Player Matchup

Neith
Neith
 
Neith
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Activecarnate
Fenrir
Level 29
God Stats
0W - 1L
1,792 SR
Queue Stats
1W - 7L
1,229 Elo+
Party 1
Bacchus
Bacchus
JustSyrinx
Bacchus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,417 Elo+
Solo
Sun Wukong
Sun Wukong
Thain_Sigmund
Sun Wukong
Level 6
God Stats
1W - 1L
1,790 SR
Queue Stats
1W - 2L
1,493 Elo+
Party 1
Chronos
Chronos
WarMachine1775
Chronos
Level 149
God Stats
5W - 4L
1,622 SR
Queue Stats
53W - 50L
1,555 Elo+
Solo
Team Averages
Level 82
1,641 SR
1,439 Elo+

VS

Team Averages
Level 116
1,426 SR
1,469 Elo+
Janus
Janus
 
Janus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Fable_Bane
Sylvanus
Level 11
God Stats
4W - 6L
1,312 SR
Queue Stats
12W - 21L
1,425 Elo+
Solo
Neith
Neith
MinosChronos
Neith
Level 130
God Stats
4W - 4L
1,582 SR
Queue Stats
63W - 75L
1,457 Elo+
Solo
Arachne
Arachne
Redbread1021
Arachne
Level 142
God Stats
3W - 7L
1,235 SR
Queue Stats
147W - 199L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 1 / 2
5,712
1,142
2,162
3,740
1,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 4 / 0
5,221
1,044
2,244
6,584
2,032
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bacchus
JustSyrinx
Bacchus
7
0 / 0 / 0
4,668
934
0
0
0
Sun Wukong
Thain_Sigmund
Sun Wukong
9
0 / 5 / 1
5,079
1,016
2,214
6,729
3,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
3 / 1 / 0
5,756
1,151
6,437
6,285
2,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
4 / 0 / 2
6,701
1,340
4,897
1,961
561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nox
 
Nox
11
4 / 1 / 3
6,326
1,265
3,816
3,816
1,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Fable_Bane
Sylvanus
10
0 / 1 / 6
5,436
1,087
676
7,368
3,677
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 1 / 2
6,050
1,210
3,881
3,174
1,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Arachne
Redbread1021
Arachne
10
1 / 1 / 2
5,646
1,129
2,643
3,245
1,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
4
Kills
11
11
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
2
1
W
Janus
 
Janus
4
0
2
5
W
Nox
 
Nox
4
1
3
5.5
L
1
4
0
0.25
W
Sylvanus
Fable_Bane
Sylvanus
0
1
6
3
L
Bacchus
JustSyrinx
Bacchus
0
0
0
0
W
2
1
2
3
W
Arachne
Redbread1021
Arachne
1
1
2
2
L
Sun Wukong
Thain_Sigmund
Sun Wukong
0
5
1
0.1
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,057
Damage
15,913
23,338
Taken
19,564
8,454
Mitigated
7,837
3,313
Healing
4,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,162
512
0
1,642
3,740
1,247
697
1,022
2,638
0
16,225
W
Janus
 
Janus
4,897
441
0
0
1,961
561
112
269
1,692
21,795
264
W
Nox
 
Nox
3,816
453
0
356
3,816
1,265
442
2,098
1,718
12,711
0
L
2,244
1,180
0
460
6,584
2,032
0
3,356
2,976
0
7,372
W
Sylvanus
Fable_Bane
Sylvanus
676
476
805
2,017
7,368
3,677
590
2,641
4,727
1,538
0
L
Bacchus
JustSyrinx
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
3,881
672
0
148
3,174
1,040
787
1,221
1,953
0
15,472
W
Arachne
Redbread1021
Arachne
2,643
2,198
0
1,441
3,245
1,294
324
0
3,245
0
8,062
L
Sun Wukong
Thain_Sigmund
Sun Wukong
2,214
226
0
212
6,729
3,112
58
2,731
3,946
0
7,010
L
6,437
1,409
0
999
6,285
2,063
0
1,832
4,405
16,936
485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,436
Gold Earned
30,159
78
Minions Killed
126
0
Camps Cleared
0
469,129
Distance Traveled
597,667
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,712
1,142
35
7
0
90,404
0
W
Janus
6,701
1,340
51
10
0
135,759
0
W
Nox
6,326
1,265
24
5
0
130,661
2
L
Fenrir
5,221
1,044
11
2
0
129,449
0
W
Sylvanus
5,436
1,087
1
0
0
102,673
1
L
Bacchus
4,668
934
0
0
0
0
0
W
Neith
6,050
1,210
36
7
0
107,354
1
W
Arachne
5,646
1,129
14
3
0
121,220
0
L
Sun Wukong
5,079
1,016
9
2
0
113,848
0
L
Chronos
5,756
1,151
23
5
0
135,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role