Player Matchup

Maman Brigitte
Maman Brigitte
DrkPanda
Maman Brigitte
Level 144
God Stats
1W - 1L
1,776 SR
Queue Stats
72W - 68L
1,494 Elo+
Party 1
Kuzenbo
Kuzenbo
NoPullOut
Kuzenbo
Level 158
God Stats
0W - 3L
1,177 SR
Queue Stats
103W - 89L
1,589 Elo+
Solo
Nu Wa
Nu Wa
Spent_sequence
Nu Wa
Level 138
God Stats
5W - 5L
1,532 SR
Queue Stats
201W - 189L
1,565 Elo+
Party 1
Medusa
Medusa
VeryMidGamer
Medusa
Level 88
God Stats
18W - 16L
1,598 SR
Queue Stats
201W - 173L
1,516 Elo+
Solo
Ra
Ra
wherethemilkdad
Ra
Level 68
God Stats
1W - 2L
1,501 SR
Queue Stats
45W - 39L
1,588 Elo+
Party 1
Team Averages
Level 119
1,517 SR
1,550 Elo+

VS

Team Averages
Level 126
1,652 SR
1,514 Elo+
Kali
Kali
Beans Fer Days
Kali
Level 148
God Stats
2W - 0L
1,676 SR
Queue Stats
36W - 48L
1,452 Elo+
Party 3
Cernunnos
Cernunnos
Brienzaa
Cernunnos
Level 159
God Stats
2W - 1L
1,380 SR
Queue Stats
240W - 228L
1,566 Elo+
Solo
Atlas
Atlas
RaiNinGToXic
Atlas
Level 125
God Stats
6W - 11L
1,861 SR
Queue Stats
43W - 60L
1,410 Elo+
Party 3
Surtr
Surtr
TrueS0N1C89
Surtr
Level 84
God Stats
25W - 20L
1,595 SR
Queue Stats
241W - 220L
1,555 Elo+
Party 2
Raijin
Raijin
iiKiDxLeGoJeDi
Raijin
Level 115
God Stats
15W - 4L
1,749 SR
Queue Stats
226W - 182L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
DrkPanda
Maman Brigitte
11
0 / 3 / 2
6,270
448
3,058
11,176
3,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
NoPullOut
Kuzenbo
10
1 / 1 / 2
6,613
472
7,420
13,617
11,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 5 / 1
7,415
530
6,659
8,104
2,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
16
3 / 1 / 0
8,690
621
10,280
11,869
3,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 5 / 1
7,151
511
5,046
8,469
2,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 5
7,714
551
3,846
11,764
4,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
Brienzaa
Cernunnos
15
2 / 2 / 0
8,398
600
11,162
14,747
5,417
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 0 / 4
7,523
537
4,721
8,061
6,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 2 / 3
9,662
690
8,217
10,951
7,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
5 / 1 / 1
8,457
604
9,377
5,806
1,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
7
Kills
15
15
Deaths
7
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
W
Cernunnos
Brienzaa
Cernunnos
2
2
0
1
L
Maman Brigitte
DrkPanda
Maman Brigitte
0
3
2
0.33
L
Kuzenbo
NoPullOut
Kuzenbo
1
1
2
2
W
1
0
4
3
L
2
5
1
0.5
W
5
2
3
3.25
L
Medusa
3
1
0
3
W
5
1
1
5.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,463
Damage
37,323
53,235
Taken
51,329
23,196
Mitigated
25,867
17,964
Healing
20,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,846
1,384
0
4,691
11,764
4,735
255
4,234
7,530
0
63,544
W
Cernunnos
Brienzaa
Cernunnos
11,162
7,020
0
8,793
14,747
5,417
971
2,345
12,402
0
75,246
L
Maman Brigitte
DrkPanda
Maman Brigitte
3,058
273
0
4,828
11,176
3,235
0
2,726
7,970
38,252
496
L
Kuzenbo
NoPullOut
Kuzenbo
7,420
2,337
1,525
3,977
13,617
11,142
0
4,910
8,476
22,362
3,525
W
4,721
1,419
0
2,460
8,061
6,763
0
3,166
4,895
29,136
1,194
L
6,659
2,154
0
1,576
8,104
2,465
0
319
7,315
48,497
7,261
W
8,217
3,385
0
3,829
10,951
7,021
449
6,648
4,303
2,665
66,011
L
Medusa
10,280
4,497
0
2,780
11,869
3,916
0
668
11,201
0
84,934
W
9,377
404
0
595
5,806
1,931
402
4,376
1,430
60,979
1,099
L
5,046
475
965
2,313
8,469
2,438
0
4,694
3,390
59,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,139
Gold Earned
41,754
503
Minions Killed
486
0
Camps Cleared
0
1,382,729
Distance Traveled
1,378,742
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,714
551
99
7
0
298,347
0
W
Cernunnos
8,398
600
130
9
0
264,601
2
L
Maman Brigitte
6,270
448
69
5
0
301,354
1
L
Kuzenbo
6,613
472
27
2
0
272,137
0
W
Atlas
7,523
537
32
2
0
304,304
3
L
Nu Wa
7,415
530
126
9
0
241,239
0
W
Surtr
9,662
690
109
8
0
250,326
0
L
Medusa
8,690
621
154
11
0
274,433
5
W
Raijin
8,457
604
116
8
0
261,164
6
L
Ra
7,151
511
127
9
0
293,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role