Player Matchup

Jing Wei
Jing Wei
CREMYBUST2294
Jing Wei
Level 47
God Stats
4W - 0L
1,681 SR
Queue Stats
14W - 8L
1,634 Elo+
Party 2
Jormungandr
Jormungandr
GamingQueen101
Jormungandr
Level 97
God Stats
4W - 0L
1,809 SR
Queue Stats
11W - 10L
1,476 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NoodleSmurf
Morgan Le Fay
Level 58
God Stats
5W - 2L
1,622 SR
Queue Stats
91W - 92L
1,533 Elo+
Solo
Thanatos
Thanatos
TheDarknessVL
Thanatos
Level 110
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,364 Elo+
Party 2
Surtr
Surtr
yankeefan97531
Surtr
Level 156
God Stats
25W - 26L
1,402 SR
Queue Stats
320W - 316L
1,409 Elo+
Solo
Team Averages
Level 94
1,603 SR
1,483 Elo+

VS

Team Averages
Level 112
1,499 SR
1,442 Elo+
Nemesis
Nemesis
Correxus
Nemesis
Level 150
God Stats
3W - 4L
1,491 SR
Queue Stats
199W - 191L
1,473 Elo+
Solo
Odin
Odin
Shade_Made_U_Cry
Odin
Level 101
God Stats
8W - 11L
1,473 SR
Queue Stats
351W - 343L
1,414 Elo+
Solo
Poseidon
Poseidon
Studerpel
Poseidon
Level 29
God Stats
7W - 19L
1,427 SR
Queue Stats
19W - 35L
1,415 Elo+
Party 1
Ra
Ra
jdcc2892
Ra
Level 156
God Stats
26W - 22L
1,496 SR
Queue Stats
73W - 77L
1,436 Elo+
Solo
Sun Wukong
Sun Wukong
s3xualhealing
Sun Wukong
Level 123
God Stats
50W - 41L
1,610 SR
Queue Stats
74W - 78L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CREMYBUST2294
Jing Wei
16
4 / 2 / 9
10,015
527
8,403
13,121
5,236
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
GamingQueen101
Jormungandr
13
2 / 2 / 7
9,808
516
6,295
15,153
15,046
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Morgan Le Fay
NoodleSmurf
Morgan Le Fay
19
3 / 2 / 5
11,037
581
10,113
11,598
5,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
TheDarknessVL
Thanatos
16
7 / 4 / 12
10,252
540
12,121
18,499
7,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

19
11 / 0 / 3
13,013
685
13,476
10,961
8,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Correxus
Nemesis
16
3 / 3 / 3
9,577
504
11,190
18,700
5,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 6 / 0
5,804
305
1,460
6,915
1,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Poseidon
Studerpel
Poseidon
14
3 / 7 / 0
8,332
439
7,831
12,081
3,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
0 / 6 / 1
8,383
441
4,489
13,839
4,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
s3xualhealing
Sun Wukong
14
4 / 5 / 4
8,215
432
7,528
16,143
13,098
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
18
27
Kills
10
10
Deaths
27
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
CREMYBUST2294
Jing Wei
4
2
9
4.25
L
Nemesis
Correxus
Nemesis
3
3
3
1.5
W
Jormungandr
GamingQueen101
Jormungandr
2
2
7
2.75
W
Morgan Le Fay
NoodleSmurf
Morgan Le Fay
3
2
5
2.75
L
0
6
0
0
L
Poseidon
Studerpel
Poseidon
3
7
0
0.43
W
Thanatos
TheDarknessVL
Thanatos
7
4
12
3.25
L
0
6
1
0.08
L
Sun Wukong
s3xualhealing
Sun Wukong
4
5
4
1.2
W
11
0
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,408
Damage
32,498
69,332
Taken
67,678
41,306
Mitigated
27,820
29,130
Healing
17,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
CREMYBUST2294
Jing Wei
8,403
7,305
0
6,219
13,121
5,236
1,468
3,947
9,174
0
63,098
L
Nemesis
Correxus
Nemesis
11,190
4,075
0
6,178
18,700
5,552
0
4,664
13,891
0
65,470
W
Jormungandr
GamingQueen101
Jormungandr
6,295
1,361
48
3,287
15,153
15,046
372
4,980
10,173
37,509
538
W
Morgan Le Fay
NoodleSmurf
Morgan Le Fay
10,113
1,967
0
3,584
11,598
5,172
1,595
2,429
9,113
96,425
1,986
L
1,460
273
0
124
6,915
1,884
0
324
6,325
0
13,743
L
Poseidon
Studerpel
Poseidon
7,831
1,188
0
2,919
12,081
3,277
0
2,329
9,654
51,705
0
W
Thanatos
TheDarknessVL
Thanatos
12,121
3,432
0
12,030
18,499
7,183
0
3,446
15,053
0
60,856
L
4,489
358
108
4,142
13,839
4,009
0
5,381
7,858
65,082
0
L
Sun Wukong
s3xualhealing
Sun Wukong
7,528
1,431
204
3,696
16,143
13,098
0
4,346
11,514
0
29,688
W
13,476
4,821
0
3,962
10,961
8,669
1,412
1,574
9,387
1,774
86,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,125
Gold Earned
40,311
542
Minions Killed
387
0
Camps Cleared
0
1,837,610
Distance Traveled
1,616,221
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,015
527
103
5
0
342,691
3
L
Nemesis
9,577
504
111
6
0
408,826
1
W
Jormungandr
9,808
516
35
2
0
342,123
0
W
Morgan Le Fay
11,037
581
165
9
0
344,963
1
L
Odin
5,804
305
29
2
0
133,246
0
L
Poseidon
8,332
439
90
5
0
360,005
0
W
Thanatos
10,252
540
86
5
0
428,979
0
L
Ra
8,383
441
122
6
0
351,780
2
L
Sun Wukong
8,215
432
35
2
0
362,364
5
W
Surtr
13,013
685
153
8
0
378,854
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role