Player Matchup

Medusa
Medusa
 
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Lyphou
Zhong Kui
Level 47
God Stats
6W - 11L
1,403 SR
Queue Stats
115W - 128L
1,447 Elo+
Party 1
Anhur
Anhur
NoeWayOut2
Anhur
Level 63
God Stats
6W - 5L
1,439 SR
Queue Stats
89W - 151L
1,429 Elo+
Party 1
Fenrir
Fenrir
NoxTheRedPanda
Fenrir
Level 159
God Stats
4W - 7L
1,414 SR
Queue Stats
140W - 195L
1,478 Elo+
Party 1
Team Averages
Level 113
1,451 SR
1,471 Elo+

VS

Team Averages
Level 102
1,573 SR
1,550 Elo+
Hercules
Hercules
 
Hercules
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Lvl100MagikKarp
Erlang Shen
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,495 Elo+
Solo
Ymir
Ymir
PainDaMane
Ymir
Level 148
God Stats
32W - 19L
1,558 SR
Queue Stats
304W - 276L
1,565 Elo+
Solo
Eset
Eset
TwiceTheKing_
Eset
Level 162
God Stats
3W - 8L
1,539 SR
Queue Stats
133W - 112L
1,597 Elo+
Solo
Neith
Neith
sins20
Neith
Level 122
God Stats
2W - 1L
1,766 SR
Queue Stats
186W - 171L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
3 / 0 / 1
4,542
908
2,719
1,438
389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Geb
 
Geb
7
1 / 0 / 1
4,034
807
1,659
3,022
1,370
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Zhong Kui
Lyphou
Zhong Kui
7
2 / 0 / 1
3,999
800
1,608
3,713
1,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
6
1 / 0 / 0
3,374
675
1,993
2,356
565
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

5
0 / 0 / 1
3,299
660
1,354
3,791
1,435
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
4
0 / 2 / 0
2,917
583
1,354
3,346
1,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Erlang Shen
Lvl100MagikKarp
Erlang Shen
6
0 / 2 / 0
3,156
631
464
4,216
2,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
0 / 1 / 0
3,540
708
1,700
3,753
1,382
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 2 / 0
3,231
646
1,210
2,117
392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
sins20
Neith
5
0 / 0 / 0
3,187
637
2,194
2,586
578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
7
Kills
0
0
Deaths
7
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
0
1
3.5
W
Geb
 
Geb
1
0
1
1.5
L
Hercules
 
Hercules
0
2
0
0
L
Erlang Shen
Lvl100MagikKarp
Erlang Shen
0
2
0
0
W
Zhong Kui
Lyphou
Zhong Kui
2
0
1
2.5
W
Anhur
1
0
0
1
W
0
0
1
0.5
L
0
1
0
0
L
0
2
0
0
L
Neith
sins20
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,333
Damage
6,922
14,320
Taken
16,018
5,607
Mitigated
6,278
7,403
Healing
5,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
2,719
1,251
0
442
1,438
389
0
292
1,146
0
25,793
W
Geb
 
Geb
1,659
355
0
1,846
3,022
1,370
0
451
2,513
17,560
2,290
L
Hercules
 
Hercules
1,354
768
0
1,249
3,346
1,872
0
1,642
1,704
0
6,812
L
Erlang Shen
Lvl100MagikKarp
Erlang Shen
464
270
0
1,320
4,216
2,054
0
710
3,506
0
13,183
W
Zhong Kui
Lyphou
Zhong Kui
1,608
371
0
2,673
3,713
1,848
0
556
3,126
16,149
0
W
Anhur
1,993
1,124
0
1,373
2,356
565
1
576
1,780
0
15,175
W
1,354
370
0
1,069
3,791
1,435
0
884
2,907
0
6,459
L
1,700
250
0
964
3,753
1,382
0
125
3,628
9,398
1,105
L
1,210
46
53
596
2,117
392
0
171
1,946
13,987
0
L
Neith
sins20
Neith
2,194
1,340
0
1,469
2,586
578
0
547
2,039
0
18,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,248
Gold Earned
16,031
156
Minions Killed
138
0
Camps Cleared
0
552,048
Distance Traveled
463,670
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
4,542
908
40
8
0
106,593
0
W
Geb
4,034
807
38
8
0
103,534
2
L
Hercules
2,917
583
15
3
0
51,138
0
L
Erlang Shen
3,156
631
28
6
0
94,491
0
W
Zhong Kui
3,999
800
35
7
0
111,764
2
W
Anhur
3,374
675
35
7
0
103,495
0
W
Fenrir
3,299
660
8
2
0
126,662
0
L
Ymir
3,540
708
21
4
0
107,404
0
L
Eset
3,231
646
38
8
0
117,192
0
L
Neith
3,187
637
36
7
0
93,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role