Player Matchup

Achilles
Achilles
BarlyPL
Achilles
Level 105
God Stats
2W - 0L
1,666 SR
Queue Stats
156W - 151L
1,463 Elo+
Party 1
Vulcan
Vulcan
Dryddlogs
Vulcan
Level 169
God Stats
25W - 23L
1,557 SR
Queue Stats
229W - 222L
1,468 Elo+
Solo
Artemis
Artemis
Gooosiek13
Artemis
Level 78
God Stats
6W - 7L
1,412 SR
Queue Stats
147W - 136L
1,496 Elo+
Party 1
Sun Wukong
Sun Wukong
Stavrialena
Sun Wukong
Level 100
God Stats
1W - 4L
1,375 SR
Queue Stats
15W - 32L
1,306 Elo+
Solo
Loki
Loki
dontcryagain
Loki
Level 73
God Stats
1W - 0L
1,252 SR
Queue Stats
69W - 42L
1,564 Elo+
Solo
Team Averages
Level 105
1,453 SR
1,460 Elo+

VS

Team Averages
Level 108
1,599 SR
1,458 Elo+
Hera
Hera
ChowPey
Hera
Level 101
God Stats
1W - 2L
1,619 SR
Queue Stats
149W - 132L
1,470 Elo+
Solo
Sun Wukong
Sun Wukong
Maxou05
Sun Wukong
Level 123
God Stats
18W - 7L
1,678 SR
Queue Stats
651W - 593L
1,516 Elo+
Solo
Charybdis
Charybdis
RossBoyle613
Charybdis
Level 104
God Stats
3W - 3L
1,604 SR
Queue Stats
135W - 132L
1,421 Elo+
Solo
Zhong Kui
Zhong Kui
fran-luis16
Zhong Kui
Level 108
God Stats
0W - 2L
1,523 SR
Queue Stats
32W - 42L
1,459 Elo+
Solo
Fenrir
Fenrir
xdkilek
Fenrir
Level 105
God Stats
16W - 15L
1,572 SR
Queue Stats
183W - 182L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BarlyPL
Achilles
14
3 / 4 / 4
8,996
500
6,275
21,372
20,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
Dryddlogs
Vulcan
16
2 / 0 / 6
9,343
519
9,600
7,233
2,818
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
Gooosiek13
Artemis
13
0 / 4 / 1
7,494
416
5,363
9,196
3,215
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Sun Wukong
Stavrialena
Sun Wukong
14
0 / 4 / 2
7,776
432
5,644
14,718
8,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
10 / 1 / 2
10,332
574
11,046
13,677
4,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
ChowPey
Hera
14
1 / 7 / 0
8,433
469
5,911
10,177
2,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sun Wukong
Maxou05
Sun Wukong
16
4 / 1 / 2
10,169
565
16,738
16,798
14,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
RossBoyle613
Charybdis
14
1 / 4 / 6
8,478
471
7,344
10,625
3,242
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Zhong Kui
fran-luis16
Zhong Kui
15
7 / 4 / 1
9,051
503
10,416
12,228
6,805
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Fenrir
xdkilek
Fenrir
1
0 / 0 / 0
5,073
282
0
152
39
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
22
15
Kills
13
13
Deaths
16
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Achilles
BarlyPL
Achilles
3
4
4
1.25
L
Hera
ChowPey
Hera
1
7
0
0.14
W
Vulcan
Dryddlogs
Vulcan
2
0
6
5
W
Artemis
Gooosiek13
Artemis
0
4
1
0.13
L
Sun Wukong
Maxou05
Sun Wukong
4
1
2
5
L
Charybdis
RossBoyle613
Charybdis
1
4
6
1
W
Sun Wukong
Stavrialena
Sun Wukong
0
4
2
0.25
W
10
1
2
11
L
Zhong Kui
fran-luis16
Zhong Kui
7
4
1
1.88
L
Fenrir
xdkilek
Fenrir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,928
Damage
40,409
66,196
Taken
49,980
39,993
Mitigated
27,112
17,337
Healing
10,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BarlyPL
Achilles
6,275
660
58
6,886
21,372
20,791
234
6,128
15,051
0
24,831
L
Hera
ChowPey
Hera
5,911
870
0
112
10,177
2,524
327
1,877
8,115
58,198
1,643
W
Vulcan
Dryddlogs
Vulcan
9,600
516
0
353
7,233
2,818
738
1,926
5,177
71,458
1,487
W
Artemis
Gooosiek13
Artemis
5,363
1,536
0
1,663
9,196
3,215
594
3,123
5,928
0
59,483
L
Sun Wukong
Maxou05
Sun Wukong
16,738
2,650
0
2,870
16,798
14,502
271
5,008
11,489
128
79,207
L
Charybdis
RossBoyle613
Charybdis
7,344
3,307
0
2,871
10,625
3,242
256
526
10,051
0
56,171
W
Sun Wukong
Stavrialena
Sun Wukong
5,644
778
0
2,888
14,718
8,279
0
1,358
12,503
0
52,774
W
11,046
3,215
0
5,489
13,677
4,890
0
3,323
10,228
0
81,932
L
Zhong Kui
fran-luis16
Zhong Kui
10,416
1,960
0
4,580
12,228
6,805
0
1,479
10,686
52,421
1,358
L
Fenrir
xdkilek
Fenrir
0
0
0
0
152
39
0
0
152
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,941
Gold Earned
41,204
450
Minions Killed
403
0
Camps Cleared
0
1,766,048
Distance Traveled
1,265,589
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,996
500
24
1
0
308,174
6
L
Hera
8,433
469
93
5
0
270,350
0
W
Vulcan
9,343
519
121
7
0
381,056
0
W
Artemis
7,494
416
97
5
0
293,117
0
L
Sun Wukong
10,169
565
127
7
0
373,280
0
L
Charybdis
8,478
471
89
5
0
328,207
0
W
Sun Wukong
7,776
432
80
4
0
342,609
0
W
Loki
10,332
574
128
7
0
441,092
3
L
Zhong Kui
9,051
503
94
5
0
285,390
0
L
Fenrir
5,073
282
0
0
0
8,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role