Player Matchup

Anubis
Anubis
BlackPanters
Anubis
Level 115
God Stats
16W - 7L
1,703 SR
Queue Stats
113W - 125L
1,432 Elo+
Party 2
Bacchus
Bacchus
ElSlimeErrante
Bacchus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,432 Elo+
Party 2
Bastet
Bastet
virfdez
Bastet
Level 86
God Stats
56W - 46L
1,615 SR
Queue Stats
282W - 276L
1,432 Elo+
Party 2
Team Averages
Level 68
1,606 SR
1,432 Elo+

VS

Team Averages
Level 36
1,335 SR
1,197 Elo+
Thanatos
Thanatos
Dizaineur
Thanatos
Level 42
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 16L
1,327 Elo+
Party 1
Cabrakan
Cabrakan
Jesperegagner
Cabrakan
Level 55
God Stats
0W - 4L
1,299 SR
Queue Stats
9W - 16L
1,133 Elo+
Party 1
Thor
Thor
Skraffeur
Thor
Level 10
God Stats
0W - 4L
1,207 SR
Queue Stats
2W - 10L
1,133 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
12 / 1 / 10
10,858
1,206
15,911
7,829
4,416
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 2 / 17
9,375
1,042
5,863
8,532
11,329
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
virfdez
Bastet
15
6 / 3 / 16
9,479
1,053
5,929
8,684
3,007
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dizaineur
Thanatos
11
0 / 9 / 2
6,708
745
1,673
9,955
3,756
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cabrakan
Jesperegagner
Cabrakan
13
3 / 6 / 2
8,568
952
4,924
13,271
11,634
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
11
1 / 9 / 3
7,401
822
2,639
9,555
5,248
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
11
24
Kills
4
6
Deaths
24
43
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
12
1
10
17
L
Thanatos
Dizaineur
Thanatos
0
9
2
0.11
W
6
2
17
7.25
L
Cabrakan
Jesperegagner
Cabrakan
3
6
2
0.67
L
Thor
1
9
3
0.28
W
Bastet
virfdez
Bastet
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,703
Damage
9,236
25,045
Taken
32,781
18,752
Mitigated
20,638
5,791
Healing
2,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
15,911
1,117
0
4,064
7,829
4,416
1,908
2,772
5,057
59,465
1,077
L
Thanatos
Dizaineur
Thanatos
1,673
325
0
1,017
9,955
3,756
0
6,513
3,405
0
8,344
W
5,863
780
0
688
8,532
11,329
383
856
7,676
15,165
0
L
Cabrakan
Jesperegagner
Cabrakan
4,924
667
0
1,472
13,271
11,634
0
8,498
4,739
15,450
268
L
Thor
2,639
517
0
205
9,555
5,248
0
6,759
2,771
0
8,979
W
Bastet
virfdez
Bastet
5,929
871
0
1,039
8,684
3,007
1,394
1,351
7,333
0
18,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,712
Gold Earned
22,677
134
Minions Killed
54
0
Camps Cleared
0
530,996
Distance Traveled
379,406
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,858
1,206
98
11
0
151,746
0
L
Thanatos
6,708
745
20
2
0
132,232
0
W
Bacchus
9,375
1,042
13
1
0
186,556
0
L
Cabrakan
8,568
952
27
3
0
124,446
0
L
Thor
7,401
822
7
1
0
122,728
0
W
Bastet
9,479
1,053
23
3
0
192,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role