Player Matchup

Jormungandr
Jormungandr
Acareless
Jormungandr
Level 157
God Stats
25W - 1L
1,953 SR
Queue Stats
2,700W - 266L
2,024 Elo+
Party 1
Janus
Janus
Blibili丶DDD
Janus
Level 119
God Stats
20W - 6L
1,741 SR
Queue Stats
721W - 226L
1,985 Elo+
Party 1
Chaac
Chaac
vividfawn
Chaac
Level 124
God Stats
6W - 0L
1,972 SR
Queue Stats
300W - 285L
1,495 Elo+
Solo
Serqet
Serqet
人影烛火跃婆娑
Serqet
Level 157
God Stats
6W - 0L
2,098 SR
Queue Stats
1,378W - 119L
2,045 Elo+
Party 1
Neith
Neith
白长长长长长长安
Neith
Level 158
God Stats
1W - 0L
1,852 SR
Queue Stats
135W - 26L
1,859 Elo+
Party 1
Team Averages
Level 143
1,923 SR
1,881 Elo+

VS

Team Averages
Level 152
1,421 SR
1,502 Elo+
Sol
Sol
ArtisianRed
Sol
Level 157
God Stats
5W - 12L
1,224 SR
Queue Stats
716W - 731L
1,526 Elo+
Solo
Erlang Shen
Erlang Shen
FozzLaFazio
Erlang Shen
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 47L
1,531 Elo+
Party 2
Discordia
Discordia
Phillinuup
Discordia
Level 99
God Stats
3W - 5L
1,512 SR
Queue Stats
295W - 312L
1,485 Elo+
Solo
Nut
Nut
SCVKilljoy
Nut
Level 157
God Stats
13W - 11L
1,526 SR
Queue Stats
945W - 1,013L
1,493 Elo+
Solo
Ares
Ares
Skywalker5727
Ares
Level 185
God Stats
0W - 1L
1,341 SR
Queue Stats
32W - 46L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Acareless
Jormungandr
18
8 / 1 / 15
10,919
910
13,178
12,325
13,027
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
6 / 4 / 14
10,218
852
12,715
9,505
3,721
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
vividfawn
Chaac
17
7 / 1 / 15
10,420
868
11,540
15,462
18,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
4 / 2 / 19
9,927
827
5,636
14,760
14,669
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
5 / 1 / 19
10,650
888
17,233
7,925
3,566
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 4
8,015
668
12,672
10,314
3,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Erlang Shen
FozzLaFazio
Erlang Shen
13
2 / 9 / 2
8,228
686
8,002
19,084
18,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
Phillinuup
Discordia
16
3 / 4 / 4
9,214
768
15,104
10,571
4,312
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 7 / 2
8,029
669
7,476
11,454
4,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
3 / 7 / 3
9,678
807
7,410
16,722
17,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
24
30
Kills
9
9
Deaths
31
82
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Acareless
Jormungandr
8
1
15
15.5
L
0
4
4
0.5
W
6
4
14
3.25
L
Erlang Shen
FozzLaFazio
Erlang Shen
2
9
2
0.33
L
Discordia
Phillinuup
Discordia
3
4
4
1.25
L
1
7
2
0.29
L
3
7
3
0.64
W
Chaac
vividfawn
Chaac
7
1
15
14.5
W
4
2
19
6.75
W
5
1
19
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,302
Damage
50,664
59,977
Taken
68,145
53,203
Mitigated
48,429
29,644
Healing
14,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Acareless
Jormungandr
13,178
1,131
2,628
5,860
12,325
13,027
267
6,278
5,821
37,387
1,925
L
12,672
1,967
622
3,510
10,314
3,472
0
4,431
5,031
22,830
704
W
12,715
353
649
2,166
9,505
3,721
648
7,793
1,638
22,794
0
L
Erlang Shen
FozzLaFazio
Erlang Shen
8,002
2,638
815
2,539
19,084
18,406
10
5,420
12,305
0
14,156
L
Discordia
Phillinuup
Discordia
15,104
482
667
2,321
10,571
4,312
0
3,648
6,615
31,439
0
L
7,476
3,004
617
455
11,454
4,300
0
4,205
6,711
0
18,774
L
7,410
122
182
2,390
16,722
17,939
44
5,538
10,530
17,311
0
W
Chaac
vividfawn
Chaac
11,540
1,205
858
6,298
15,462
18,220
559
8,420
6,790
0
16,156
W
5,636
1,266
2,471
5,360
14,760
14,669
833
8,401
6,190
0
7,743
W
17,233
4,472
0
3,354
7,925
3,566
1,652
3,859
3,915
0
36,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,134
Gold Earned
43,164
156
Minions Killed
122
0
Camps Cleared
0
1,344,176
Distance Traveled
1,050,146
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,919
910
47
4
0
263,666
0
L
Sol
8,015
668
21
2
0
189,854
0
W
Janus
10,218
852
30
3
0
276,510
0
L
Erlang Shen
8,228
686
8
1
0
190,777
0
L
Discordia
9,214
768
39
3
0
232,508
0
L
Nut
8,029
669
34
3
0
208,829
0
L
Ares
9,678
807
20
2
0
228,178
0
W
Chaac
10,420
868
13
1
0
282,783
0
W
Serqet
9,927
827
11
1
0
285,834
0
W
Neith
10,650
888
55
5
0
235,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role