Player Matchup

Agni
Agni
DOTA-GPS
Agni
Level 146
God Stats
1W - 0L
1,367 SR
Queue Stats
94W - 108L
1,375 Elo+
Solo
Neith
Neith
HurtBoyKMS
Neith
Level 108
God Stats
149W - 149L
1,512 SR
Queue Stats
289W - 321L
1,388 Elo+
Solo
Ymir
Ymir
NorthScrew
Ymir
Level 106
God Stats
24W - 20L
1,528 SR
Queue Stats
145W - 147L
1,388 Elo+
Solo
Serqet
Serqet
Skorpizon
Serqet
Level 109
God Stats
3W - 2L
1,933 SR
Queue Stats
199W - 156L
1,507 Elo+
Solo
Sylvanus
Sylvanus
Smoka1660
Sylvanus
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
215W - 230L
1,418 Elo+
Solo
Team Averages
Level 113
1,568 SR
1,415 Elo+

VS

Team Averages
Level 73
1,441 SR
1,450 Elo+
Bacchus
Bacchus
MyDsmall1369
Bacchus
Level 67
God Stats
11W - 13L
1,515 SR
Queue Stats
152W - 200L
1,437 Elo+
Solo
Kukulkan
Kukulkan
R3TR0TM
Kukulkan
Level 47
God Stats
1W - 4L
1,364 SR
Queue Stats
70W - 81L
1,415 Elo+
Solo
Fenrir
Fenrir
nicoisra11
Fenrir
Level 63
God Stats
9W - 7L
1,479 SR
Queue Stats
53W - 50L
1,466 Elo+
Solo
Izanami
Izanami
sgtcaimo
Izanami
Level 86
God Stats
15W - 33L
1,345 SR
Queue Stats
492W - 495L
1,441 Elo+
Solo
Ares
Ares
zorro2814
Ares
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 164L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
7
1 / 2 / 0
4,253
709
1,097
3,733
856
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Neith
7
2 / 0 / 0
4,197
700
4,420
3,607
959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

7
3 / 0 / 0
4,394
732
1,518
3,535
1,172
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
Skorpizon
Serqet
6
1 / 0 / 1
3,704
617
1,022
2,969
825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Sylvanus
Smoka1660
Sylvanus
6
0 / 1 / 1
4,007
668
844
4,420
1,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MyDsmall1369
Bacchus
6
0 / 1 / 1
3,829
638
1,884
6,024
3,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
R3TR0TM
Kukulkan
1
0 / 0 / 0
2,640
440
0
0
0
Fenrir
nicoisra11
Fenrir
7
2 / 2 / 0
3,941
657
2,287
3,921
1,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Izanami
sgtcaimo
Izanami
6
1 / 1 / 0
3,789
632
1,859
3,073
747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ares
6
0 / 3 / 0
3,497
583
710
3,509
1,368
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
7
Kills
3
3
Deaths
7
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Agni
1
2
0
0.5
W
Neith
2
0
0
2
L
Bacchus
MyDsmall1369
Bacchus
0
1
1
0.5
W
3
0
0
3
L
Kukulkan
R3TR0TM
Kukulkan
0
0
0
0
W
Serqet
Skorpizon
Serqet
1
0
1
1.5
W
Sylvanus
Smoka1660
Sylvanus
0
1
1
0.5
L
Fenrir
nicoisra11
Fenrir
2
2
0
1
L
Izanami
sgtcaimo
Izanami
1
1
0
1
L
Ares
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,901
Damage
6,740
18,264
Taken
16,527
5,554
Mitigated
6,702
7,251
Healing
3,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
1,097
229
0
869
3,733
856
0
0
3,733
17,589
767
W
Neith
4,420
920
0
716
3,607
959
0
1,159
2,448
0
28,672
L
Bacchus
MyDsmall1369
Bacchus
1,884
247
0
2,157
6,024
3,360
0
494
5,530
8,423
833
W
1,518
292
0
1,631
3,535
1,172
0
735
2,800
16,242
0
L
Kukulkan
R3TR0TM
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Serqet
Skorpizon
Serqet
1,022
346
0
890
2,969
825
0
182
2,787
0
14,689
W
Sylvanus
Smoka1660
Sylvanus
844
491
1,187
1,958
4,420
1,742
0
634
3,786
8,033
0
L
Fenrir
nicoisra11
Fenrir
2,287
1,190
0
169
3,921
1,227
0
952
2,879
0
15,059
L
Izanami
sgtcaimo
Izanami
1,859
1,220
0
1,216
3,073
747
0
350
2,723
0
18,206
L
Ares
710
197
0
231
3,509
1,368
0
1,518
1,856
12,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,555
Gold Earned
17,696
146
Minions Killed
96
0
Camps Cleared
0
521,663
Distance Traveled
498,669
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
4,253
709
28
5
0
108,949
5
W
Neith
4,197
700
50
8
0
113,757
0
L
Bacchus
3,829
638
13
2
0
110,349
0
W
Ymir
4,394
732
35
6
0
105,211
0
L
Kukulkan
2,640
440
0
0
0
0
0
W
Serqet
3,704
617
22
4
0
83,717
0
W
Sylvanus
4,007
668
11
2
0
110,029
0
L
Fenrir
3,941
657
27
5
0
149,505
0
L
Izanami
3,789
632
40
7
0
115,503
0
L
Ares
3,497
583
16
3
0
123,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role