Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
IAMurasame
Jing Wei
Level 146
God Stats
4W - 3L
1,658 SR
Queue Stats
392W - 373L
1,532 Elo+
Solo
Lancelot
Lancelot
ItsXJax
Lancelot
Level 109
God Stats
5W - 8L
1,507 SR
Queue Stats
136W - 160L
1,481 Elo+
Party 1
Sun Wukong
Sun Wukong
PITTBULL 01
Sun Wukong
Level 103
God Stats
33W - 22L
1,627 SR
Queue Stats
71W - 81L
1,482 Elo+
Party 1
Kumbhakarna
Kumbhakarna
bslick
Kumbhakarna
Level 34
God Stats
1W - 1L
1,535 SR
Queue Stats
10W - 7L
1,606 Elo+
Solo
Team Averages
Level 100
1,565 SR
1,520 Elo+

VS

Team Averages
Level 105
1,589 SR
1,514 Elo+
Chaac
Chaac
Bongory
Chaac
Level 103
God Stats
20W - 9L
1,679 SR
Queue Stats
653W - 603L
1,433 Elo+
Solo
Serqet
Serqet
Purpminty
Serqet
Level 122
God Stats
1W - 4L
1,252 SR
Queue Stats
202W - 189L
1,518 Elo+
Solo
Ix Chel
Ix Chel
Skaterkid307
Ix Chel
Level 126
God Stats
13W - 10L
1,620 SR
Queue Stats
483W - 458L
1,540 Elo+
Solo
Skadi
Skadi
Välkyr
Skadi
Level 147
God Stats
16W - 9L
1,750 SR
Queue Stats
150W - 132L
1,563 Elo+
Party 2
Kumbhakarna
Kumbhakarna
lilgabagool
Kumbhakarna
Level 28
God Stats
10W - 10L
1,644 SR
Queue Stats
86W - 84L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
3 / 1 / 1
6,381
532
3,230
6,957
1,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
IAMurasame
Jing Wei
11
1 / 3 / 1
6,286
524
7,252
6,908
1,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
ItsXJax
Lancelot
11
2 / 4 / 4
6,266
522
6,893
10,789
3,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
PITTBULL 01
Sun Wukong
10
0 / 4 / 1
5,760
480
4,027
9,648
5,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kumbhakarna
bslick
Kumbhakarna
9
1 / 4 / 1
5,826
486
2,811
12,500
7,550
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bongory
Chaac
14
5 / 1 / 1
8,744
729
6,867
10,412
10,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
Purpminty
Serqet
12
1 / 2 / 3
6,564
547
2,652
10,534
3,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
Skaterkid307
Ix Chel
14
3 / 1 / 1
7,743
645
5,951
4,351
1,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Skadi
Välkyr
Skadi
12
6 / 1 / 1
7,464
622
9,681
7,806
2,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
lilgabagool
Kumbhakarna
11
1 / 2 / 8
6,849
571
3,939
8,354
5,487
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
7
Kills
16
16
Deaths
7
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
1
1
3.5
W
Chaac
Bongory
Chaac
5
1
1
5.5
L
Jing Wei
IAMurasame
Jing Wei
1
3
1
0.5
L
Lancelot
ItsXJax
Lancelot
2
4
4
1
L
Sun Wukong
PITTBULL 01
Sun Wukong
0
4
1
0.13
W
Serqet
Purpminty
Serqet
1
2
3
1.25
W
Ix Chel
Skaterkid307
Ix Chel
3
1
1
3.5
W
Skadi
Välkyr
Skadi
6
1
1
6.5
L
Kumbhakarna
bslick
Kumbhakarna
1
4
1
0.38
W
Kumbhakarna
lilgabagool
Kumbhakarna
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,213
Damage
29,090
46,802
Taken
41,457
20,688
Mitigated
23,486
11,908
Healing
18,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,230
458
240
3,391
6,957
1,862
0
3,081
3,876
32,579
0
W
Chaac
Bongory
Chaac
6,867
1,128
0
4,401
10,412
10,804
186
61
9,977
0
61,916
L
Jing Wei
IAMurasame
Jing Wei
7,252
4,156
0
2,122
6,908
1,661
0
987
5,717
0
47,289
L
Lancelot
ItsXJax
Lancelot
6,893
874
0
1,017
10,789
3,861
12
2,645
7,618
0
38,756
L
Sun Wukong
PITTBULL 01
Sun Wukong
4,027
1,203
0
2,825
9,648
5,754
5
487
9,161
0
33,441
W
Serqet
Purpminty
Serqet
2,652
755
0
5,428
10,534
3,455
0
1,187
9,255
0
44,807
W
Ix Chel
Skaterkid307
Ix Chel
5,951
970
848
2,259
4,351
1,165
0
1,536
2,545
52,315
714
W
Skadi
Välkyr
Skadi
9,681
4,100
0
2,598
7,806
2,575
0
1,603
6,203
0
56,214
L
Kumbhakarna
bslick
Kumbhakarna
2,811
808
0
2,313
12,500
7,550
0
2,174
10,326
17,871
0
W
Kumbhakarna
lilgabagool
Kumbhakarna
3,939
221
0
2,874
8,354
5,487
0
1,650
6,642
15,514
1,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,519
Gold Earned
37,364
325
Minions Killed
410
0
Camps Cleared
0
1,203,949
Distance Traveled
1,254,296
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,381
532
70
6
0
244,864
1
W
Chaac
8,744
729
110
9
0
240,005
1
L
Jing Wei
6,286
524
91
8
0
235,978
1
L
Lancelot
6,266
522
66
6
0
255,803
0
L
Sun Wukong
5,760
480
72
6
0
251,568
0
W
Serqet
6,564
547
76
6
0
284,367
1
W
Ix Chel
7,743
645
106
9
0
263,888
1
W
Skadi
7,464
622
95
8
0
217,343
1
L
Kumbhakarna
5,826
486
26
2
0
215,736
0
W
Kumbhakarna
6,849
571
23
2
0
248,693
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role