Player Matchup

Hercules
Hercules
AlirzaHB8
Hercules
Level 24
God Stats
9W - 17L
1,500 SR
Queue Stats
59W - 71L
1,351 Elo+
Party 1
Nut
Nut
DAVISRIQUE
Nut
Level 103
God Stats
3W - 3L
1,590 SR
Queue Stats
35W - 41L
1,396 Elo+
Solo
Anubis
Anubis
rezachengoo
Anubis
Level 47
God Stats
0W - 3L
1,268 SR
Queue Stats
22W - 33L
1,244 Elo+
Party 1
Team Averages
Level 58
1,452 SR
1,330 Elo+

VS

Team Averages
Level 141
1,810 SR
1,690 Elo+
Xing Tian
Xing Tian
Sary10
Xing Tian
Level 155
God Stats
15W - 0L
2,075 SR
Queue Stats
354W - 65L
1,791 Elo+
Party 2
Anubis
Anubis
caye11kalo
Anubis
Level 108
God Stats
2W - 1L
1,511 SR
Queue Stats
72W - 62L
1,479 Elo+
Solo
Fenrir
Fenrir
elbrins
Fenrir
Level 159
God Stats
19W - 2L
1,843 SR
Queue Stats
393W - 59L
1,800 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AlirzaHB8
Hercules
11
0 / 3 / 0
7,807
601
753
6,135
4,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 6 / 3
9,129
702
6,692
12,595
3,714
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Anubis
16
3 / 6 / 0
9,473
729
9,697
11,902
5,651
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Sary10
Xing Tian
17
7 / 0 / 5
11,753
904
8,688
13,006
9,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
caye11kalo
Anubis
20
3 / 1 / 11
11,890
915
9,351
9,979
3,909
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
elbrins
Fenrir
18
5 / 2 / 9
11,587
891
8,735
12,688
7,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
3
Kills
15
15
Deaths
3
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hercules
AlirzaHB8
Hercules
0
3
0
0
L
0
6
3
0.25
W
Xing Tian
Sary10
Xing Tian
7
0
5
9.5
W
Anubis
caye11kalo
Anubis
3
1
11
8.5
W
Fenrir
elbrins
Fenrir
5
2
9
4.75
L
Anubis
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,142
Damage
26,774
30,632
Taken
35,673
14,127
Mitigated
20,338
2,917
Healing
10,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AlirzaHB8
Hercules
753
59
0
508
6,135
4,762
0
3,514
2,284
0
917
L
6,692
4,038
0
940
12,595
3,714
0
8,061
3,948
0
31,260
W
Xing Tian
Sary10
Xing Tian
8,688
241
0
2,106
13,006
9,181
80
2,312
10,481
26,023
2,968
W
Anubis
caye11kalo
Anubis
9,351
329
480
6,034
9,979
3,909
1,288
4,183
5,685
65,056
0
W
Fenrir
elbrins
Fenrir
8,735
1,750
0
1,689
12,688
7,248
1,156
3,361
9,252
60
41,639
L
Anubis
9,697
271
0
1,469
11,902
5,651
0
5,309
5,832
37,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,409
Gold Earned
35,230
94
Minions Killed
215
0
Camps Cleared
0
403,094
Distance Traveled
779,435
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,807
601
2
0
0
76,106
0
L
Nut
9,129
702
39
3
0
172,321
5
W
Xing Tian
11,753
904
36
3
0
270,363
0
W
Anubis
11,890
915
124
10
0
244,775
0
W
Fenrir
11,587
891
55
4
0
264,297
2
L
Anubis
9,473
729
53
4
0
154,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role