Player Matchup

Atlas
Atlas
Alberto_verin13
Atlas
Level 83
God Stats
0W - 1L
1,554 SR
Queue Stats
48W - 48L
1,547 Elo+
Party 1
Hou Yi
Hou Yi
CruzneS
Hou Yi
Level 148
God Stats
1W - 3L
1,407 SR
Queue Stats
82W - 88L
1,444 Elo+
Solo
Ra
Ra
POLARDJ
Ra
Level 194
God Stats
16W - 13L
1,536 SR
Queue Stats
84W - 75L
1,638 Elo+
Party 1
Hercules
Hercules
TM_Joserra
Hercules
Level 155
God Stats
2W - 5L
1,615 SR
Queue Stats
68W - 74L
1,505 Elo+
Party 1
Anubis
Anubis
adriansanmi
Anubis
Level 143
God Stats
0W - 2L
1,673 SR
Queue Stats
53W - 67L
1,500 Elo+
Party 1
Team Averages
Level 145
1,557 SR
1,527 Elo+

VS

Team Averages
Level 61
1,562 SR
1,498 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Bloodberk
Da Ji
Level 133
God Stats
35W - 38L
1,564 SR
Queue Stats
96W - 92L
1,499 Elo+
Solo
Agni
Agni
ChícoBravo
Agni
Level 10
God Stats
3W - 3L
1,629 SR
Queue Stats
8W - 12L
1,514 Elo+
Solo
Erlang Shen
Erlang Shen
Robert-ALX-24
Erlang Shen
Level 99
God Stats
31W - 28L
1,616 SR
Queue Stats
45W - 50L
1,533 Elo+
Solo
Ymir
Ymir
TheGreyGandalf
Ymir
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 21L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 3
5,604
1,121
4,169
7,065
5,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Hou Yi
CruzneS
Hou Yi
8
0 / 0 / 1
4,789
958
1,362
587
136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

11
2 / 2 / 2
6,079
1,216
3,851
3,478
1,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
TM_Joserra
Hercules
10
2 / 5 / 4
5,856
1,171
5,220
9,718
6,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
11
2 / 3 / 4
5,999
1,200
6,660
5,017
2,017
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
2 / 1 / 6
6,052
1,210
7,545
4,760
1,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Da Ji
Bloodberk
Da Ji
10
3 / 2 / 7
5,868
1,174
3,542
5,918
1,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
4 / 1 / 1
6,133
1,227
4,763
4,381
1,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
Robert-ALX-24
Erlang Shen
10
1 / 2 / 5
5,650
1,130
3,991
5,852
2,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 1 / 5
6,206
1,241
2,421
6,232
4,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
7
Kills
12
12
Deaths
7
14
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
1
6
5
L
1
2
3
1.25
W
Da Ji
Bloodberk
Da Ji
3
2
7
3.25
W
4
1
1
4.5
L
Hou Yi
CruzneS
Hou Yi
0
0
1
0.5
L
2
2
2
1.5
W
Erlang Shen
Robert-ALX-24
Erlang Shen
1
2
5
1.75
L
Hercules
TM_Joserra
Hercules
2
5
4
0.8
W
2
1
5
4.5
L
Anubis
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,262
Damage
22,262
25,865
Taken
27,143
15,056
Mitigated
10,977
7,123
Healing
3,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,545
1,876
0
790
4,760
1,429
0
2,459
2,133
0
15,646
L
4,169
724
0
1,307
7,065
5,082
0
1,049
6,016
10,806
960
W
Da Ji
Bloodberk
Da Ji
3,542
672
0
160
5,918
1,888
0
3,130
2,703
0
8,984
W
4,763
197
0
625
4,381
1,222
0
1,312
2,856
18,022
0
L
Hou Yi
CruzneS
Hou Yi
1,362
433
0
130
587
136
0
117
470
0
2,472
L
3,851
166
442
1,268
3,478
1,076
0
848
2,630
23,065
0
W
Erlang Shen
Robert-ALX-24
Erlang Shen
3,991
1,909
0
1,205
5,852
2,021
0
3,032
2,576
0
12,145
L
Hercules
TM_Joserra
Hercules
5,220
1,071
0
2,391
9,718
6,745
0
3,638
6,080
0
6,175
W
2,421
442
0
910
6,232
4,417
0
3,594
2,457
4,822
0
L
Anubis
6,660
399
0
1,585
5,017
2,017
0
1,532
3,485
14,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,327
Gold Earned
29,909
96
Minions Killed
90
0
Camps Cleared
0
475,153
Distance Traveled
641,099
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,052
1,210
17
3
0
125,674
0
L
Atlas
5,604
1,121
20
4
0
115,230
0
W
Da Ji
5,868
1,174
9
2
0
129,346
0
W
Agni
6,133
1,227
31
6
0
131,654
0
L
Hou Yi
4,789
958
0
0
0
31,886
1
L
Ra
6,079
1,216
44
9
0
122,795
0
W
Erlang Shen
5,650
1,130
31
6
0
126,950
0
L
Hercules
5,856
1,171
4
1
0
106,483
0
W
Ymir
6,206
1,241
2
0
0
127,475
1
L
Anubis
5,999
1,200
28
6
0
98,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role