Player Matchup

Ymir
Ymir
GARETHISALOSER
Ymir
Level 123
God Stats
2W - 2L
1,600 SR
Queue Stats
155W - 135L
1,539 Elo+
Party 2
Shiva
Shiva
PieczonyBatat
Shiva
Level 132
God Stats
29W - 20L
1,637 SR
Queue Stats
72W - 67L
1,540 Elo+
Solo
Apollo
Apollo
This-JHONNY
Apollo
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 44L
1,461 Elo+
Solo
Heimdallr
Heimdallr
Varolie
Heimdallr
Level 140
God Stats
23W - 12L
1,752 SR
Queue Stats
220W - 193L
1,568 Elo+
Party 2
Poseidon
Poseidon
xiXWill007Xix
Poseidon
Level 143
God Stats
4W - 0L
1,952 SR
Queue Stats
175W - 171L
1,482 Elo+
Party 2
Team Averages
Level 125
1,688 SR
1,518 Elo+

VS

Team Averages
Level 120
1,616 SR
1,520 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
CWL_DieGoEU
Bakasura
Level 137
God Stats
4W - 2L
1,960 SR
Queue Stats
131W - 112L
1,570 Elo+
Solo
Hercules
Hercules
OllieN7
Hercules
Level 155
God Stats
7W - 7L
1,664 SR
Queue Stats
254W - 238L
1,550 Elo+
Solo
Tiamat
Tiamat
sh1nbombardieru
Tiamat
Level 57
God Stats
2W - 3L
1,442 SR
Queue Stats
158W - 171L
1,481 Elo+
Party 1
Eset
Eset
weaKypedia
Eset
Level 57
God Stats
6W - 3L
1,513 SR
Queue Stats
289W - 282L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 1 / 0
3,941
788
1,209
4,018
1,627
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 0 / 0
3,968
794
1,135
2,585
1,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
5
0 / 3 / 1
3,135
627
652
3,429
985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Heimdallr
Varolie
Heimdallr
7
0 / 0 / 4
3,893
779
1,854
2,978
856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poseidon
xiXWill007Xix
Poseidon
8
4 / 0 / 0
4,314
863
2,570
2,191
508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
7
2 / 1 / 1
3,860
772
3,023
2,265
684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
CWL_DieGoEU
Bakasura
2
0 / 1 / 0
2,617
523
305
1,844
483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
OllieN7
Hercules
6
2 / 1 / 2
3,644
729
2,932
2,836
1,709
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 1 / 0
3,278
656
398
2,348
566
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

6
0 / 3 / 0
3,186
637
1,661
2,871
664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
7
Kills
4
4
Deaths
7
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
1
1
2.5
L
Bakasura
CWL_DieGoEU
Bakasura
0
1
0
0
W
2
1
0
2
L
Hercules
OllieN7
Hercules
2
1
2
3
W
1
0
0
1
W
Apollo
0
3
1
0.17
W
Heimdallr
Varolie
Heimdallr
0
0
4
2
L
0
1
0
0
L
0
3
0
0
W
Poseidon
xiXWill007Xix
Poseidon
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,420
Damage
8,319
15,201
Taken
12,164
5,081
Mitigated
4,106
3,541
Healing
3,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
3,023
605
0
600
2,265
684
0
480
1,785
18,932
0
L
Bakasura
CWL_DieGoEU
Bakasura
305
212
0
618
1,844
483
0
815
965
0
2,589
W
1,209
272
0
1,106
4,018
1,627
0
961
2,872
9,110
0
L
Hercules
OllieN7
Hercules
2,932
791
0
845
2,836
1,709
0
729
2,107
0
8,445
W
1,135
0
0
375
2,585
1,105
0
398
2,187
0
19,733
W
Apollo
652
157
0
331
3,429
985
0
1,381
1,873
0
12,449
W
Heimdallr
Varolie
Heimdallr
1,854
765
0
1,162
2,978
856
0
534
2,348
0
23,456
L
398
24
0
1,276
2,348
566
0
0
2,348
12,849
0
L
1,661
90
0
411
2,871
664
0
1,425
1,180
12,821
0
W
Poseidon
xiXWill007Xix
Poseidon
2,570
798
0
567
2,191
508
0
1,176
839
18,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,251
Gold Earned
16,585
152
Minions Killed
111
0
Camps Cleared
0
587,430
Distance Traveled
452,547
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
3,860
772
39
8
0
116,590
0
L
Bakasura
2,617
523
7
1
0
44,911
0
W
Ymir
3,941
788
13
3
0
112,674
0
L
Hercules
3,644
729
10
2
0
104,124
3
W
Shiva
3,968
794
29
6
0
119,167
0
W
Apollo
3,135
627
25
5
0
110,074
0
W
Heimdallr
3,893
779
45
9
0
122,404
0
L
Tiamat
3,278
656
28
6
0
78,780
0
L
Eset
3,186
637
27
5
0
108,142
0
W
Poseidon
4,314
863
40
8
0
123,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role