Player Matchup

Kuzenbo
Kuzenbo
NaJeZ
Kuzenbo
Level 128
God Stats
14W - 19L
1,469 SR
Queue Stats
383W - 368L
1,582 Elo+
Solo
Apollo
Apollo
SomeWhatMonkey
Apollo
Level 133
God Stats
2W - 0L
1,762 SR
Queue Stats
80W - 89L
1,578 Elo+
Party 1
Sobek
Sobek
TatsumiSatomi
Sobek
Level 104
God Stats
8W - 5L
1,672 SR
Queue Stats
42W - 50L
1,518 Elo+
Party 1
Erlang Shen
Erlang Shen
eZCeta
Erlang Shen
Level 82
God Stats
2W - 0L
1,513 SR
Queue Stats
202W - 203L
1,549 Elo+
Party 2
Neith
Neith
iLcHaKaL
Neith
Level 127
God Stats
2W - 0L
1,391 SR
Queue Stats
13W - 20L
1,407 Elo+
Party 2
Team Averages
Level 115
1,562 SR
1,527 Elo+

VS

Team Averages
Level 98
1,595 SR
1,520 Elo+
Cthulhu
Cthulhu
BuTheCreator
Cthulhu
Level 129
God Stats
58W - 45L
1,632 SR
Queue Stats
288W - 275L
1,487 Elo+
Solo
Janus
Janus
HAD3SBL1NK
Janus
Level 126
God Stats
17W - 18L
1,531 SR
Queue Stats
106W - 101L
1,521 Elo+
Solo
Jing Wei
Jing Wei
LeoHaHa
Jing Wei
Level 61
God Stats
0W - 3L
1,320 SR
Queue Stats
103W - 80L
1,561 Elo+
Solo
Mercury
Mercury
NotKylowinn
Mercury
Level 68
God Stats
8W - 5L
1,827 SR
Queue Stats
325W - 286L
1,512 Elo+
Solo
Xing Tian
Xing Tian
StronG-007pty
Xing Tian
Level 106
God Stats
27W - 13L
1,666 SR
Queue Stats
952W - 966L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
NaJeZ
Kuzenbo
7
0 / 0 / 0
3,810
762
2,444
3,311
1,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

7
2 / 0 / 1
4,341
868
1,779
1,749
470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 1 / 1
3,006
601
1,755
4,522
2,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Erlang Shen
eZCeta
Erlang Shen
6
1 / 1 / 0
3,523
705
533
3,622
1,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Neith
iLcHaKaL
Neith
6
0 / 0 / 2
3,340
668
1,682
1,240
272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BuTheCreator
Cthulhu
7
0 / 0 / 0
3,724
745
1,491
3,932
1,178
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Janus
2
0 / 1 / 0
2,702
540
84
607
92
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
LeoHaHa
Jing Wei
6
0 / 1 / 1
3,579
716
1,331
2,396
640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
NotKylowinn
Mercury
8
0 / 0 / 0
3,796
759
621
2,808
842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
StronG-007pty
Xing Tian
7
2 / 1 / 0
4,113
823
1,787
4,309
1,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
3
Kills
2
2
Deaths
3
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BuTheCreator
Cthulhu
0
0
0
0
L
Janus
0
1
0
0
L
Jing Wei
LeoHaHa
Jing Wei
0
1
1
0.5
W
Kuzenbo
NaJeZ
Kuzenbo
0
0
0
0
L
Mercury
NotKylowinn
Mercury
0
0
0
0
W
2
0
1
2.5
L
Xing Tian
StronG-007pty
Xing Tian
2
1
0
2
W
0
1
1
0.5
W
Erlang Shen
eZCeta
Erlang Shen
1
1
0
1
W
Neith
iLcHaKaL
Neith
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,193
Damage
5,314
14,444
Taken
14,052
6,458
Mitigated
4,625
5,898
Healing
4,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BuTheCreator
Cthulhu
1,491
96
0
1,545
3,932
1,178
0
2,214
1,494
20,455
0
L
Janus
84
84
0
30
607
92
0
0
607
2,190
0
L
Jing Wei
LeoHaHa
Jing Wei
1,331
1,159
0
966
2,396
640
0
678
1,544
0
19,508
W
Kuzenbo
NaJeZ
Kuzenbo
2,444
954
0
1,145
3,311
1,678
0
1,491
1,820
17,707
320
L
Mercury
NotKylowinn
Mercury
621
238
0
600
2,808
842
0
0
2,808
0
20,099
W
1,779
1,421
0
411
1,749
470
20
476
1,273
0
21,689
L
Xing Tian
StronG-007pty
Xing Tian
1,787
171
0
992
4,309
1,873
0
809
3,406
9,133
1,883
W
1,755
62
0
2,066
4,522
2,591
0
773
3,749
9,428
0
W
Erlang Shen
eZCeta
Erlang Shen
533
251
0
1,807
3,622
1,447
15
110
3,512
0
20,936
W
Neith
iLcHaKaL
Neith
1,682
634
0
469
1,240
272
0
101
1,139
0
12,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,020
Gold Earned
17,914
161
Minions Killed
147
0
Camps Cleared
0
601,745
Distance Traveled
502,967
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,724
745
40
8
0
112,157
0
L
Janus
2,702
540
7
1
0
24,523
0
L
Jing Wei
3,579
716
34
7
0
104,853
0
W
Kuzenbo
3,810
762
38
8
0
111,830
1
L
Mercury
3,796
759
46
9
0
145,539
0
W
Apollo
4,341
868
37
7
0
106,774
0
L
Xing Tian
4,113
823
20
4
0
115,895
1
W
Sobek
3,006
601
13
3
0
124,450
0
W
Erlang Shen
3,523
705
38
8
0
144,997
0
W
Neith
3,340
668
35
7
0
113,694
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role