W - 696L
1,484 Elo+
Party 1
Sol
Sol
HammezBrown
Sol
Level 99
God Stats
4W - 6L
1,477 SR
Queue Stats
111W - 133L
1,486 Elo+
Party 3
Cthulhu
Cthulhu
Saggy l1ps
Cthulhu
Level 142
God Stats
4W - 3L
1,254 SR
Queue Stats
133W - 141L
1,534 Elo+
Party 3
Ratatoskr
Ratatoskr
StanTheMan1306
Ratatoskr
Level 69
God Stats
5W - 4L
1,619 SR
Queue Stats
76W - 93L
1,484 Elo+
Party 3
Ymir
Ymir
floppy-cartoon70
Ymir
Level 84
God Stats
35W - 37L
1,535 SR
Queue Stats
386W - 389L
1,439 Elo+
Party 1
Team Averages
Level 108
1,497 SR
1,486 Elo+

VS

Team Averages
Level 87
1,375 SR
1,460 Elo+
Ra
Ra
CursedKingMidas
Ra
Level 103
God Stats
1W - 6L
1,250 SR
Queue Stats
46W - 59L
1,386 Elo+
Party 2
Cthulhu
Cthulhu
EmergePsycho
Cthulhu
Level 60
God Stats
11W - 21L
1,169 SR
Queue Stats
14W - 26L
1,430 Elo+
Party 2
Ymir
Ymir
JHelvin505
Ymir
Level 27
God Stats
10W - 9L
1,453 SR
Queue Stats
12W - 18L
1,468 Elo+
Party 2
Fenrir
Fenrir
RemixTTV
Fenrir
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
119W - 125L
1,385 Elo+
Party 2
Izanami
Izanami
VIEJITTO
Izanami
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Anna4u4u
Danzaburou
14
5 / 2 / 8
8,462
604
11,278
7,681
2,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 2 / 2
8,601
614
3,696
7,525
2,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
Saggy l1ps
Cthulhu
14
7 / 0 / 2
9,284
663
11,761
9,627
4,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ratatoskr
StanTheMan1306
Ratatoskr
12
1 / 3 / 5
7,235
517
3,518
8,496
2,943
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 2 / 10
8,089
578
7,054
11,258
6,706
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 3
7,227
516
5,372
6,736
2,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
EmergePsycho
Cthulhu
10
1 / 3 / 3
6,593
471
4,839
10,238
7,041
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 1 / 0
5,941
424
1,193
6,372
3,001
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
RemixTTV
Fenrir
14
5 / 7 / 3
7,540
539
10,145
17,899
7,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
VIEJITTO
Izanami
13
0 / 4 / 3
6,911
494
3,931
9,691
3,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
19
Kills
9
9
Deaths
19
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Anna4u4u
Danzaburou
5
2
8
4.5
L
3
4
3
1.13
L
Cthulhu
EmergePsycho
Cthulhu
1
3
3
0.83
W
2
2
2
1.5
L
0
1
0
0
L
Fenrir
RemixTTV
Fenrir
5
7
3
0.93
W
Cthulhu
Saggy l1ps
Cthulhu
7
0
2
8
W
Ratatoskr
StanTheMan1306
Ratatoskr
1
3
5
1.17
L
Izanami
VIEJITTO
Izanami
0
4
3
0.38
W
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,307
Damage
25,480
44,587
Taken
50,936
19,330
Mitigated
23,447
12,772
Healing
9,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Anna4u4u
Danzaburou
11,278
6,272
0
3,347
7,681
2,701
1,966
1,878
5,748
0
54,044
L
5,372
361
897
1,419
6,736
2,406
0
4,662
1,868
33,874
399
L
Cthulhu
EmergePsycho
Cthulhu
4,839
582
74
1,675
10,238
7,041
42
4,309
5,893
28,027
1,081
W
3,696
774
0
3,883
7,525
2,179
0
989
6,477
56,990
5,526
L
1,193
0
0
1,618
6,372
3,001
0
2,738
3,298
31,696
0
L
Fenrir
RemixTTV
Fenrir
10,145
3,331
0
2,361
17,899
7,924
0
6,674
10,905
0
63,982
W
Cthulhu
Saggy l1ps
Cthulhu
11,761
323
73
3,881
9,627
4,801
0
3,376
6,128
49,809
362
W
Ratatoskr
StanTheMan1306
Ratatoskr
3,518
335
0
380
8,496
2,943
0
1,425
7,010
0
49,041
L
Izanami
VIEJITTO
Izanami
3,931
2,769
0
1,539
9,691
3,075
548
2,636
7,015
0
45,940
W
7,054
2,264
0
1,208
11,258
6,706
744
3,754
7,288
31,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,671
Gold Earned
34,212
430
Minions Killed
344
0
Camps Cleared
0
1,414,730
Distance Traveled
1,342,873
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,462
604
84
6
0
237,584
4
L
Ra
7,227
516
59
4
0
289,713
0
L
Cthulhu
6,593
471
31
2
0
263,222
0
W
Sol
8,601
614
127
9
0
284,146
0
L
Ymir
5,941
424
64
5
0
233,823
2
L
Fenrir
7,540
539
85
6
0
294,251
0
W
Cthulhu
9,284
663
94
7
0
283,664
0
W
Ratatoskr
7,235
517
85
6
0
339,035
0
L
Izanami
6,911
494
105
8
0
261,864
0
W
Ymir
8,089
578
40
3
0
270,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role