Player Matchup

Neith
Neith
Damujada
Neith
Level 69
God Stats
3W - 3L
1,508 SR
Queue Stats
257W - 263L
1,456 Elo+
Party 1
Fenrir
Fenrir
Darthleo2015
Fenrir
Level 29
God Stats
0W - 3L
1,156 SR
Queue Stats
53W - 107L
1,290 Elo+
Party 1
Olorun
Olorun
ImmortalityDark
Olorun
Level 76
God Stats
3W - 2L
1,777 SR
Queue Stats
206W - 214L
1,535 Elo+
Solo
Hou Yi
Hou Yi
SPARTACUS2777
Hou Yi
Level 86
God Stats
10W - 2L
1,884 SR
Queue Stats
333W - 337L
1,468 Elo+
Party 1
Discordia
Discordia
WAR8CYBORG
Discordia
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
30W - 70L
1,160 Elo+
Party 1
Team Averages
Level 57
1,565 SR
1,382 Elo+

VS

Team Averages
Level 83
1,505 SR
1,487 Elo+
Izanami
Izanami
Nalysia
Izanami
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 8L
1,485 Elo+
Solo
Rama
Rama
Pain221890
Rama
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 6L
1,528 Elo+
Solo
Amaterasu
Amaterasu
R3dFox11
Amaterasu
Level 89
God Stats
3W - 1L
1,541 SR
Queue Stats
317W - 308L
1,477 Elo+
Solo
Pele
Pele
Springtrap_Chara
Pele
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 69L
1,454 Elo+
Solo
Artio
Artio
Termin8dplyr
Artio
Level 61
God Stats
4W - 2L
1,485 SR
Queue Stats
78W - 83L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Damujada
Neith
17
5 / 4 / 16
9,712
809
14,082
12,272
4,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
13
3 / 6 / 11
8,468
706
4,652
14,098
9,774
Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
10 / 5 / 8
10,685
890
20,348
12,937
5,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

16
3 / 7 / 15
9,760
813
9,805
12,039
3,984
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
WAR8CYBORG
Discordia
15
3 / 4 / 12
9,085
757
6,179
7,683
2,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Nalysia
Izanami
18
12 / 5 / 7
11,707
976
15,457
12,951
5,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

14
2 / 4 / 6
9,221
768
4,811
6,610
2,467
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
R3dFox11
Amaterasu
15
3 / 7 / 12
9,646
804
11,748
15,408
12,499
Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
7 / 6 / 14
11,166
931
13,264
15,406
6,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 2 / 16
10,821
902
5,188
15,362
16,905
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
81
24
Kills
26
26
Deaths
24
62
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Neith
Damujada
Neith
5
4
16
3.25
L
Fenrir
3
6
11
1.42
L
10
5
8
2.8
W
Izanami
Nalysia
Izanami
12
5
7
3.1
W
2
4
6
1.25
W
Amaterasu
R3dFox11
Amaterasu
3
7
12
1.29
L
3
7
15
1.5
W
7
6
14
2.33
W
2
2
16
5
L
Discordia
WAR8CYBORG
Discordia
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,066
Damage
50,468
59,029
Taken
65,737
25,897
Mitigated
43,892
13,527
Healing
22,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Damujada
Neith
14,082
5,081
1,207
2,763
12,272
4,624
242
881
11,391
0
30,054
L
Fenrir
4,652
1,084
0
152
14,098
9,774
239
1,292
12,806
104
5,132
L
20,348
10,584
1,808
4,574
12,937
5,472
448
1,245
11,692
32,901
0
W
Izanami
Nalysia
Izanami
15,457
9,781
1,652
2,846
12,951
5,645
3,511
5,145
7,806
0
33,122
W
4,811
3,497
24
377
6,610
2,467
846
3,501
3,109
0
16,690
W
Amaterasu
R3dFox11
Amaterasu
11,748
4,617
219
3,637
15,408
12,499
610
7,519
7,889
0
20,728
L
9,805
3,223
797
1,176
12,039
3,984
673
1,087
10,952
0
19,678
W
13,264
3,313
752
3,813
15,406
6,376
1,667
4,130
11,276
0
33,192
W
5,188
346
3,576
5,185
15,362
16,905
473
6,232
9,130
11,068
0
L
Discordia
WAR8CYBORG
Discordia
6,179
643
714
336
7,683
2,043
0
683
7,000
18,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,710
Gold Earned
52,561
109
Minions Killed
121
0
Camps Cleared
0
952,556
Distance Traveled
1,025,537
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,712
809
31
3
0
204,890
0
L
Fenrir
8,468
706
1
0
0
214,279
0
L
Olorun
10,685
890
42
4
0
177,995
0
W
Izanami
11,707
976
36
3
0
205,966
0
W
Rama
9,221
768
29
2
0
175,623
0
W
Amaterasu
9,646
804
12
1
0
222,228
0
L
Hou Yi
9,760
813
23
2
0
184,806
0
W
Pele
11,166
931
36
3
0
210,668
0
W
Artio
10,821
902
8
1
0
211,052
0
L
Discordia
9,085
757
12
1
0
170,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role