Player Matchup

Scylla
Scylla
 
Scylla
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
DonRobio
Ra
Level 86
God Stats
4W - 6L
1,385 SR
Queue Stats
79W - 129L
1,312 Elo+
Solo
Chaac
Chaac
GetOverHerex
Chaac
Level 159
God Stats
13W - 11L
1,793 SR
Queue Stats
525W - 471L
1,627 Elo+
Solo
Bacchus
Bacchus
LokisBrood207
Bacchus
Level 157
God Stats
10W - 8L
1,712 SR
Queue Stats
79W - 81L
1,503 Elo+
Solo
Team Averages
Level 131
1,578 SR
1,488 Elo+

VS

Team Averages
Level 112
1,582 SR
1,508 Elo+
Janus
Janus
 
Janus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
McBonzai24
Sun Wukong
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 156L
1,396 Elo+
Solo
Bastet
Bastet
Rockas18
Bastet
Level 157
God Stats
14W - 7L
1,701 SR
Queue Stats
115W - 84L
1,603 Elo+
Solo
Apollo
Apollo
Vosh1991
Apollo
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Jormungandr
Jormungandr
s XL WarCorps
Jormungandr
Level 153
God Stats
0W - 1L
1,709 SR
Queue Stats
42W - 40L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
3 / 1 / 0
6,108
1,222
1,383
2,762
837
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
 
Xbalanque
10
1 / 2 / 2
5,594
1,119
5,109
6,135
1,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 1 / 1
5,109
1,022
386
2,575
882
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 1
5,660
1,132
5,576
4,969
3,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bacchus
10
0 / 1 / 3
5,716
1,143
2,460
5,142
4,598
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 1 / 2
5,659
1,132
4,453
3,111
1,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
McBonzai24
Sun Wukong
11
2 / 1 / 1
5,492
1,098
3,471
5,073
3,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
Rockas18
Bastet
12
3 / 2 / 0
6,060
1,212
5,018
5,678
1,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
Vosh1991
Apollo
7
0 / 0 / 0
4,641
928
0
0
0
Jormungandr
s XL WarCorps
Jormungandr
10
0 / 2 / 3
5,262
1,052
4,078
4,841
2,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
6
Kills
5
5
Deaths
6
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
1
0
3
W
Xbalanque
 
Xbalanque
1
2
2
1
L
Janus
 
Janus
0
1
2
1
W
0
1
1
0.5
W
2
0
1
2.5
W
Bacchus
0
1
3
1.5
L
Sun Wukong
McBonzai24
Sun Wukong
2
1
1
2.5
L
Bastet
Rockas18
Bastet
3
2
0
1.5
L
Apollo
Vosh1991
Apollo
0
0
0
0
L
Jormungandr
s XL WarCorps
Jormungandr
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,914
Damage
17,020
21,583
Taken
18,703
11,414
Mitigated
8,197
6,067
Healing
2,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
1,383
324
0
231
2,762
837
0
1,454
1,088
15,904
98
W
Xbalanque
 
Xbalanque
5,109
1,908
0
1,084
6,135
1,858
0
1,282
4,669
0
16,185
L
Janus
 
Janus
4,453
354
0
621
3,111
1,016
0
894
2,044
14,747
0
W
386
0
492
1,334
2,575
882
0
1,052
1,353
5,217
130
W
5,576
529
0
1,825
4,969
3,239
0
1,393
3,316
0
14,422
W
Bacchus
2,460
323
74
1,027
5,142
4,598
128
2,118
2,626
9,917
0
L
Sun Wukong
McBonzai24
Sun Wukong
3,471
544
0
346
5,073
3,247
0
850
4,004
0
10,904
L
Bastet
Rockas18
Bastet
5,018
925
0
961
5,678
1,915
0
611
4,931
0
19,085
L
Apollo
Vosh1991
Apollo
0
0
0
0
0
0
0
0
0
0
0
L
Jormungandr
s XL WarCorps
Jormungandr
4,078
309
39
239
4,841
2,019
0
1,797
2,942
8,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,187
Gold Earned
27,114
130
Minions Killed
113
0
Camps Cleared
0
552,487
Distance Traveled
471,397
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,108
1,222
42
8
0
110,752
0
W
Xbalanque
5,594
1,119
27
5
0
106,743
0
L
Janus
5,659
1,132
42
8
0
118,394
0
W
Ra
5,109
1,022
19
4
0
90,454
0
W
Chaac
5,660
1,132
17
3
0
120,627
0
W
Bacchus
5,716
1,143
25
5
0
123,911
0
L
Sun Wukong
5,492
1,098
25
5
0
118,276
0
L
Bastet
6,060
1,212
38
8
0
134,651
0
L
Apollo
4,641
928
0
0
0
0
0
L
Jormungandr
5,262
1,052
8
2
0
100,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role